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Fixed some typos
--HG-- branch : trunk
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@@ -700,7 +700,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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case SPELLFAMILY_PALADIN:
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{
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// Hammer of the Righteous
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else if (m_spellInfo->SpellFamilyFlags[1]&0x00040000)
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if (m_spellInfo->SpellFamilyFlags[1]&0x00040000)
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{
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// Add main hand dps * effect[2] amount
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float average = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2;
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