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*Fix broken chain spells.
--HG-- branch : trunk
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@@ -1386,7 +1386,7 @@ void Spell::SearchChainTarget(std::list<Unit*> &TagUnitMap, float max_range, uin
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void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const uint32 &type, SpellTargets TargetType, uint32 entry)
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{
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float x, y;
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float x, y, z;
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if(type == PUSH_DEST_CENTER)
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{
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if(!m_targets.HasDest())
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@@ -1396,6 +1396,7 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u
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}
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x = m_targets.m_destX;
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y = m_targets.m_destY;
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z = m_targets.m_destZ;
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}
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else if(type == PUSH_TARGET_CENTER)
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{
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@@ -1407,14 +1408,16 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, const u
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}
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x = target->GetPositionX();
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y = target->GetPositionY();
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z = target->GetPositionZ();
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}
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else
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{
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x = m_caster->GetPositionX();
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y = m_caster->GetPositionY();
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z = m_caster->GetPositionZ();
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}
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Trinity::SpellNotifierCreatureAndPlayer notifier(*this, TagUnitMap, radius, type, TargetType, entry);
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Trinity::SpellNotifierCreatureAndPlayer notifier(*this, TagUnitMap, radius, type, TargetType, entry, x, y, z);
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if((m_spellInfo->AttributesEx3 & SPELL_ATTR_EX3_PLAYERS_ONLY)
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|| TargetType == SPELL_TARGETS_ENTRY && !entry)
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m_caster->GetMap()->VisitWorld(x, y, radius, notifier);
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