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Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_BIRTH_ANIM
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@@ -703,6 +703,7 @@ void Creature::ApplyAllStaticFlags(CreatureStaticFlagsHolder const& flags)
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// Apply all other side effects of flag changes
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SetTemplateRooted(flags.HasFlag(CREATURE_STATIC_FLAG_SESSILE));
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m_updateFlag.NoBirthAnim = flags.HasFlag(CREATURE_STATIC_FLAG_4_NO_BIRTH_ANIM);
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}
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void Creature::Update(uint32 diff)
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