Scripts: apply some TC codestyle to instance script

This commit is contained in:
Northstrider
2013-01-22 00:02:08 +01:00
parent 2c927b254f
commit 3bf7fcef55

View File

@@ -39,11 +39,11 @@ public:
{
SetBossNumber(MAX_ENCOUNTERS);
LoadDoorData(doorData);
ArgalothGUID = 0;
OccutharGUID = 0;
AlizabalGUID = 0;
ArgalothDoor = 0;
OccutharDoor = 0;
_argalothGUID = 0;
_occutharGUID = 0;
_alizabalGUID = 0;
_argalothDoor = 0;
_occutharDoor = 0;
}
void Initialize()
@@ -55,13 +55,13 @@ public:
switch(creature->GetEntry())
{
case BOSS_ARGALOTH:
ArgalothGUID = creature->GetGUID();
_argalothGUID = creature->GetGUID();
break;
case BOSS_OCCUTHAR:
OccutharGUID = creature->GetGUID();
_occutharGUID = creature->GetGUID();
break;
case BOSS_ALIZABAL:
AlizabalGUID = creature->GetGUID();
_alizabalGUID = creature->GetGUID();
break;
}
}
@@ -71,11 +71,11 @@ public:
switch(go->GetEntry())
{
case GO_ARGALOTH_DOOR:
ArgalothDoor = go->GetGUID();
_argalothDoor = go->GetGUID();
AddDoor(go, true);
break;
case GO_OCCUTHAR_DOOR:
OccutharDoor = go->GetGUID();
_occutharDoor = go->GetGUID();
AddDoor(go, true);
break;
}
@@ -86,11 +86,11 @@ public:
switch (data)
{
case DATA_ARGALOTH:
return ArgalothGUID;
return _argalothGUID;
case DATA_OCCUTHAR:
return OccutharGUID;
return _occutharGUID;
case DATA_ALIZABAL:
return AlizabalGUID;
return _alizabalGUID;
default:
break;
}
@@ -154,11 +154,11 @@ public:
}
private:
uint64 ArgalothGUID;
uint64 OccutharGUID;
uint64 AlizabalGUID;
uint64 ArgalothDoor;
uint64 OccutharDoor;
uint64 _argalothGUID;
uint64 _occutharGUID;
uint64 _alizabalGUID;
uint64 _argalothDoor;
uint64 _occutharDoor;
};
};