Yet more tabs to spaces

--HG--
branch : trunk
This commit is contained in:
Paradox
2009-02-18 07:46:24 -05:00
parent 89ba43ef3e
commit 3ea5417336
3 changed files with 89 additions and 89 deletions

View File

@@ -167,91 +167,91 @@ CreatureAI* GetAI_npc_kyle_frenzied(Creature *_Creature)
float wp_plain_vision[50][3] =
{
{-2226.32, -408.095, -9.36235},
{-2203.04, -437.212, -5.72498},
{-2163.91, -457.851, -7.09049},
{-2123.87, -448.137, -9.29591},
{-2104.66, -427.166, -6.49513},
{-2101.48, -422.826, -5.3567},
{-2097.56, -417.083, -7.16716},
{-2084.87, -398.626, -9.88973},
{-2072.71, -382.324, -10.2488},
{-2054.05, -356.728, -6.22468},
{-2051.8, -353.645, -5.35791},
{-2049.08, -349.912, -6.15723},
{-2030.6, -310.724, -9.59302},
{-2002.15, -249.308, -10.8124},
{-1972.85, -195.811, -10.6316},
{-1940.93, -147.652, -11.7055},
{-1888.06, -81.943, -11.4404},
{-1837.05, -34.0109, -12.258},
{-1796.12, -14.6462, -10.3581},
{-1732.61, -4.27746, -10.0213},
{-1688.94, -0.829945, -11.7103},
{-1681.32, 13.0313, -9.48056},
{-1677.04, 36.8349, -7.10318},
{-1675.2, 68.559, -8.95384},
{-1676.57, 89.023, -9.65104},
{-1678.16, 110.939, -10.1782},
{-1677.86, 128.681, -5.73869},
{-1675.27, 144.324, -3.47916},
{-1671.7, 163.169, -1.23098},
{-1666.61, 181.584, 5.26145},
{-1661.51, 196.154, 8.95252},
{-1655.47, 210.811, 8.38727},
{-1647.07, 226.947, 5.27755},
{-1621.65, 232.91, 2.69579},
{-1600.23, 237.641, 2.98539},
{-1576.07, 242.546, 4.66541},
{-1554.57, 248.494, 6.60377},
{-1547.53, 259.302, 10.6741},
{-1541.7, 269.847, 16.4418},
{-1539.83, 278.989, 21.0597},
{-1540.16, 290.219, 27.8247},
{-1538.99, 298.983, 34.0032},
{-1540.38, 307.337, 41.3557},
{-1536.61, 314.884, 48.0179},
{-1532.42, 323.277, 55.6667},
{-1528.77, 329.774, 61.1525},
{-1525.65, 333.18, 63.2161},
{-1517.01, 350.713, 62.4286},
{-1511.39, 362.537, 62.4539},
{-1508.68, 366.822, 62.733}
{-2203.04, -437.212, -5.72498},
{-2163.91, -457.851, -7.09049},
{-2123.87, -448.137, -9.29591},
{-2104.66, -427.166, -6.49513},
{-2101.48, -422.826, -5.3567},
{-2097.56, -417.083, -7.16716},
{-2084.87, -398.626, -9.88973},
{-2072.71, -382.324, -10.2488},
{-2054.05, -356.728, -6.22468},
{-2051.8, -353.645, -5.35791},
{-2049.08, -349.912, -6.15723},
{-2030.6, -310.724, -9.59302},
{-2002.15, -249.308, -10.8124},
{-1972.85, -195.811, -10.6316},
{-1940.93, -147.652, -11.7055},
{-1888.06, -81.943, -11.4404},
{-1837.05, -34.0109, -12.258},
{-1796.12, -14.6462, -10.3581},
{-1732.61, -4.27746, -10.0213},
{-1688.94, -0.829945, -11.7103},
{-1681.32, 13.0313, -9.48056},
{-1677.04, 36.8349, -7.10318},
{-1675.2, 68.559, -8.95384},
{-1676.57, 89.023, -9.65104},
{-1678.16, 110.939, -10.1782},
{-1677.86, 128.681, -5.73869},
{-1675.27, 144.324, -3.47916},
{-1671.7, 163.169, -1.23098},
{-1666.61, 181.584, 5.26145},
{-1661.51, 196.154, 8.95252},
{-1655.47, 210.811, 8.38727},
{-1647.07, 226.947, 5.27755},
{-1621.65, 232.91, 2.69579},
{-1600.23, 237.641, 2.98539},
{-1576.07, 242.546, 4.66541},
{-1554.57, 248.494, 6.60377},
{-1547.53, 259.302, 10.6741},
{-1541.7, 269.847, 16.4418},
{-1539.83, 278.989, 21.0597},
{-1540.16, 290.219, 27.8247},
{-1538.99, 298.983, 34.0032},
{-1540.38, 307.337, 41.3557},
{-1536.61, 314.884, 48.0179},
{-1532.42, 323.277, 55.6667},
{-1528.77, 329.774, 61.1525},
{-1525.65, 333.18, 63.2161},
{-1517.01, 350.713, 62.4286},
{-1511.39, 362.537, 62.4539},
{-1508.68, 366.822, 62.733}
};
struct TRINITY_DLL_DECL npc_plains_visionAI : public ScriptedAI
{
npc_plains_visionAI(Creature *c) : ScriptedAI(c) {Reset();}
{
npc_plains_visionAI(Creature *c) : ScriptedAI(c) {Reset();}
bool newWaypoint;
uint8 WayPointId;
uint8 amountWP;
void Reset()
{
void Reset()
{
WayPointId = 0;
newWaypoint = true;
amountWP = 49;
}
void Aggro(Unit* who){}
void MovementInform(uint32 type, uint32 id)
{
if(type != POINT_MOTION_TYPE)
return;
if (id < amountWP)
if (id < amountWP)
{
++WayPointId;
newWaypoint = true;
}
else
else
{
m_creature->setDeathState(JUST_DIED);
m_creature->RemoveCorpse();
}
}
}
void UpdateAI(const uint32 diff)
{
if (newWaypoint)
@@ -259,16 +259,16 @@ struct TRINITY_DLL_DECL npc_plains_visionAI : public ScriptedAI
m_creature->GetMotionMaster()->MovePoint(WayPointId, wp_plain_vision[WayPointId][0], wp_plain_vision[WayPointId][1], wp_plain_vision[WayPointId][2]);
newWaypoint = false;
}
}
}
};
CreatureAI* GetAI_npc_plains_vision(Creature *_Creature)
{
return new npc_plains_visionAI (_Creature);
return new npc_plains_visionAI (_Creature);
}
/*#####
#
#
######*/
void AddSC_mulgore()

View File

@@ -102,7 +102,7 @@ bool QuestAccept_npc_swiftmountain(Player* player, Creature* creature, Quest con
if (quest->GetQuestId() == QUEST_HOMEWARD_BOUND)
{
((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
DoScriptText(SAY_READY, creature, player);
DoScriptText(SAY_READY, creature, player);
creature->setFaction(113);
}
@@ -193,9 +193,9 @@ CreatureAI* GetAI_npc_swiftmountain(Creature *_Creature)
# npc_plucky
######*/
#define GOSSIP_P "<Learn Secret phrase>"
#define GOSSIP_P "<Learn Secret phrase>"
#define SPELL_TRANSFORM_HUMAN 9192
#define SPELL_TRANSFORM_HUMAN 9192
#define QUEST_GET_THE_SCOOP 1950
struct TRINITY_DLL_DECL npc_pluckyAI : public ScriptedAI
@@ -209,45 +209,45 @@ struct TRINITY_DLL_DECL npc_pluckyAI : public ScriptedAI
uint32 ChickenTimer;
void Reset() {
Transformed = false;
Chicken = false;
m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
Timer = 0;
ChickenTimer = 0;
}
void Aggro(Unit *who){}
void TransformHuman(uint32 emoteid)
{
if (!Transformed)
void TransformHuman(uint32 emoteid)
{
if (!Transformed)
{
Transformed = true;
DoCast(m_creature, SPELL_TRANSFORM_HUMAN);
Timer = 120000;
if (emoteid == TEXTEMOTE_BECKON)
m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
else
else
{
ChickenTimer = 1500;
Chicken = true;
}
}
}
}
void UpdateAI(const uint32 diff)
{
if (Transformed)
void UpdateAI(const uint32 diff)
{
if (Transformed)
{
if (Timer < diff)
if (Timer < diff)
Reset();
else Timer-=diff;
}
if(Chicken)
if(Chicken)
{
if (ChickenTimer < diff)
if (ChickenTimer < diff)
{
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_WAVE);
Chicken = false;
@@ -269,7 +269,7 @@ bool ReceiveEmote_npc_plucky( Player *player, Creature *_Creature, uint32 emote
_Creature->SetInFront(player);
((npc_pluckyAI*)((Creature*)_Creature)->AI())->TransformHuman(emote);
}
return true;
}
@@ -278,7 +278,7 @@ bool GossipHello_npc_plucky(Player *player, Creature *_Creature)
if(player->GetQuestStatus(QUEST_GET_THE_SCOOP) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(0, GOSSIP_P, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(738, _Creature->GetGUID());
return true;
}
@@ -300,7 +300,7 @@ return new npc_pluckyAI(_Creature);
}
/*#####
#
#
######*/
void AddSC_thousand_needles()

View File

@@ -4996,7 +4996,7 @@ void Spell::EffectScriptEffect(uint32 effIndex)
}
case 47977: // Magic Broom
{
if(!unitTarget)
if(!unitTarget)
return;
if(unitTarget)