mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-25 19:31:59 +01:00
This commit is contained in:
@@ -898,19 +898,19 @@ public:
|
||||
// this script is valid only for the Holy Shock procs of illumination
|
||||
if (eventInfo.GetHealInfo() && eventInfo.GetHealInfo()->GetSpellInfo())
|
||||
{
|
||||
if (eventInfo.GetHealInfo()->GetSpellInfo()->SpellFamilyFlags[1] & 0x00010000)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
Unit* target = eventInfo.GetActor(); // Paladin is the target of the energize
|
||||
SpellInfo const* originalSpell = nullptr;
|
||||
|
||||
// proc comes from the Holy Shock heal, need to get mana cost of original spell
|
||||
uint32 originalspellid = sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1, eventInfo.GetHealInfo()->GetSpellInfo()->GetRank());
|
||||
SpellInfo const* originalSpell = sSpellMgr->GetSpellInfo(originalspellid);
|
||||
if (originalSpell && aurEff->GetSpellInfo())
|
||||
{
|
||||
uint32 bp = CalculatePct(originalSpell->CalcPowerCost(target, originalSpell->GetSchoolMask()), aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue());
|
||||
target->CastCustomSpell(SPELL_PALADIN_ILLUMINATION_ENERGIZE, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
|
||||
}
|
||||
// if proc comes from the Holy Shock heal, need to get mana cost of original spell - else it's the original heal itself
|
||||
if (eventInfo.GetHealInfo()->GetSpellInfo()->SpellFamilyFlags[1] & 0x00010000)
|
||||
originalSpell = sSpellMgr->GetSpellInfo(sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1, eventInfo.GetHealInfo()->GetSpellInfo()->GetRank()));
|
||||
else
|
||||
originalSpell = eventInfo.GetHealInfo()->GetSpellInfo();
|
||||
|
||||
if (originalSpell && aurEff->GetSpellInfo())
|
||||
{
|
||||
Unit* target = eventInfo.GetActor(); // Paladin is the target of the energize
|
||||
uint32 bp = CalculatePct(originalSpell->CalcPowerCost(target, originalSpell->GetSchoolMask()), aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue());
|
||||
target->CastCustomSpell(SPELL_PALADIN_ILLUMINATION_ENERGIZE, SPELLVALUE_BASE_POINT0, bp, target, true, nullptr, aurEff);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user