Remove hack added in 6413. Fixes crash.

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2009-12-05 19:59:27 +01:00
parent 7d38088860
commit 3fc7c8cf95

View File

@@ -1452,7 +1452,8 @@ void Roll::targetObjectBuildLink()
void Group::SetDifficulty(uint8 difficulty)
{
m_difficulty = difficulty;
if(!isBGGroup()) CharacterDatabase.PExecute("UPDATE groups SET difficulty = %u WHERE leaderGuid ='%u'", m_difficulty, GUID_LOPART(m_leaderGuid));
if (!isBGGroup())
CharacterDatabase.PExecute("UPDATE groups SET difficulty = %u WHERE leaderGuid ='%u'", m_difficulty, GUID_LOPART(m_leaderGuid));
for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
@@ -1461,9 +1462,6 @@ void Group::SetDifficulty(uint8 difficulty)
continue;
player->SetDifficulty(difficulty);
player->SendDungeonDifficulty(true);
//send player to recall positio nis a dungeon (to avoid an exploit)
if (sMapStore.LookupEntry(player->GetMap()->IsDungeon()))
player->TeleportTo(player->m_recallMap, player->m_recallX, player->m_recallY, player->m_recallZ, player->m_recallO);
}
}