Scripts/BoT: fixed warnings in Ascendant Council script

This commit is contained in:
Ovahlord
2018-11-02 22:44:13 +01:00
parent d12f587c91
commit 41c40ff3c7

View File

@@ -795,7 +795,7 @@ class npc_ignacious : public CreatureScript
float y = pos.GetPositionY() + sin(angle) * i;
float z = pos.GetPositionZ();
float floor = me->GetMap()->GetHeight(me->GetPhaseShift(), x, y, z, true);
me->CastSpell(x, y, z, SPELL_INFERNO_RUSH_SUMMON, true);
me->CastSpell(x, y, floor, SPELL_INFERNO_RUSH_SUMMON, true);
}
}
@@ -844,7 +844,7 @@ class npc_ignacious : public CreatureScript
Talk(SAY_ENGAGE);
break;
case EVENT_AEGIS_OF_FLAME:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(me)))
if (SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(me)))
{
me->MakeInterruptable(true);
DoCastSelf(SPELL_AEGIS_OF_FLAME);
@@ -2561,7 +2561,7 @@ class spell_terrastra_eruption : public SpellScript
float x = caster->GetPositionX() + cos(angle + (i * steps)) * dist;
float y = caster->GetPositionY() + sin(angle + (i * steps)) * dist;
float floor = caster->GetMap()->GetHeight(caster->GetPhaseShift(), x, y, z, true);
caster->CastSpell(x, y, z, SPELL_ERUPTION_SUMMON, true);
caster->CastSpell(x, y, floor, SPELL_ERUPTION_SUMMON, true);
}
}
}