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https://github.com/TrinityCore/TrinityCore.git
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Scripts/Misc: Migrate Operation Gnomeregan & Zalazane's Fall scripts to own files (#27163)
(cherry picked from commit d42c89aa04)
This commit is contained in:
@@ -18,6 +18,8 @@
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// This is where scripts' loading functions should be declared:
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void AddSC_event_childrens_week();
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void AddSC_event_fireworks();
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void AddSC_event_operation_gnomeregan();
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void AddSC_event_zalazane_fall();
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// The name of this function should match:
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// void Add${NameOfDirectory}Scripts()
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@@ -25,4 +27,6 @@ void AddEventsScripts()
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{
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AddSC_event_childrens_week();
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AddSC_event_fireworks();
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AddSC_event_operation_gnomeregan();
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AddSC_event_zalazane_fall();
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}
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76
src/server/scripts/Events/operation_gnomeregan.cpp
Normal file
76
src/server/scripts/Events/operation_gnomeregan.cpp
Normal file
@@ -0,0 +1,76 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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#include "Unit.h"
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enum BasicOrdersEmote
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{
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SPELL_TEST_SALUTE = 73835,
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SPELL_TEST_ROAR = 73836,
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SPELL_TEST_CHEER = 73725,
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SPELL_TEST_DANCE = 73837,
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SPELL_TEST_STOP_DANCE = 73886
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};
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/* 73725 - [DND] Test Cheer
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73835 - [DND] Test Salute
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73836 - [DND] Test Roar
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73837 - [DND] Test Dance
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73886 - [DND] Test Stop Dance */
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class spell_q25199_emote : public AuraScript
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{
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PrepareAuraScript(spell_q25199_emote);
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void HandlePeriodic(AuraEffect const* /*aurEff*/)
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{
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Unit* target = GetTarget();
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switch (GetId())
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{
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case SPELL_TEST_SALUTE:
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target->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
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break;
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case SPELL_TEST_ROAR:
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target->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
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break;
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case SPELL_TEST_CHEER:
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target->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
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break;
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case SPELL_TEST_DANCE:
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target->SetEmoteState(EMOTE_STATE_DANCE);
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break;
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case SPELL_TEST_STOP_DANCE:
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target->SetEmoteState(EMOTE_STATE_NONE);
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break;
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default:
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return;
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}
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Remove();
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}
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void Register() override
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_q25199_emote::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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}
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};
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void AddSC_event_operation_gnomeregan()
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{
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RegisterSpellScript(spell_q25199_emote);
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}
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467
src/server/scripts/Events/zalazane_fall.cpp
Normal file
467
src/server/scripts/Events/zalazane_fall.cpp
Normal file
@@ -0,0 +1,467 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureAIImpl.h"
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#include "MotionMaster.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "TemporarySummon.h"
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#include "Vehicle.h"
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enum Texts
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{
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// Tiger Matriarch Credit
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SAY_MATRIARCH_AGGRO = 0,
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// Troll Volunteer
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SAY_VOLUNTEER_START = 0,
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SAY_VOLUNTEER_END = 1,
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};
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enum Spells
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{
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// Tiger Matriarch Credit
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SPELL_SUMMON_MATRIARCH = 75187,
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SPELL_NO_SUMMON_AURA = 75213,
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SPELL_DETECT_INVIS = 75180,
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SPELL_SUMMON_ZENTABRA_TRIGGER = 75212,
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// Tiger Matriarch
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SPELL_POUNCE = 61184,
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SPELL_FURIOUS_BITE = 75164,
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SPELL_SUMMON_ZENTABRA = 75181,
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SPELL_SPIRIT_OF_THE_TIGER_RIDER = 75166,
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SPELL_EJECT_PASSENGERS = 50630,
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// Troll Volunteer
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SPELL_VOLUNTEER_AURA = 75076,
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SPELL_PETACT_AURA = 74071,
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SPELL_QUEST_CREDIT = 75106,
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SPELL_MOUNTING_CHECK = 75420,
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SPELL_TURNIN = 73953,
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SPELL_AOE_TURNIN = 75107,
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// Vol'jin War Drums
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SPELL_MOTIVATE_1 = 75088,
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SPELL_MOTIVATE_2 = 75086,
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};
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enum Creatures
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{
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// Tiger Matriarch Credit
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NPC_TIGER_VEHICLE = 40305,
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// Troll Volunteer
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NPC_URUZIN = 40253,
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NPC_VOLUNTEER_1 = 40264,
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NPC_VOLUNTEER_2 = 40260,
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// Vol'jin War Drums
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NPC_CITIZEN_1 = 40256,
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NPC_CITIZEN_2 = 40257,
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};
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enum Events
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{
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// Tiger Matriarch Credit
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EVENT_CHECK_SUMMON_AURA = 1,
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// Tiger Matriarch
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EVENT_POUNCE = 2,
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EVENT_NOSUMMON = 3,
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};
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enum Points
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{
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POINT_URUZIN = 4026400,
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};
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class npc_tiger_matriarch_credit : public CreatureScript
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{
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public:
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npc_tiger_matriarch_credit() : CreatureScript("npc_tiger_matriarch_credit") { }
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struct npc_tiger_matriarch_creditAI : public ScriptedAI
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{
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npc_tiger_matriarch_creditAI(Creature* creature) : ScriptedAI(creature)
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{
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SetCombatMovement(false);
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events.ScheduleEvent(EVENT_CHECK_SUMMON_AURA, 2s);
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}
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void UpdateAI(uint32 diff) override
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{
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events.Update(diff);
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if (events.ExecuteEvent() == EVENT_CHECK_SUMMON_AURA)
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{
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std::list<Creature*> tigers;
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GetCreatureListWithEntryInGrid(tigers, me, NPC_TIGER_VEHICLE, 15.0f);
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if (!tigers.empty())
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{
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for (std::list<Creature*>::iterator itr = tigers.begin(); itr != tigers.end(); ++itr)
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{
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if (!(*itr)->IsSummon())
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continue;
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if (Unit* summoner = (*itr)->ToTempSummon()->GetSummonerUnit())
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if (!summoner->HasAura(SPELL_NO_SUMMON_AURA) && !summoner->HasAura(SPELL_SUMMON_ZENTABRA_TRIGGER)
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&& !summoner->IsInCombat())
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{
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me->AddAura(SPELL_NO_SUMMON_AURA, summoner);
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me->AddAura(SPELL_DETECT_INVIS, summoner);
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summoner->CastSpell(summoner, SPELL_SUMMON_MATRIARCH, true);
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Talk(SAY_MATRIARCH_AGGRO, summoner);
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}
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}
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}
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events.ScheduleEvent(EVENT_CHECK_SUMMON_AURA, 5s);
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}
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}
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private:
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EventMap events;
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_tiger_matriarch_creditAI(creature);
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}
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};
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class npc_tiger_matriarch : public CreatureScript
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{
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public:
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npc_tiger_matriarch() : CreatureScript("npc_tiger_matriarch") { }
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struct npc_tiger_matriarchAI : public ScriptedAI
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{
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npc_tiger_matriarchAI(Creature* creature) : ScriptedAI(creature)
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{
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}
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void JustEngagedWith(Unit* /*target*/) override
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{
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_events.Reset();
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_events.ScheduleEvent(EVENT_POUNCE, 100ms);
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_events.ScheduleEvent(EVENT_NOSUMMON, 50s);
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}
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void IsSummonedBy(WorldObject* summonerWO) override
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{
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Player* summoner = summonerWO->ToPlayer();
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if (!summoner || !summoner->GetVehicle())
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return;
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_tigerGuid = summoner->GetVehicle()->GetBase()->GetGUID();
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if (Unit* tiger = ObjectAccessor::GetUnit(*me, _tigerGuid))
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{
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AddThreat(tiger, 500000.0f);
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DoCast(me, SPELL_FURIOUS_BITE);
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}
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}
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void KilledUnit(Unit* victim) override
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{
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if (victim->GetTypeId() != TYPEID_UNIT || !victim->IsSummon())
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return;
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if (Unit* vehSummoner = victim->ToTempSummon()->GetSummonerUnit())
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{
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vehSummoner->RemoveAurasDueToSpell(SPELL_NO_SUMMON_AURA);
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vehSummoner->RemoveAurasDueToSpell(SPELL_DETECT_INVIS);
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vehSummoner->RemoveAurasDueToSpell(SPELL_SPIRIT_OF_THE_TIGER_RIDER);
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vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
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}
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me->DespawnOrUnsummon();
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}
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void DamageTaken(Unit* attacker, uint32& damage, DamageEffectType /*damageType*/, SpellInfo const* /*spellInfo = nullptr*/) override
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{
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if (!attacker || !attacker->IsSummon())
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return;
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if (HealthBelowPct(20))
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{
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damage = 0;
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me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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if (Unit* vehSummoner = attacker->ToTempSummon()->GetSummonerUnit())
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{
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vehSummoner->AddAura(SPELL_SUMMON_ZENTABRA_TRIGGER, vehSummoner);
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vehSummoner->CastSpell(vehSummoner, SPELL_SUMMON_ZENTABRA, true);
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attacker->CastSpell(attacker, SPELL_EJECT_PASSENGERS, true);
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vehSummoner->RemoveAurasDueToSpell(SPELL_NO_SUMMON_AURA);
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vehSummoner->RemoveAurasDueToSpell(SPELL_DETECT_INVIS);
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vehSummoner->RemoveAurasDueToSpell(SPELL_SPIRIT_OF_THE_TIGER_RIDER);
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vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER);
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}
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||||
|
||||
me->DespawnOrUnsummon();
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||||
}
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||||
}
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|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
if (!_tigerGuid)
|
||||
return;
|
||||
|
||||
_events.Update(diff);
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||||
|
||||
while (uint32 eventId = _events.ExecuteEvent())
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_POUNCE:
|
||||
DoCastVictim(SPELL_POUNCE);
|
||||
_events.ScheduleEvent(EVENT_POUNCE, 30s);
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||||
break;
|
||||
case EVENT_NOSUMMON: // Reapply SPELL_NO_SUMMON_AURA
|
||||
if (Unit* tiger = ObjectAccessor::GetUnit(*me, _tigerGuid))
|
||||
{
|
||||
if (tiger->IsSummon())
|
||||
if (Unit* vehSummoner = tiger->ToTempSummon()->GetSummonerUnit())
|
||||
me->AddAura(SPELL_NO_SUMMON_AURA, vehSummoner);
|
||||
}
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||||
_events.ScheduleEvent(EVENT_NOSUMMON, 50s);
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break;
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||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
|
||||
private:
|
||||
EventMap _events;
|
||||
ObjectGuid _tigerGuid;
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_tiger_matriarchAI(creature);
|
||||
}
|
||||
};
|
||||
|
||||
// These models was found in sniff.
|
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/// @todo generalize these models with race from dbc
|
||||
uint32 const trollmodel[] =
|
||||
{11665, 11734, 11750, 12037, 12038, 12042, 12049, 12849, 13529, 14759, 15570, 15701,
|
||||
15702, 1882, 1897, 1976, 2025, 27286, 2734, 2735, 4084, 4085, 4087, 4089, 4231, 4357,
|
||||
4358, 4360, 4361, 4362, 4363, 4370, 4532, 4537, 4540, 4610, 6839, 7037, 9767, 9768};
|
||||
|
||||
class npc_troll_volunteer : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_troll_volunteer() : CreatureScript("npc_troll_volunteer") { }
|
||||
|
||||
struct npc_troll_volunteerAI : public ScriptedAI
|
||||
{
|
||||
npc_troll_volunteerAI(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
Initialize();
|
||||
_mountModel = 0;
|
||||
}
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
_complete = false;
|
||||
}
|
||||
|
||||
void InitializeAI() override
|
||||
{
|
||||
if (me->isDead() || !me->GetOwner())
|
||||
return;
|
||||
|
||||
Reset();
|
||||
|
||||
switch (urand(0, 3))
|
||||
{
|
||||
case 0:
|
||||
_mountModel = 6471;
|
||||
break;
|
||||
case 1:
|
||||
_mountModel = 6473;
|
||||
break;
|
||||
case 2:
|
||||
_mountModel = 6469;
|
||||
break;
|
||||
default:
|
||||
_mountModel = 6472;
|
||||
break;
|
||||
}
|
||||
me->SetDisplayId(trollmodel[urand(0, 39)]);
|
||||
if (Player* player = me->GetOwner()->ToPlayer())
|
||||
me->GetMotionMaster()->MoveFollow(player, 5.0f, float(rand_norm() + 1.0f) * float(M_PI) / 3.0f * 4.0f);
|
||||
}
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
Initialize();
|
||||
me->AddAura(SPELL_VOLUNTEER_AURA, me);
|
||||
me->AddAura(SPELL_MOUNTING_CHECK, me);
|
||||
DoCast(me, SPELL_PETACT_AURA);
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
Talk(SAY_VOLUNTEER_START);
|
||||
}
|
||||
|
||||
// This is needed for mount check aura to know what mountmodel the npc got stored
|
||||
uint32 GetMountId()
|
||||
{
|
||||
return _mountModel;
|
||||
}
|
||||
|
||||
void MovementInform(uint32 type, uint32 id) override
|
||||
{
|
||||
if (type != POINT_MOTION_TYPE)
|
||||
return;
|
||||
if (id == POINT_URUZIN)
|
||||
me->DespawnOrUnsummon();
|
||||
}
|
||||
|
||||
void SpellHit(WorldObject* caster, SpellInfo const* spellInfo) override
|
||||
{
|
||||
if (spellInfo->Id == SPELL_AOE_TURNIN && caster->GetEntry() == NPC_URUZIN && !_complete)
|
||||
{
|
||||
_complete = true; // Preventing from giving credit twice
|
||||
DoCast(me, SPELL_TURNIN);
|
||||
DoCast(me, SPELL_QUEST_CREDIT);
|
||||
me->RemoveAurasDueToSpell(SPELL_MOUNTING_CHECK);
|
||||
me->Dismount();
|
||||
Talk(SAY_VOLUNTEER_END);
|
||||
me->GetMotionMaster()->MovePoint(POINT_URUZIN, caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ());
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
uint32 _mountModel;
|
||||
bool _complete;
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_troll_volunteerAI(creature);
|
||||
}
|
||||
};
|
||||
|
||||
typedef npc_troll_volunteer::npc_troll_volunteerAI VolunteerAI;
|
||||
|
||||
// 75420 - Mounting Check
|
||||
class spell_mount_check : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_mount_check() : SpellScriptLoader("spell_mount_check") { }
|
||||
|
||||
class spell_mount_check_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_mount_check_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_MOUNTING_CHECK });
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
Unit* owner = target->GetOwner();
|
||||
|
||||
if (!owner)
|
||||
return;
|
||||
|
||||
if (owner->IsMounted() && !target->IsMounted())
|
||||
{
|
||||
if (VolunteerAI* volunteerAI = CAST_AI(VolunteerAI, target->GetAI()))
|
||||
target->Mount(volunteerAI->GetMountId());
|
||||
}
|
||||
else if (!owner->IsMounted() && target->IsMounted())
|
||||
target->Dismount();
|
||||
|
||||
target->SetSpeedRate(MOVE_RUN, owner->GetSpeedRate(MOVE_RUN));
|
||||
target->SetSpeedRate(MOVE_WALK, owner->GetSpeedRate(MOVE_WALK));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mount_check_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_mount_check_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 75102 - Vol'jin's War Drums
|
||||
class spell_voljin_war_drums : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_voljin_war_drums() : SpellScriptLoader("spell_voljin_war_drums") { }
|
||||
|
||||
class spell_voljin_war_drums_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_voljin_war_drums_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_MOTIVATE_1, SPELL_MOTIVATE_2 });
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* target = GetHitUnit())
|
||||
{
|
||||
uint32 motivate = 0;
|
||||
if (target->GetEntry() == NPC_CITIZEN_1)
|
||||
motivate = SPELL_MOTIVATE_1;
|
||||
else if (target->GetEntry() == NPC_CITIZEN_2)
|
||||
motivate = SPELL_MOTIVATE_2;
|
||||
if (motivate)
|
||||
caster->CastSpell(target, motivate, false);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_voljin_war_drums_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
{
|
||||
return new spell_voljin_war_drums_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_event_zalazane_fall()
|
||||
{
|
||||
new npc_tiger_matriarch_credit();
|
||||
new npc_tiger_matriarch();
|
||||
new npc_troll_volunteer();
|
||||
new spell_mount_check();
|
||||
new spell_voljin_war_drums();
|
||||
}
|
||||
Reference in New Issue
Block a user