Core/MMaps: Use unique_ptr for memory management and remove MMapFactory

This commit is contained in:
Shauren
2025-10-02 15:27:42 +02:00
parent 6b41c3d327
commit 3fecc05f19
9 changed files with 96 additions and 189 deletions

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@@ -1,42 +0,0 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MMapFactory.h"
namespace MMAP
{
// ######################## MMapFactory ########################
// our global singleton copy
MMapManager* g_MMapManager = nullptr;
MMapManager* MMapFactory::createOrGetMMapManager()
{
if (g_MMapManager == nullptr)
g_MMapManager = new MMapManager();
return g_MMapManager;
}
void MMapFactory::clear()
{
if (g_MMapManager)
{
delete g_MMapManager;
g_MMapManager = nullptr;
}
}
}

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@@ -1,44 +0,0 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _MMAP_FACTORY_H
#define _MMAP_FACTORY_H
#include "Define.h"
#include "MMapManager.h"
namespace MMAP
{
enum MMAP_LOAD_RESULT
{
MMAP_LOAD_RESULT_ERROR,
MMAP_LOAD_RESULT_OK,
MMAP_LOAD_RESULT_IGNORED
};
// static class
// holds all mmap global data
// access point to MMapManager singleton
class TC_COMMON_API MMapFactory
{
public:
static MMapManager* createOrGetMMapManager();
static void clear();
};
}
#endif

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@@ -17,6 +17,7 @@
#include "MMapManager.h"
#include "Errors.h"
#include "Hash.h"
#include "Log.h"
#include "MMapDefines.h"
#include "Memory.h"
@@ -26,24 +27,42 @@ namespace MMAP
constexpr char MAP_FILE_NAME_FORMAT[] = "{}mmaps/{:04}.mmap";
constexpr char TILE_FILE_NAME_FORMAT[] = "{}mmaps/{:04}{:02}{:02}.mmtile";
// ######################## MMapManager ########################
MMapManager::~MMapManager()
{
for (std::pair<uint32 const, MMapData*>& loadedMMap : loadedMMaps)
delete loadedMMap.second;
using NavMeshPtr = std::unique_ptr<dtNavMesh, decltype(Trinity::unique_ptr_deleter<dtNavMesh*, &::dtFreeNavMesh>())>;
using NavMeshQueryPtr = std::unique_ptr<dtNavMeshQuery, decltype(Trinity::unique_ptr_deleter<dtNavMeshQuery*, &::dtFreeNavMeshQuery>())>;
// by now we should not have maps loaded
// if we had, tiles in MMapData->mmapLoadedTiles, their actual data is lost!
typedef std::unordered_map<std::pair<uint32, uint32>, NavMeshQueryPtr> NavMeshQuerySet;
typedef std::unordered_map<uint32, dtTileRef> MMapTileSet;
// dummy struct to hold map's mmap data
struct MMapData
{
explicit MMapData(NavMeshPtr&& mesh) : navMesh(std::move(mesh)) { }
// we have to use single dtNavMeshQuery for every instance, since those are not thread safe
NavMeshQuerySet navMeshQueries; // instanceId to query
NavMeshPtr navMesh;
MMapTileSet loadedTileRefs; // maps [map grid coords] to [dtTile]
};
// ######################## MMapManager ########################
MMapManager::MMapManager() = default;
MMapManager::~MMapManager() = default;
MMapManager* MMapManager::instance()
{
static MMapManager instance;
return &instance;
}
void MMapManager::InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData)
{
// the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
for (std::pair<uint32 const, std::vector<uint32>> const& mapId : mapData)
// the caller must pass the list of all mapIds that will be used in the MMapManager lifetime
for (auto const& [mapId, childMapIds] : mapData)
{
loadedMMaps.insert(MMapDataSet::value_type(mapId.first, nullptr));
for (uint32 childMapId : mapId.second)
parentMapData[childMapId] = mapId.first;
loadedMMaps.insert(MMapDataSet::value_type(mapId, nullptr));
for (uint32 childMapId : childMapIds)
parentMapData[childMapId] = mapId;
}
thread_safe_environment = false;
@@ -59,7 +78,7 @@ namespace MMAP
return itr;
}
LoadResult MMapManager::loadMapData(std::string const& basePath, uint32 mapId)
LoadResult MMapManager::loadMapData(std::string_view basePath, uint32 mapId)
{
// we already have this map loaded?
MMapDataSet::iterator itr = loadedMMaps.find(mapId);
@@ -93,11 +112,10 @@ namespace MMAP
return LoadResult::ReadFromFileFailed;
}
dtNavMesh* mesh = dtAllocNavMesh();
NavMeshPtr mesh(dtAllocNavMesh());
ASSERT(mesh);
if (dtStatusFailed(mesh->init(&params)))
{
dtFreeNavMesh(mesh);
TC_LOG_ERROR("maps", "MMAP:loadMapData: Failed to initialize dtNavMesh for mmap {:04} from file {}", mapId, fileName);
return LoadResult::LibraryError;
}
@@ -105,9 +123,7 @@ namespace MMAP
TC_LOG_DEBUG("maps", "MMAP:loadMapData: Loaded {:04}.mmap", mapId);
// store inside our map list
MMapData* mmap_data = new MMapData(mesh);
itr->second = mmap_data;
itr->second.reset(new MMapData(std::move(mesh)));
return LoadResult::Success;
}
@@ -116,7 +132,7 @@ namespace MMAP
return uint32(x << 16 | y);
}
LoadResult MMapManager::loadMap(std::string const& basePath, uint32 mapId, int32 x, int32 y)
LoadResult MMapManager::loadMap(std::string_view basePath, uint32 mapId, int32 x, int32 y)
{
// make sure the mmap is loaded and ready to load tiles
switch (LoadResult mapResult = loadMapData(basePath, mapId))
@@ -129,12 +145,12 @@ namespace MMAP
}
// get this mmap data
MMapData* mmap = loadedMMaps[mapId];
MMapData* mmap = loadedMMaps[mapId].get();
ASSERT(mmap->navMesh);
// check if we already have this tile loaded
uint32 packedGridPos = packTileID(x, y);
if (mmap->loadedTileRefs.find(packedGridPos) != mmap->loadedTileRefs.end())
if (mmap->loadedTileRefs.contains(packedGridPos))
return LoadResult::AlreadyLoaded;
// load this tile :: mmaps/MMMMXXYY.mmtile
@@ -187,21 +203,21 @@ namespace MMAP
fseek(file.get(), pos, SEEK_SET);
unsigned char* data = (unsigned char*)dtAlloc(fileHeader.size, DT_ALLOC_PERM);
auto data = Trinity::make_unique_ptr_with_deleter<&::dtFree>(dtAlloc(fileHeader.size, DT_ALLOC_PERM));
ASSERT(data);
size_t result = fread(data, fileHeader.size, 1, file.get());
size_t result = fread(data.get(), fileHeader.size, 1, file.get());
if (!result)
{
TC_LOG_ERROR("maps", "MMAP:loadMap: Bad header or data in mmap {:04}{:02}{:02}.mmtile", mapId, x, y);
return LoadResult::ReadFromFileFailed;
}
dtMeshHeader* header = (dtMeshHeader*)data;
dtMeshHeader* header = static_cast<dtMeshHeader*>(data.get());
dtTileRef tileRef = 0;
// memory allocated for data is now managed by detour, and will be deallocated when the tile is removed
if (dtStatusSucceed(mmap->navMesh->addTile(data, fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef)))
if (dtStatusSucceed(mmap->navMesh->addTile(static_cast<unsigned char*>(data.release()), fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef)))
{
mmap->loadedTileRefs.insert(std::pair<uint32, dtTileRef>(packedGridPos, tileRef));
++loadedTiles;
@@ -211,12 +227,11 @@ namespace MMAP
else
{
TC_LOG_ERROR("maps", "MMAP:loadMap: Could not load {:04}{:02}{:02}.mmtile into navmesh", mapId, x, y);
dtFree(data);
return LoadResult::LibraryError;
}
}
bool MMapManager::loadMapInstance(std::string const& basePath, uint32 meshMapId, uint32 instanceMapId, uint32 instanceId)
bool MMapManager::loadMapInstance(std::string_view basePath, uint32 meshMapId, uint32 instanceMapId, uint32 instanceId)
{
switch (loadMapData(basePath, meshMapId))
{
@@ -227,24 +242,23 @@ namespace MMAP
return false;
}
MMapData* mmap = loadedMMaps[meshMapId];
MMapData* mmap = loadedMMaps[meshMapId].get();
auto [queryItr, inserted] = mmap->navMeshQueries.try_emplace({ instanceMapId, instanceId }, nullptr);
if (!inserted)
return true;
// allocate mesh query
dtNavMeshQuery* query = dtAllocNavMeshQuery();
NavMeshQueryPtr query(dtAllocNavMeshQuery());
ASSERT(query);
if (dtStatusFailed(query->init(mmap->navMesh, 1024)))
if (dtStatusFailed(query->init(mmap->navMesh.get(), 1024)))
{
dtFreeNavMeshQuery(query);
mmap->navMeshQueries.erase(queryItr);
TC_LOG_ERROR("maps", "MMAP:GetNavMeshQuery: Failed to initialize dtNavMeshQuery for mapId {:04} instanceId {}", instanceMapId, instanceId);
return false;
}
TC_LOG_DEBUG("maps", "MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId {:04} instanceId {}", instanceMapId, instanceId);
queryItr->second = query;
queryItr->second = std::move(query);
return true;
}
@@ -259,12 +273,12 @@ namespace MMAP
return false;
}
MMapData* mmap = itr->second;
MMapData* mmap = itr->second.get();
// check if we have this tile loaded
uint32 packedGridPos = packTileID(x, y);
auto tileRefItr = mmap->loadedTileRefs.find(packedGridPos);
if (tileRefItr == mmap->loadedTileRefs.end())
auto tileRef = mmap->loadedTileRefs.extract(packedGridPos);
if (!tileRef)
{
// file may not exist, therefore not loaded
TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh tile. {:04}{:02}{:02}.mmtile", mapId, x, y);
@@ -272,7 +286,7 @@ namespace MMAP
}
// unload, and mark as non loaded
if (dtStatusFailed(mmap->navMesh->removeTile(tileRefItr->second, nullptr, nullptr)))
if (dtStatusFailed(mmap->navMesh->removeTile(tileRef.mapped(), nullptr, nullptr)))
{
// this is technically a memory leak
// if the grid is later reloaded, dtNavMesh::addTile will return error but no extra memory is used
@@ -282,7 +296,6 @@ namespace MMAP
}
else
{
mmap->loadedTileRefs.erase(tileRefItr);
--loadedTiles;
TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded mmtile {:04}[{:02}, {:02}] from {:03}", mapId, x, y, mapId);
return true;
@@ -302,12 +315,12 @@ namespace MMAP
}
// unload all tiles from given map
MMapData* mmap = itr->second;
for (MMapTileSet::iterator i = mmap->loadedTileRefs.begin(); i != mmap->loadedTileRefs.end(); ++i)
MMapData* mmap = itr->second.get();
for (auto const& [tileId, tileRef] : mmap->loadedTileRefs)
{
uint32 x = (i->first >> 16);
uint32 y = (i->first & 0x0000FFFF);
if (dtStatusFailed(mmap->navMesh->removeTile(i->second, nullptr, nullptr)))
uint32 x = (tileId >> 16);
uint32 y = (tileId & 0x0000FFFF);
if (dtStatusFailed(mmap->navMesh->removeTile(tileRef, nullptr, nullptr)))
TC_LOG_ERROR("maps", "MMAP:unloadMap: Could not unload {:04}{:02}{:02}.mmtile from navmesh", mapId, x, y);
else
{
@@ -316,7 +329,6 @@ namespace MMAP
}
}
delete mmap;
itr->second = nullptr;
TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded {:04}.mmap", mapId);
@@ -334,16 +346,14 @@ namespace MMAP
return false;
}
MMapData* mmap = itr->second;
auto queryItr = mmap->navMeshQueries.find({ instanceMapId, instanceId });
if (queryItr == mmap->navMeshQueries.end())
MMapData* mmap = itr->second.get();
std::size_t erased = mmap->navMeshQueries.erase({ instanceMapId, instanceId });
if (!erased)
{
TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId {:04} instanceId {}", instanceMapId, instanceId);
return false;
}
dtFreeNavMeshQuery(queryItr->second);
mmap->navMeshQueries.erase(queryItr);
TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Unloaded mapId {:04} instanceId {}", instanceMapId, instanceId);
return true;
@@ -355,7 +365,7 @@ namespace MMAP
if (itr == loadedMMaps.end())
return nullptr;
return itr->second->navMesh;
return itr->second->navMesh.get();
}
dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 meshMapId, uint32 instanceMapId, uint32 instanceId)
@@ -368,6 +378,6 @@ namespace MMAP
if (queryItr == itr->second->navMeshQueries.end())
return nullptr;
return queryItr->second;
return queryItr->second.get();
}
}

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@@ -19,40 +19,19 @@
#define _MMAP_MANAGER_H
#include "Define.h"
#include "DetourNavMesh.h"
#include "DetourNavMeshQuery.h"
#include "Hash.h"
#include <string>
#include <DetourNavMesh.h>
#include <DetourNavMeshQuery.h>
#include <memory>
#include <string_view>
#include <unordered_map>
#include <vector>
// move map related classes
namespace MMAP
{
typedef std::unordered_map<uint32, dtTileRef> MMapTileSet;
typedef std::unordered_map<std::pair<uint32, uint32>, dtNavMeshQuery*> NavMeshQuerySet;
struct MMapData;
// dummy struct to hold map's mmap data
struct TC_COMMON_API MMapData
{
MMapData(dtNavMesh* mesh) : navMesh(mesh) { }
~MMapData()
{
for (NavMeshQuerySet::iterator i = navMeshQueries.begin(); i != navMeshQueries.end(); ++i)
dtFreeNavMeshQuery(i->second);
if (navMesh)
dtFreeNavMesh(navMesh);
}
// we have to use single dtNavMeshQuery for every instance, since those are not thread safe
NavMeshQuerySet navMeshQueries; // instanceId to query
dtNavMesh* navMesh;
MMapTileSet loadedTileRefs; // maps [map grid coords] to [dtTile]
};
typedef std::unordered_map<uint32, MMapData*> MMapDataSet;
typedef std::unordered_map<uint32, std::unique_ptr<MMapData>> MMapDataSet;
enum class LoadResult : uint8
{
@@ -69,12 +48,18 @@ namespace MMAP
class TC_COMMON_API MMapManager
{
public:
MMapManager() : loadedTiles(0), thread_safe_environment(true) {}
MMapManager();
MMapManager(MMapManager const& other) = delete;
MMapManager(MMapManager&& other) noexcept = delete;
MMapManager& operator=(MMapManager const& other) = delete;
MMapManager& operator=(MMapManager&& other) noexcept = delete;
~MMapManager();
static MMapManager* instance();
void InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData);
LoadResult loadMap(std::string const& basePath, uint32 mapId, int32 x, int32 y);
bool loadMapInstance(std::string const& basePath, uint32 meshMapId, uint32 instanceMapId, uint32 instanceId);
LoadResult loadMap(std::string_view basePath, uint32 mapId, int32 x, int32 y);
bool loadMapInstance(std::string_view basePath, uint32 meshMapId, uint32 instanceMapId, uint32 instanceId);
bool unloadMap(uint32 mapId, int32 x, int32 y);
bool unloadMap(uint32 mapId);
bool unloadMapInstance(uint32 meshMapId, uint32 instanceMapId, uint32 instanceId);
@@ -86,13 +71,13 @@ namespace MMAP
uint32 getLoadedTilesCount() const { return loadedTiles; }
uint32 getLoadedMapsCount() const { return uint32(loadedMMaps.size()); }
private:
LoadResult loadMapData(std::string const& basePath, uint32 mapId);
LoadResult loadMapData(std::string_view basePath, uint32 mapId);
uint32 packTileID(int32 x, int32 y);
MMapDataSet::const_iterator GetMMapData(uint32 mapId) const;
MMapDataSet loadedMMaps;
uint32 loadedTiles;
bool thread_safe_environment;
uint32 loadedTiles = 0;
bool thread_safe_environment = true;
std::unordered_map<uint32, uint32> parentMapData;
};

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@@ -22,7 +22,7 @@
#include "GridMap.h"
#include "Log.h"
#include "Memory.h"
#include "MMapFactory.h"
#include "MMapManager.h"
#include "PhasingHandler.h"
#include "Random.h"
#include "ScriptMgr.h"
@@ -39,7 +39,7 @@ TerrainInfo::TerrainInfo(uint32 mapId) : _mapId(mapId), _parentTerrain(nullptr),
TerrainInfo::~TerrainInfo()
{
VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(GetId());
MMAP::MMapFactory::createOrGetMMapManager()->unloadMap(GetId());
MMAP::MMapManager::instance()->unloadMap(GetId());
}
char const* TerrainInfo::GetMapName() const
@@ -185,7 +185,7 @@ void TerrainInfo::LoadMapAndVMapImpl(int32 gx, int32 gy)
void TerrainInfo::LoadMMapInstanceImpl(uint32 mapId, uint32 instanceId)
{
MMAP::MMapFactory::createOrGetMMapManager()->loadMapInstance(sWorld->GetDataPath(), _mapId, mapId, instanceId);
MMAP::MMapManager::instance()->loadMapInstance(sWorld->GetDataPath(), _mapId, mapId, instanceId);
}
void TerrainInfo::LoadMap(int32 gx, int32 gy)
@@ -239,7 +239,7 @@ void TerrainInfo::LoadMMap(int32 gx, int32 gy)
if (!DisableMgr::IsPathfindingEnabled(GetId()))
return;
switch (MMAP::LoadResult mmapLoadResult = MMAP::MMapFactory::createOrGetMMapManager()->loadMap(sWorld->GetDataPath(), GetId(), gx, gy))
switch (MMAP::LoadResult mmapLoadResult = MMAP::MMapManager::instance()->loadMap(sWorld->GetDataPath(), GetId(), gx, gy))
{
case MMAP::LoadResult::Success:
TC_LOG_DEBUG("mmaps.tiles", "MMAP loaded name:{}, id:{}, x:{}, y:{} (mmap rep.: x:{}, y:{})", GetMapName(), GetId(), gx, gy, gx, gy);
@@ -274,7 +274,7 @@ void TerrainInfo::UnloadMapImpl(int32 gx, int32 gy)
{
_gridMap[gx][gy] = nullptr;
VMAP::VMapFactory::createOrGetVMapManager()->unloadMap(GetId(), gx, gy);
MMAP::MMapFactory::createOrGetMMapManager()->unloadMap(GetId(), gx, gy);
MMAP::MMapManager::instance()->unloadMap(GetId(), gx, gy);
for (std::shared_ptr<TerrainInfo> const& childTerrain : _childTerrain)
childTerrain->UnloadMapImpl(gx, gy);
@@ -284,7 +284,7 @@ void TerrainInfo::UnloadMapImpl(int32 gx, int32 gy)
void TerrainInfo::UnloadMMapInstanceImpl(uint32 mapId, uint32 instanceId)
{
MMAP::MMapFactory::createOrGetMMapManager()->unloadMapInstance(_mapId, mapId, instanceId);
MMAP::MMapManager::instance()->unloadMapInstance(_mapId, mapId, instanceId);
}
GridMap* TerrainInfo::GetGrid(uint32 mapId, float x, float y, bool loadIfMissing /*= true*/)

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@@ -22,7 +22,6 @@
#include "DisableMgr.h"
#include "G3DPosition.hpp"
#include "Log.h"
#include "MMapFactory.h"
#include "MMapManager.h"
#include "Map.h"
#include "Metric.h"
@@ -42,7 +41,7 @@ PathGenerator::PathGenerator(WorldObject const* owner) :
uint32 mapId = PhasingHandler::GetTerrainMapId(_source->GetPhaseShift(), _source->GetMapId(), _source->GetMap()->GetTerrain(), _startPosition.x, _startPosition.y);
if (DisableMgr::IsPathfindingEnabled(_source->GetMapId()))
{
MMAP::MMapManager* mmap = MMAP::MMapFactory::createOrGetMMapManager();
MMAP::MMapManager* mmap = MMAP::MMapManager::instance();
_navMeshQuery = mmap->GetNavMeshQuery(mapId, _source->GetMapId(), _source->GetInstanceId());
_navMesh = _navMeshQuery ? _navMeshQuery->getAttachedNavMesh() : mmap->GetNavMesh(mapId);
}

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@@ -69,7 +69,7 @@
#include "LootItemStorage.h"
#include "LootMgr.h"
#include "M2Stores.h"
#include "MMapFactory.h"
#include "MMapManager.h"
#include "Map.h"
#include "MapManager.h"
#include "MapUtils.h"
@@ -188,7 +188,6 @@ World::~World()
delete command;
VMAP::VMapFactory::clear();
MMAP::MMapFactory::clear();
/// @todo free addSessQueue
}
@@ -1356,7 +1355,7 @@ bool World::SetInitialWorldSettings()
vmmgr2->InitializeThreadUnsafe(mapData);
MMAP::MMapManager* mmmgr = MMAP::MMapFactory::createOrGetMMapManager();
MMAP::MMapManager* mmmgr = MMAP::MMapManager::instance();
mmmgr->InitializeThreadUnsafe(mapData);
///- Initialize static helper structures

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@@ -32,7 +32,7 @@
#include "ItemBonusMgr.h"
#include "Language.h"
#include "MiscPackets.h"
#include "MMapFactory.h"
#include "MMapManager.h"
#include "MotionMaster.h"
#include "MovementDefines.h"
#include "ObjectAccessor.h"
@@ -258,7 +258,7 @@ public:
uint32 haveMap = TerrainInfo::ExistMap(mapId, gridX, gridY) ? 1 : 0;
uint32 haveVMap = TerrainInfo::ExistVMap(mapId, gridX, gridY) ? 1 : 0;
uint32 haveMMap = (DisableMgr::IsPathfindingEnabled(mapId) && MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId())) ? 1 : 0;
uint32 haveMMap = (DisableMgr::IsPathfindingEnabled(mapId) && MMAP::MMapManager::instance()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId())) ? 1 : 0;
if (haveVMap)
{

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@@ -29,7 +29,7 @@
#include "ChatCommand.h"
#include "DisableMgr.h"
#include "GridNotifiersImpl.h"
#include "MMapFactory.h"
#include "MMapManager.h"
#include "PathGenerator.h"
#include "PhasingHandler.h"
#include "Player.h"
@@ -66,7 +66,7 @@ public:
static bool HandleMmapPathCommand(ChatHandler* handler, char const* args)
{
if (!MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()))
if (!MMAP::MMapManager::instance()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()))
{
handler->PSendSysMessage("NavMesh not loaded for current map.");
return true;
@@ -144,8 +144,8 @@ public:
handler->PSendSysMessage("%04u%02i%02i.mmtile", terrainMapId, gx, gy);
handler->PSendSysMessage("tileloc [%i, %i]", gy, gx);
dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(terrainMapId);
dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMeshQuery(terrainMapId, player->GetMapId(), player->GetInstanceId());
dtNavMesh const* navmesh = MMAP::MMapManager::instance()->GetNavMesh(terrainMapId);
dtNavMeshQuery const* navmeshquery = MMAP::MMapManager::instance()->GetNavMeshQuery(terrainMapId, player->GetMapId(), player->GetInstanceId());
if (!navmesh || !navmeshquery)
{
handler->PSendSysMessage("NavMesh not loaded for current map.");
@@ -195,8 +195,8 @@ public:
{
Player* player = handler->GetSession()->GetPlayer();
uint32 terrainMapId = PhasingHandler::GetTerrainMapId(player->GetPhaseShift(), player->GetMapId(), player->GetMap()->GetTerrain(), player->GetPositionX(), player->GetPositionY());
dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(terrainMapId);
dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMeshQuery(terrainMapId, player->GetMapId(), player->GetInstanceId());
dtNavMesh const* navmesh = MMAP::MMapManager::instance()->GetNavMesh(terrainMapId);
dtNavMeshQuery const* navmeshquery = MMAP::MMapManager::instance()->GetNavMeshQuery(terrainMapId, player->GetMapId(), player->GetInstanceId());
if (!navmesh || !navmeshquery)
{
handler->PSendSysMessage("NavMesh not loaded for current map.");
@@ -224,7 +224,7 @@ public:
handler->PSendSysMessage("mmap stats:");
handler->PSendSysMessage(" global mmap pathfinding is %sabled", DisableMgr::IsPathfindingEnabled(player->GetMapId()) ? "en" : "dis");
MMAP::MMapManager* manager = MMAP::MMapFactory::createOrGetMMapManager();
MMAP::MMapManager* manager = MMAP::MMapManager::instance();
handler->PSendSysMessage(" %u maps loaded with %u tiles overall", manager->getLoadedMapsCount(), manager->getLoadedTilesCount());
dtNavMesh const* navmesh = manager->GetNavMesh(terrainMapId);