Core/Movement: Fix a DB spline chain overload I missed in 2170541

This commit is contained in:
treeston
2016-09-21 01:29:35 +02:00
parent fc494f1f47
commit 3ec1b2f27e
2 changed files with 2 additions and 2 deletions

View File

@@ -157,7 +157,7 @@ void SystemMgr::LoadScriptSplineChains()
}
}
SplineChain const* SystemMgr::GetSplineChain(Creature const* who, uint8 id) const
SplineChain const* SystemMgr::GetSplineChain(Creature const* who, uint16 id) const
{
return GetSplineChain(who->GetEntry(), id);
}

View File

@@ -81,7 +81,7 @@ class TC_GAME_API SystemMgr
return &it->second;
}
SplineChain const* GetSplineChain(Creature const* who, uint8 id) const;
SplineChain const* GetSplineChain(Creature const* who, uint16 id) const;
protected:
PointMoveMap m_mPointMoveMap; //coordinates for waypoints