Scripts/Commands: Convert argument parsing of gm commands to new system (#25279)

(cherry picked from commit 9c9e8c7d58)
This commit is contained in:
Peter Keresztes Schmidt
2020-08-19 14:53:04 +02:00
committed by Shauren
parent 888d217c16
commit 3ba767c438

View File

@@ -57,12 +57,12 @@ public:
return commandTable;
}
// Enables or disables hiding of the staff badge
static bool HandleGMChatCommand(ChatHandler* handler, char const* args)
// Enables or disables the staff badge
static bool HandleGMChatCommand(ChatHandler* handler, Optional<bool> enableArg)
{
if (WorldSession* session = handler->GetSession())
{
if (!*args)
if (!enableArg)
{
if (session->HasPermission(rbac::RBAC_PERM_CHAT_USE_STAFF_BADGE) && session->GetPlayer()->isGMChat())
session->SendNotification(LANG_GM_CHAT_ON);
@@ -71,16 +71,13 @@ public:
return true;
}
std::string param = (char*)args;
if (param == "on")
if (*enableArg)
{
session->GetPlayer()->SetGMChat(true);
session->SendNotification(LANG_GM_CHAT_ON);
return true;
}
if (param == "off")
else
{
session->GetPlayer()->SetGMChat(false);
session->SendNotification(LANG_GM_CHAT_OFF);
@@ -93,49 +90,40 @@ public:
return false;
}
static bool HandleGMFlyCommand(ChatHandler* handler, char const* args)
static bool HandleGMFlyCommand(ChatHandler* handler, bool enable)
{
if (!*args)
return false;
Player* target = handler->getSelectedPlayer();
if (!target)
target = handler->GetSession()->GetPlayer();
WorldPacket data;
if (strncmp(args, "on", 3) == 0)
if (enable)
{
target->SetCanFly(true);
target->SetCanTransitionBetweenSwimAndFly(true);
}
else if (strncmp(args, "off", 4) == 0)
else
{
target->SetCanFly(false);
target->SetCanTransitionBetweenSwimAndFly(false);
}
else
{
handler->SendSysMessage(LANG_USE_BOL);
return false;
}
handler->PSendSysMessage(LANG_COMMAND_FLYMODE_STATUS, handler->GetNameLink(target).c_str(), args);
handler->PSendSysMessage(LANG_COMMAND_FLYMODE_STATUS, handler->GetNameLink(target).c_str(), enable ? "on" : "off");
return true;
}
static bool HandleGMListIngameCommand(ChatHandler* handler, char const* /*args*/)
static bool HandleGMListIngameCommand(ChatHandler* handler)
{
bool first = true;
bool footer = false;
std::shared_lock<std::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
HashMapHolder<Player>::MapType const& m = ObjectAccessor::GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
for (auto const [playerGuid, player] : ObjectAccessor::GetPlayers())
{
AccountTypes itrSec = itr->second->GetSession()->GetSecurity();
if ((itr->second->IsGameMaster() ||
(itr->second->GetSession()->HasPermission(rbac::RBAC_PERM_COMMANDS_APPEAR_IN_GM_LIST) &&
itrSec <= AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_GM_LIST)))) &&
(!handler->GetSession() || itr->second->IsVisibleGloballyFor(handler->GetSession()->GetPlayer())))
AccountTypes playerSec = player->GetSession()->GetSecurity();
if ((player->IsGameMaster() ||
(player->GetSession()->HasPermission(rbac::RBAC_PERM_COMMANDS_APPEAR_IN_GM_LIST) &&
playerSec <= AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_GM_LIST)))) &&
(!handler->GetSession() || player->IsVisibleGloballyFor(handler->GetSession()->GetPlayer())))
{
if (first)
{
@@ -144,9 +132,9 @@ public:
handler->SendSysMessage(LANG_GMS_ON_SRV);
handler->SendSysMessage("========================");
}
std::string const& name = itr->second->GetName();
std::string const& name = player->GetName();
uint8 size = uint8(name.size());
uint8 security = itrSec;
uint8 security = playerSec;
uint8 max = ((16 - size) / 2);
uint8 max2 = max;
if ((max + max2 + size) == 16)
@@ -165,7 +153,7 @@ public:
}
/// Display the list of GMs
static bool HandleGMListFullCommand(ChatHandler* handler, char const* /*args*/)
static bool HandleGMListFullCommand(ChatHandler* handler)
{
///- Get the accounts with GM Level >0
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_GM_ACCOUNTS);
@@ -200,20 +188,19 @@ public:
}
//Enable\Disable Invisible mode
static bool HandleGMVisibleCommand(ChatHandler* handler, char const* args)
static bool HandleGMVisibleCommand(ChatHandler* handler, Optional<bool> visibleArg)
{
Player* _player = handler->GetSession()->GetPlayer();
if (!*args)
if (!visibleArg)
{
handler->PSendSysMessage(LANG_YOU_ARE, _player->isGMVisible() ? handler->GetTrinityString(LANG_VISIBLE) : handler->GetTrinityString(LANG_INVISIBLE));
return true;
}
const uint32 VISUAL_AURA = 37800;
std::string param = (char*)args;
if (param == "on")
if (*visibleArg)
{
if (_player->HasAura(VISUAL_AURA))
_player->RemoveAurasDueToSpell(VISUAL_AURA);
@@ -223,8 +210,7 @@ public:
handler->GetSession()->SendNotification(LANG_INVISIBLE_VISIBLE);
return true;
}
if (param == "off")
else
{
_player->AddAura(VISUAL_AURA, _player);
_player->SetGMVisible(false);
@@ -239,27 +225,24 @@ public:
}
//Enable\Disable GM Mode
static bool HandleGMCommand(ChatHandler* handler, char const* args)
static bool HandleGMCommand(ChatHandler* handler, Optional<bool> enableArg)
{
Player* _player = handler->GetSession()->GetPlayer();
if (!*args)
if (!enableArg)
{
handler->GetSession()->SendNotification(_player->IsGameMaster() ? LANG_GM_ON : LANG_GM_OFF);
return true;
}
std::string param = (char*)args;
if (param == "on")
if (*enableArg)
{
_player->SetGameMaster(true);
handler->GetSession()->SendNotification(LANG_GM_ON);
_player->UpdateTriggerVisibility();
return true;
}
if (param == "off")
else
{
_player->SetGameMaster(false);
handler->GetSession()->SendNotification(LANG_GM_OFF);