Scripts/Misc: Migrate Operation Gnomeregan & Zalazane's Fall scripts to own files (#27163)

(cherry picked from commit d42c89aa04)
This commit is contained in:
offl
2021-11-01 18:10:09 +02:00
committed by Shauren
parent d013a8251f
commit 3fbc9d796d
5 changed files with 565 additions and 81 deletions

View File

@@ -18,6 +18,8 @@
// This is where scripts' loading functions should be declared:
void AddSC_event_childrens_week();
void AddSC_event_fireworks();
void AddSC_event_operation_gnomeregan();
void AddSC_event_zalazane_fall();
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
@@ -25,4 +27,6 @@ void AddEventsScripts()
{
AddSC_event_childrens_week();
AddSC_event_fireworks();
AddSC_event_operation_gnomeregan();
AddSC_event_zalazane_fall();
}

View File

@@ -0,0 +1,76 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "Unit.h"
enum BasicOrdersEmote
{
SPELL_TEST_SALUTE = 73835,
SPELL_TEST_ROAR = 73836,
SPELL_TEST_CHEER = 73725,
SPELL_TEST_DANCE = 73837,
SPELL_TEST_STOP_DANCE = 73886
};
/* 73725 - [DND] Test Cheer
73835 - [DND] Test Salute
73836 - [DND] Test Roar
73837 - [DND] Test Dance
73886 - [DND] Test Stop Dance */
class spell_q25199_emote : public AuraScript
{
PrepareAuraScript(spell_q25199_emote);
void HandlePeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
switch (GetId())
{
case SPELL_TEST_SALUTE:
target->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
break;
case SPELL_TEST_ROAR:
target->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
break;
case SPELL_TEST_CHEER:
target->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
break;
case SPELL_TEST_DANCE:
target->SetEmoteState(EMOTE_STATE_DANCE);
break;
case SPELL_TEST_STOP_DANCE:
target->SetEmoteState(EMOTE_STATE_NONE);
break;
default:
return;
}
Remove();
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_q25199_emote::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
void AddSC_event_operation_gnomeregan()
{
RegisterSpellScript(spell_q25199_emote);
}

View File

@@ -0,0 +1,467 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "CreatureAIImpl.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
#include "Vehicle.h"
enum Texts
{
// Tiger Matriarch Credit
SAY_MATRIARCH_AGGRO = 0,
// Troll Volunteer
SAY_VOLUNTEER_START = 0,
SAY_VOLUNTEER_END = 1,
};
enum Spells
{
// Tiger Matriarch Credit
SPELL_SUMMON_MATRIARCH = 75187,
SPELL_NO_SUMMON_AURA = 75213,
SPELL_DETECT_INVIS = 75180,
SPELL_SUMMON_ZENTABRA_TRIGGER = 75212,
// Tiger Matriarch
SPELL_POUNCE = 61184,
SPELL_FURIOUS_BITE = 75164,
SPELL_SUMMON_ZENTABRA = 75181,
SPELL_SPIRIT_OF_THE_TIGER_RIDER = 75166,
SPELL_EJECT_PASSENGERS = 50630,
// Troll Volunteer
SPELL_VOLUNTEER_AURA = 75076,
SPELL_PETACT_AURA = 74071,
SPELL_QUEST_CREDIT = 75106,
SPELL_MOUNTING_CHECK = 75420,
SPELL_TURNIN = 73953,
SPELL_AOE_TURNIN = 75107,
// Vol'jin War Drums
SPELL_MOTIVATE_1 = 75088,
SPELL_MOTIVATE_2 = 75086,
};
enum Creatures
{
// Tiger Matriarch Credit
NPC_TIGER_VEHICLE = 40305,
// Troll Volunteer
NPC_URUZIN = 40253,
NPC_VOLUNTEER_1 = 40264,
NPC_VOLUNTEER_2 = 40260,
// Vol'jin War Drums
NPC_CITIZEN_1 = 40256,
NPC_CITIZEN_2 = 40257,
};
enum Events
{
// Tiger Matriarch Credit
EVENT_CHECK_SUMMON_AURA = 1,
// Tiger Matriarch
EVENT_POUNCE = 2,
EVENT_NOSUMMON = 3,
};
enum Points
{
POINT_URUZIN = 4026400,
};
class npc_tiger_matriarch_credit : public CreatureScript
{
public:
npc_tiger_matriarch_credit() : CreatureScript("npc_tiger_matriarch_credit") { }
struct npc_tiger_matriarch_creditAI : public ScriptedAI
{
npc_tiger_matriarch_creditAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
events.ScheduleEvent(EVENT_CHECK_SUMMON_AURA, 2s);
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
if (events.ExecuteEvent() == EVENT_CHECK_SUMMON_AURA)
{
std::list<Creature*> tigers;
GetCreatureListWithEntryInGrid(tigers, me, NPC_TIGER_VEHICLE, 15.0f);
if (!tigers.empty())
{
for (std::list<Creature*>::iterator itr = tigers.begin(); itr != tigers.end(); ++itr)
{
if (!(*itr)->IsSummon())
continue;
if (Unit* summoner = (*itr)->ToTempSummon()->GetSummonerUnit())
if (!summoner->HasAura(SPELL_NO_SUMMON_AURA) && !summoner->HasAura(SPELL_SUMMON_ZENTABRA_TRIGGER)
&& !summoner->IsInCombat())
{
me->AddAura(SPELL_NO_SUMMON_AURA, summoner);
me->AddAura(SPELL_DETECT_INVIS, summoner);
summoner->CastSpell(summoner, SPELL_SUMMON_MATRIARCH, true);
Talk(SAY_MATRIARCH_AGGRO, summoner);
}
}
}
events.ScheduleEvent(EVENT_CHECK_SUMMON_AURA, 5s);
}
}
private:
EventMap events;
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_tiger_matriarch_creditAI(creature);
}
};
class npc_tiger_matriarch : public CreatureScript
{
public:
npc_tiger_matriarch() : CreatureScript("npc_tiger_matriarch") { }
struct npc_tiger_matriarchAI : public ScriptedAI
{
npc_tiger_matriarchAI(Creature* creature) : ScriptedAI(creature)
{
}
void JustEngagedWith(Unit* /*target*/) override
{
_events.Reset();
_events.ScheduleEvent(EVENT_POUNCE, 100ms);
_events.ScheduleEvent(EVENT_NOSUMMON, 50s);
}
void IsSummonedBy(WorldObject* summonerWO) override
{
Player* summoner = summonerWO->ToPlayer();
if (!summoner || !summoner->GetVehicle())
return;
_tigerGuid = summoner->GetVehicle()->GetBase()->GetGUID();
if (Unit* tiger = ObjectAccessor::GetUnit(*me, _tigerGuid))
{
AddThreat(tiger, 500000.0f);
DoCast(me, SPELL_FURIOUS_BITE);
}
}
void KilledUnit(Unit* victim) override
{
if (victim->GetTypeId() != TYPEID_UNIT || !victim->IsSummon())
return;
if (Unit* vehSummoner = victim->ToTempSummon()->GetSummonerUnit())
{
vehSummoner->RemoveAurasDueToSpell(SPELL_NO_SUMMON_AURA);
vehSummoner->RemoveAurasDueToSpell(SPELL_DETECT_INVIS);
vehSummoner->RemoveAurasDueToSpell(SPELL_SPIRIT_OF_THE_TIGER_RIDER);
vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
}
me->DespawnOrUnsummon();
}
void DamageTaken(Unit* attacker, uint32& damage, DamageEffectType /*damageType*/, SpellInfo const* /*spellInfo = nullptr*/) override
{
if (!attacker || !attacker->IsSummon())
return;
if (HealthBelowPct(20))
{
damage = 0;
me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (Unit* vehSummoner = attacker->ToTempSummon()->GetSummonerUnit())
{
vehSummoner->AddAura(SPELL_SUMMON_ZENTABRA_TRIGGER, vehSummoner);
vehSummoner->CastSpell(vehSummoner, SPELL_SUMMON_ZENTABRA, true);
attacker->CastSpell(attacker, SPELL_EJECT_PASSENGERS, true);
vehSummoner->RemoveAurasDueToSpell(SPELL_NO_SUMMON_AURA);
vehSummoner->RemoveAurasDueToSpell(SPELL_DETECT_INVIS);
vehSummoner->RemoveAurasDueToSpell(SPELL_SPIRIT_OF_THE_TIGER_RIDER);
vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
}
me->DespawnOrUnsummon();
}
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
if (!_tigerGuid)
return;
_events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_POUNCE:
DoCastVictim(SPELL_POUNCE);
_events.ScheduleEvent(EVENT_POUNCE, 30s);
break;
case EVENT_NOSUMMON: // Reapply SPELL_NO_SUMMON_AURA
if (Unit* tiger = ObjectAccessor::GetUnit(*me, _tigerGuid))
{
if (tiger->IsSummon())
if (Unit* vehSummoner = tiger->ToTempSummon()->GetSummonerUnit())
me->AddAura(SPELL_NO_SUMMON_AURA, vehSummoner);
}
_events.ScheduleEvent(EVENT_NOSUMMON, 50s);
break;
default:
break;
}
}
DoMeleeAttackIfReady();
}
private:
EventMap _events;
ObjectGuid _tigerGuid;
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_tiger_matriarchAI(creature);
}
};
// These models was found in sniff.
/// @todo generalize these models with race from dbc
uint32 const trollmodel[] =
{11665, 11734, 11750, 12037, 12038, 12042, 12049, 12849, 13529, 14759, 15570, 15701,
15702, 1882, 1897, 1976, 2025, 27286, 2734, 2735, 4084, 4085, 4087, 4089, 4231, 4357,
4358, 4360, 4361, 4362, 4363, 4370, 4532, 4537, 4540, 4610, 6839, 7037, 9767, 9768};
class npc_troll_volunteer : public CreatureScript
{
public:
npc_troll_volunteer() : CreatureScript("npc_troll_volunteer") { }
struct npc_troll_volunteerAI : public ScriptedAI
{
npc_troll_volunteerAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
_mountModel = 0;
}
void Initialize()
{
_complete = false;
}
void InitializeAI() override
{
if (me->isDead() || !me->GetOwner())
return;
Reset();
switch (urand(0, 3))
{
case 0:
_mountModel = 6471;
break;
case 1:
_mountModel = 6473;
break;
case 2:
_mountModel = 6469;
break;
default:
_mountModel = 6472;
break;
}
me->SetDisplayId(trollmodel[urand(0, 39)]);
if (Player* player = me->GetOwner()->ToPlayer())
me->GetMotionMaster()->MoveFollow(player, 5.0f, float(rand_norm() + 1.0f) * float(M_PI) / 3.0f * 4.0f);
}
void Reset() override
{
Initialize();
me->AddAura(SPELL_VOLUNTEER_AURA, me);
me->AddAura(SPELL_MOUNTING_CHECK, me);
DoCast(me, SPELL_PETACT_AURA);
me->SetReactState(REACT_PASSIVE);
Talk(SAY_VOLUNTEER_START);
}
// This is needed for mount check aura to know what mountmodel the npc got stored
uint32 GetMountId()
{
return _mountModel;
}
void MovementInform(uint32 type, uint32 id) override
{
if (type != POINT_MOTION_TYPE)
return;
if (id == POINT_URUZIN)
me->DespawnOrUnsummon();
}
void SpellHit(WorldObject* caster, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_AOE_TURNIN && caster->GetEntry() == NPC_URUZIN && !_complete)
{
_complete = true; // Preventing from giving credit twice
DoCast(me, SPELL_TURNIN);
DoCast(me, SPELL_QUEST_CREDIT);
me->RemoveAurasDueToSpell(SPELL_MOUNTING_CHECK);
me->Dismount();
Talk(SAY_VOLUNTEER_END);
me->GetMotionMaster()->MovePoint(POINT_URUZIN, caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ());
}
}
private:
uint32 _mountModel;
bool _complete;
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_troll_volunteerAI(creature);
}
};
typedef npc_troll_volunteer::npc_troll_volunteerAI VolunteerAI;
// 75420 - Mounting Check
class spell_mount_check : public SpellScriptLoader
{
public:
spell_mount_check() : SpellScriptLoader("spell_mount_check") { }
class spell_mount_check_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mount_check_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MOUNTING_CHECK });
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
Unit* owner = target->GetOwner();
if (!owner)
return;
if (owner->IsMounted() && !target->IsMounted())
{
if (VolunteerAI* volunteerAI = CAST_AI(VolunteerAI, target->GetAI()))
target->Mount(volunteerAI->GetMountId());
}
else if (!owner->IsMounted() && target->IsMounted())
target->Dismount();
target->SetSpeedRate(MOVE_RUN, owner->GetSpeedRate(MOVE_RUN));
target->SetSpeedRate(MOVE_WALK, owner->GetSpeedRate(MOVE_WALK));
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mount_check_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mount_check_AuraScript();
}
};
// 75102 - Vol'jin's War Drums
class spell_voljin_war_drums : public SpellScriptLoader
{
public:
spell_voljin_war_drums() : SpellScriptLoader("spell_voljin_war_drums") { }
class spell_voljin_war_drums_SpellScript : public SpellScript
{
PrepareSpellScript(spell_voljin_war_drums_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MOTIVATE_1, SPELL_MOTIVATE_2 });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
uint32 motivate = 0;
if (target->GetEntry() == NPC_CITIZEN_1)
motivate = SPELL_MOTIVATE_1;
else if (target->GetEntry() == NPC_CITIZEN_2)
motivate = SPELL_MOTIVATE_2;
if (motivate)
caster->CastSpell(target, motivate, false);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_voljin_war_drums_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_voljin_war_drums_SpellScript();
}
};
void AddSC_event_zalazane_fall()
{
new npc_tiger_matriarch_credit();
new npc_tiger_matriarch();
new npc_troll_volunteer();
new spell_mount_check();
new spell_voljin_war_drums();
}

View File

@@ -15,11 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "CreatureAIImpl.h"
#include "GameObject.h"
#include "MotionMaster.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellScript.h"
@@ -125,41 +125,30 @@ enum VoodooSpells
};
// 17009 - Voodoo
class spell_voodoo : public SpellScriptLoader
class spell_voodoo : public SpellScript
{
public:
spell_voodoo() : SpellScriptLoader("spell_voodoo") { }
PrepareSpellScript(spell_voodoo);
class spell_voodoo_SpellScript : public SpellScript
{
PrepareSpellScript(spell_voodoo_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_BREW, SPELL_GHOSTLY, SPELL_HEX1, SPELL_HEX2, SPELL_HEX3, SPELL_GROW, SPELL_LAUNCH });
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_BREW, SPELL_GHOSTLY, SPELL_HEX1, SPELL_HEX2, SPELL_HEX3, SPELL_GROW, SPELL_LAUNCH });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
uint32 spellid = RAND(SPELL_BREW, SPELL_GHOSTLY, RAND(SPELL_HEX1, SPELL_HEX2, SPELL_HEX3), SPELL_GROW, SPELL_LAUNCH);
if (Unit* target = GetHitUnit())
GetCaster()->CastSpell(target, spellid, false);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
uint32 spellid = RAND(SPELL_BREW, SPELL_GHOSTLY, RAND(SPELL_HEX1, SPELL_HEX2, SPELL_HEX3), SPELL_GROW, SPELL_LAUNCH);
if (Unit* target = GetHitUnit())
GetCaster()->CastSpell(target, spellid, false);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_voodoo_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_voodoo_SpellScript();
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_voodoo::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
void AddSC_durotar()
{
new npc_lazy_peon();
new spell_voodoo();
RegisterSpellScript(spell_voodoo);
}

View File

@@ -1780,57 +1780,6 @@ class spell_q12308_escape_from_silverbrook_summon_worgen : public SpellScript
}
};
enum BasicOrdersEmote
{
SPELL_TEST_SALUTE = 73835,
SPELL_TEST_ROAR = 73836,
SPELL_TEST_CHEER = 73725,
SPELL_TEST_DANCE = 73837,
SPELL_TEST_STOP_DANCE = 73886
};
/* 73725 - [DND] Test Cheer
73835 - [DND] Test Salute
73836 - [DND] Test Roar
73837 - [DND] Test Dance
73886 - [DND] Test Stop Dance */
class spell_q25199_emote : public AuraScript
{
PrepareAuraScript(spell_q25199_emote);
void HandlePeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
switch (GetSpellInfo()->Id)
{
case SPELL_TEST_SALUTE:
target->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
break;
case SPELL_TEST_ROAR:
target->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
break;
case SPELL_TEST_CHEER:
target->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
break;
case SPELL_TEST_DANCE:
target->SetEmoteState(EMOTE_STATE_DANCE);
break;
case SPELL_TEST_STOP_DANCE:
target->SetEmoteState(EMOTE_STATE_NONE);
break;
default:
return;
}
Remove();
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_q25199_emote::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
enum DeathComesFromOnHigh
{
SPELL_FORGE_CREDIT = 51974,
@@ -2547,7 +2496,6 @@ void AddSC_quest_spell_scripts()
RegisterSpellScript(spell_q11896_weakness_to_lightning_46444);
RegisterSpellScript(spell_q12308_escape_from_silverbrook_summon_worgen);
RegisterSpellScript(spell_q12308_escape_from_silverbrook);
RegisterSpellScript(spell_q25199_emote);
RegisterSpellScript(spell_q12641_death_comes_from_on_high);
RegisterSpellScript(spell_q12641_recall_eye_of_acherus);
RegisterSpellScript(spell_q12619_emblazon_runeblade);