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[8114] Fixed uint16 to uint32 for spell id in SkillDiscoveryEntry Author: ApoC
--HG-- branch : trunk
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@@ -37,7 +37,7 @@ struct SkillDiscoveryEntry
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SkillDiscoveryEntry()
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: spellId(0), reqSkillValue(0), chance(0) {}
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SkillDiscoveryEntry(uint16 _spellId, uint32 req_skill_val, float _chance)
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SkillDiscoveryEntry(uint32 _spellId, uint32 req_skill_val, float _chance)
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: spellId(_spellId), reqSkillValue(req_skill_val), chance(_chance) {}
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};
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