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*Fix the bug that players cannot see anything in instance.
--HG-- branch : trunk
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@@ -77,6 +77,12 @@ void MapInstanced::RemoveAllObjectsInRemoveList()
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Map::RemoveAllObjectsInRemoveList();
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}
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void MapInstanced::RelocationNotify()
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{
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for (InstancedMaps::iterator i = m_InstancedMaps.begin(); i != m_InstancedMaps.end(); ++i)
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i->second->RelocationNotify();
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}
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bool MapInstanced::RemoveBones(uint64 guid, float x, float y)
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{
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bool remove_result = false;
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