Core/Scripts: move npc_lunaclaw_spirit to SAI

This PR moves the core script `npc_lunaclaw_spirit` to SAI, removing hardcoded text.
The quests 6001 + 6002 are druid class quests to get bear form, removed in patch 4.0.3a

Changes in this PR:
- remove core script, including hardcoded text (with typo)
- use gossip_menu_option for each faction (Alliance & Horde)
- add SAI script to complete quest 6001 or 6002 based on option
- add gossip option conditions for team A (469) or team H (67)
- add gossip option conditions for quest 6001/6002 not completed
This commit is contained in:
tkrokli
2016-08-30 21:15:53 +02:00
parent 0d70a7349d
commit 3ad76dea7b
2 changed files with 27 additions and 42 deletions

View File

@@ -0,0 +1,27 @@
-- NPC entry: 12144 Lunaclaw Spirit. Druid quest: Body and Heart (Alliance: 6001, Horde: 6002)
SET @Spirit := 12144;
SET @menu := 3862;
DELETE FROM `gossip_menu_option` WHERE `menu_id` = @menu;
INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`OptionBroadcastTextID`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`,`BoxBroadcastTextID`,`VerifiedBuild`) VALUES
(@menu,0,0,'You have fought well, spirit. I ask you to grant me the strength of your body and the strength of your heart.',7405,1,1,3863,0,0,0,'',0,0),
(@menu,1,0,'You have fought well, spirit. I ask you to grant me the strength of your body and the strength of your heart.',7405,1,1,3863,0,0,0,'',0,0);
UPDATE `creature_template` SET `AIName`= 'SmartAI', `ScriptName`= '' WHERE `entry`= @Spirit;
DELETE FROM `smart_scripts` WHERE `entryorguid`= @Spirit AND `source_type` = 0;
INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
(@Spirit,0,0,1, 62,0,100,0,@menu,0,0,0, 72, 0, 0,0,0,0,0,7,0,0,0,0,0,0,0, 'Lunaclaw Spirit - On Gossip Option 0 Selected - Close Gossip'),
(@Spirit,0,1,2, 61,0,100,0, 0,0,0,0, 98, 3863,4715,0,0,0,0,7,0,0,0,0,0,0,0, 'Lunaclaw Spirit - On Gossip Option 0 Selected - Send Gossip'),
(@Spirit,0,2,0, 61,0,100,0, 0,0,0,0, 15, 6001, 0,0,0,0,0,7,0,0,0,0,0,0,0, "Lunaclaw Spirit - On Gossip Option 0 Selected - Credit Quest 'Body and Heart - Alliance'"),
(@Spirit,0,3,4, 62,0,100,0,@menu,1,0,0, 72, 0, 0,0,0,0,0,7,0,0,0,0,0,0,0, 'Lunaclaw Spirit - On Gossip Option 1 Selected - Close Gossip'),
(@Spirit,0,4,5, 61,0,100,0, 0,0,0,0, 98, 3863,4715,0,0,0,0,7,0,0,0,0,0,0,0, 'Lunaclaw Spirit - On Gossip Option 1 Selected - Send Gossip'),
(@Spirit,0,5,0, 61,0,100,0, 0,0,0,0, 15, 6002, 0,0,0,0,0,7,0,0,0,0,0,0,0, "Lunaclaw Spirit - On Gossip Option 1 Selected - Credit Quest 'Body and Heart - Horde'");
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`= 15 AND `SourceGroup`= @menu;
INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorType`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
(15,@menu,0,0,1, 6,0, 469,0,0,0,0,0,'','Show gossip menu 3862 option id 0 if player is on the Alliance team. -AND-'),
(15,@menu,0,0,1,28,0,6001,0,0,1,0,0,'','Show gossip menu 3862 option id 0 if quest Body and Heart has not been completed.'),
(15,@menu,1,0,2, 6,0, 67,0,0,0,0,0,'','Show gossip menu 3862 option id 1 if player is on the Horde team. -AND-'),
(15,@menu,1,0,2,28,0,6002,0,0,1,0,0,'','Show gossip menu 3862 option id 1 if quest Body and Heart has not been completed.');

View File

@@ -243,47 +243,6 @@ public:
}
};
/*######
## npc_lunaclaw_spirit
######*/
enum LunaclawSpirit
{
QUEST_BODY_HEART_A = 6001,
QUEST_BODY_HEART_H = 6002,
TEXT_ID_DEFAULT = 4714,
TEXT_ID_PROGRESS = 4715
};
#define GOSSIP_ITEM_GRANT "You have thought well, spirit. I ask you to grant me the strength of your body and the strength of your heart."
class npc_lunaclaw_spirit : public CreatureScript
{
public:
npc_lunaclaw_spirit() : CreatureScript("npc_lunaclaw_spirit") { }
bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->GetQuestStatus(QUEST_BODY_HEART_A) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_BODY_HEART_H) == QUEST_STATUS_INCOMPLETE)
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_ITEM_GRANT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
SendGossipMenuFor(player, TEXT_ID_DEFAULT, creature->GetGUID());
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
ClearGossipMenuFor(player);
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
SendGossipMenuFor(player, TEXT_ID_PROGRESS, creature->GetGUID());
player->AreaExploredOrEventHappens(player->GetTeam() == ALLIANCE ? QUEST_BODY_HEART_A : QUEST_BODY_HEART_H);
}
return true;
}
};
/*########
# npc_chicken_cluck
#########*/
@@ -2644,7 +2603,6 @@ public:
void AddSC_npcs_special()
{
new npc_air_force_bots();
new npc_lunaclaw_spirit();
new npc_chicken_cluck();
new npc_dancing_flames();
new npc_torch_tossing_target_bunny_controller();