Core/Scripts: Removed double check of CheckRequiredBosses in Sindragosa

This commit is contained in:
Keader
2017-01-27 23:42:25 -03:00
parent 15ea5b1b8d
commit 3c4dc3ec4f

View File

@@ -270,10 +270,13 @@ class boss_sindragosa : public CreatureScript
return;
}
BossAI::EnterCombat(victim);
DoCast(me, SPELL_FROST_AURA);
DoCast(me, SPELL_PERMAEATING_CHILL);
Talk(SAY_AGGRO);
instance->SetBossState(DATA_SINDRAGOSA, IN_PROGRESS);
me->SetCombatPulseDelay(5);
me->setActive(true);
DoZoneInCombat();
}
void EnterEvadeMode(EvadeReason why) override