Grizzly Hills: Fix phase error

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-19 16:44:35 +02:00
parent d2bd9dc1f5
commit 41817b259b

View File

@@ -439,7 +439,7 @@ struct npc_tallhorn_stagAI : public ScriptedAI
void UpdateAI(const uint32 /*uiDiff*/)
{
if (m_uiPhase = 1)
if (m_uiPhase == 1)
{
if (GameObject* haunch = me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f))
{