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Core/PacketIO: Add SMSG_DUEL_ARRANGED to IsInstanceOnlyOpcode
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@@ -2229,16 +2229,17 @@ constexpr bool IsInstanceOnlyOpcode(uint32 opcode)
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{
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switch (opcode)
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{
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case SMSG_QUEST_GIVER_STATUS: // ClientQuest
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case SMSG_DUEL_REQUESTED: // Client
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case SMSG_DUEL_IN_BOUNDS: // Client
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case SMSG_QUERY_TIME_RESPONSE: // Client
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case SMSG_DUEL_WINNER: // Client
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case SMSG_DUEL_COMPLETE: // Client
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case SMSG_DUEL_OUT_OF_BOUNDS: // Client
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case SMSG_ATTACK_STOP: // Client
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case SMSG_ATTACK_START: // Client
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case SMSG_MOUNT_RESULT: // Client
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case SMSG_ATTACK_START: // ClientCombat
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case SMSG_ATTACK_STOP: // ClientCombat
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case SMSG_DUEL_REQUESTED: // ClientCombat
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case SMSG_DUEL_ARRANGED: // ClientCombat
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case SMSG_DUEL_OUT_OF_BOUNDS: // ClientCombat
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case SMSG_DUEL_IN_BOUNDS: // ClientCombat
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case SMSG_DUEL_COMPLETE: // ClientCombat
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case SMSG_DUEL_WINNER: // ClientCombat
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case SMSG_QUEST_GIVER_STATUS: // ClientQuest
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return true;
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default:
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return false;
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