Core/AreaTriggers: Initialize _spawnId in constructor

This commit is contained in:
Shauren
2021-12-05 11:17:54 +01:00
parent 77ddb4da81
commit 3a5f87ccb8

View File

@@ -39,7 +39,7 @@
#include "Unit.h"
#include "UpdateData.h"
AreaTrigger::AreaTrigger() : WorldObject(false), MapObject(), _aurEff(nullptr), _maxSearchRadius(0.0f),
AreaTrigger::AreaTrigger() : WorldObject(false), MapObject(), _spawnId(0), _aurEff(nullptr), _maxSearchRadius(0.0f),
_duration(0), _totalDuration(0), _timeSinceCreated(0), _previousCheckOrientation(std::numeric_limits<float>::infinity()),
_isRemoved(false), _reachedDestination(true), _lastSplineIndex(0), _movementTime(0),
_areaTriggerCreateProperties(nullptr), _areaTriggerTemplate(nullptr)