Core/Spells: fixed sending reduced cooldowns of cooldown modded spells

This commit is contained in:
Ovahlord
2019-09-25 21:23:22 +02:00
parent e696acae1c
commit 3ec0f92fc7

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@@ -1045,8 +1045,11 @@ bool Aura::CanBeSaved() const
bool Aura::CanBeSentToClient() const
{
return !IsPassive() || GetSpellInfo()->HasAreaAuraEffect() || HasEffectType(SPELL_AURA_ABILITY_IGNORE_AURASTATE)
|| HasEffectType(SPELL_AURA_CAST_WHILE_WALKING) || HasEffectType(SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS);
if (!IsPassive() || GetSpellInfo()->HasAreaAuraEffect())
return true;
return HasEffectType(SPELL_AURA_ABILITY_IGNORE_AURASTATE) || HasEffectType(SPELL_AURA_CAST_WHILE_WALKING)
|| HasEffectType(SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS) || HasEffectType(SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE);
}
bool Aura::IsLimitedTargetWith(Aura const* aura) const