*Fix the bug that relocation notify is called twice.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-09 22:48:35 -05:00
parent e922351bf0
commit eb219b08e2

View File

@@ -755,7 +755,6 @@ void Map::Update(const uint32 &t_diff)
}
MoveAllCreaturesInMoveList();
RelocationNotify();
RemoveAllObjectsInRemoveList();
// Don't unload grids if it's battleground, since we may have manually added GOs,creatures, those doesn't load from DB at grid re-load !