Scripts/Misc: Migrate world event scripts to separate files 2 (#27309)

(cherry picked from commit eb812bf3d5)
This commit is contained in:
offl
2021-11-23 18:38:36 +02:00
committed by Shauren
parent d3c9c14f83
commit 4281049e0c
7 changed files with 507 additions and 510 deletions

View File

@@ -451,6 +451,66 @@ class spell_brewfest_barker_bunny : public SpellScriptLoader
}
};
enum BrewfestMountTransformation
{
SPELL_MOUNT_RAM_100 = 43900,
SPELL_MOUNT_RAM_60 = 43899,
SPELL_MOUNT_KODO_100 = 49379,
SPELL_MOUNT_KODO_60 = 49378,
SPELL_BREWFEST_MOUNT_TRANSFORM = 49357,
SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE = 52845,
};
class spell_item_brewfest_mount_transformation : public SpellScript
{
PrepareSpellScript(spell_item_brewfest_mount_transformation);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_MOUNT_RAM_100,
SPELL_MOUNT_RAM_60,
SPELL_MOUNT_KODO_100,
SPELL_MOUNT_KODO_60
});
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Player* caster = GetCaster()->ToPlayer();
if (caster->HasAuraType(SPELL_AURA_MOUNTED))
{
caster->RemoveAurasByType(SPELL_AURA_MOUNTED);
uint32 spell_id;
switch (GetSpellInfo()->Id)
{
case SPELL_BREWFEST_MOUNT_TRANSFORM:
if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f)
spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100;
else
spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60;
break;
case SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE:
if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f)
spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100;
else
spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60;
break;
default:
return;
}
caster->CastSpell(caster, spell_id, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_brewfest_mount_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
void AddSC_event_brewfest()
{
new spell_brewfest_giddyup();
@@ -462,4 +522,5 @@ void AddSC_event_brewfest()
new spell_brewfest_relay_race_turn_in();
new spell_brewfest_dismount_ram();
new spell_brewfest_barker_bunny();
RegisterSpellScript(spell_item_brewfest_mount_transformation);
}

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@@ -105,7 +105,49 @@ class spell_love_is_in_the_air_romantic_picnic : public AuraScript
}
};
enum CreateHeartCandy
{
SPELL_CREATE_HEART_CANDY_1 = 26668,
SPELL_CREATE_HEART_CANDY_2 = 26670,
SPELL_CREATE_HEART_CANDY_3 = 26671,
SPELL_CREATE_HEART_CANDY_4 = 26672,
SPELL_CREATE_HEART_CANDY_5 = 26673,
SPELL_CREATE_HEART_CANDY_6 = 26674,
SPELL_CREATE_HEART_CANDY_7 = 26675,
SPELL_CREATE_HEART_CANDY_8 = 26676
};
std::array<uint32, 8> const CreateHeartCandySpells =
{
SPELL_CREATE_HEART_CANDY_1, SPELL_CREATE_HEART_CANDY_2, SPELL_CREATE_HEART_CANDY_3, SPELL_CREATE_HEART_CANDY_4,
SPELL_CREATE_HEART_CANDY_5, SPELL_CREATE_HEART_CANDY_6, SPELL_CREATE_HEART_CANDY_7, SPELL_CREATE_HEART_CANDY_8
};
// 26678 - Create Heart Candy
class spell_item_create_heart_candy : public SpellScript
{
PrepareSpellScript(spell_item_create_heart_candy);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(CreateHeartCandySpells);
}
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (Player* target = GetHitPlayer())
target->CastSpell(target, Trinity::Containers::SelectRandomContainerElement(CreateHeartCandySpells), true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_create_heart_candy::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
void AddSC_event_love_is_in_the_air()
{
RegisterSpellScript(spell_love_is_in_the_air_romantic_picnic);
RegisterSpellScript(spell_item_create_heart_candy);
}

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@@ -21,6 +21,288 @@
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
enum Fireworks
{
NPC_OMEN = 15467,
NPC_MINION_OF_OMEN = 15466,
NPC_FIREWORK_BLUE = 15879,
NPC_FIREWORK_GREEN = 15880,
NPC_FIREWORK_PURPLE = 15881,
NPC_FIREWORK_RED = 15882,
NPC_FIREWORK_YELLOW = 15883,
NPC_FIREWORK_WHITE = 15884,
NPC_FIREWORK_BIG_BLUE = 15885,
NPC_FIREWORK_BIG_GREEN = 15886,
NPC_FIREWORK_BIG_PURPLE = 15887,
NPC_FIREWORK_BIG_RED = 15888,
NPC_FIREWORK_BIG_YELLOW = 15889,
NPC_FIREWORK_BIG_WHITE = 15890,
NPC_CLUSTER_BLUE = 15872,
NPC_CLUSTER_RED = 15873,
NPC_CLUSTER_GREEN = 15874,
NPC_CLUSTER_PURPLE = 15875,
NPC_CLUSTER_WHITE = 15876,
NPC_CLUSTER_YELLOW = 15877,
NPC_CLUSTER_BIG_BLUE = 15911,
NPC_CLUSTER_BIG_GREEN = 15912,
NPC_CLUSTER_BIG_PURPLE = 15913,
NPC_CLUSTER_BIG_RED = 15914,
NPC_CLUSTER_BIG_WHITE = 15915,
NPC_CLUSTER_BIG_YELLOW = 15916,
NPC_CLUSTER_ELUNE = 15918,
GO_FIREWORK_LAUNCHER_1 = 180771,
GO_FIREWORK_LAUNCHER_2 = 180868,
GO_FIREWORK_LAUNCHER_3 = 180850,
GO_CLUSTER_LAUNCHER_1 = 180772,
GO_CLUSTER_LAUNCHER_2 = 180859,
GO_CLUSTER_LAUNCHER_3 = 180869,
GO_CLUSTER_LAUNCHER_4 = 180874,
SPELL_ROCKET_BLUE = 26344,
SPELL_ROCKET_GREEN = 26345,
SPELL_ROCKET_PURPLE = 26346,
SPELL_ROCKET_RED = 26347,
SPELL_ROCKET_WHITE = 26348,
SPELL_ROCKET_YELLOW = 26349,
SPELL_ROCKET_BIG_BLUE = 26351,
SPELL_ROCKET_BIG_GREEN = 26352,
SPELL_ROCKET_BIG_PURPLE = 26353,
SPELL_ROCKET_BIG_RED = 26354,
SPELL_ROCKET_BIG_WHITE = 26355,
SPELL_ROCKET_BIG_YELLOW = 26356,
SPELL_LUNAR_FORTUNE = 26522,
ANIM_GO_LAUNCH_FIREWORK = 3,
ZONE_MOONGLADE = 493,
};
Position omenSummonPos = {7558.993f, -2839.999f, 450.0214f, 4.46f};
class npc_firework : public CreatureScript
{
public:
npc_firework() : CreatureScript("npc_firework") { }
struct npc_fireworkAI : public ScriptedAI
{
npc_fireworkAI(Creature* creature) : ScriptedAI(creature) { }
bool isCluster()
{
switch (me->GetEntry())
{
case NPC_FIREWORK_BLUE:
case NPC_FIREWORK_GREEN:
case NPC_FIREWORK_PURPLE:
case NPC_FIREWORK_RED:
case NPC_FIREWORK_YELLOW:
case NPC_FIREWORK_WHITE:
case NPC_FIREWORK_BIG_BLUE:
case NPC_FIREWORK_BIG_GREEN:
case NPC_FIREWORK_BIG_PURPLE:
case NPC_FIREWORK_BIG_RED:
case NPC_FIREWORK_BIG_YELLOW:
case NPC_FIREWORK_BIG_WHITE:
return false;
case NPC_CLUSTER_BLUE:
case NPC_CLUSTER_GREEN:
case NPC_CLUSTER_PURPLE:
case NPC_CLUSTER_RED:
case NPC_CLUSTER_YELLOW:
case NPC_CLUSTER_WHITE:
case NPC_CLUSTER_BIG_BLUE:
case NPC_CLUSTER_BIG_GREEN:
case NPC_CLUSTER_BIG_PURPLE:
case NPC_CLUSTER_BIG_RED:
case NPC_CLUSTER_BIG_YELLOW:
case NPC_CLUSTER_BIG_WHITE:
case NPC_CLUSTER_ELUNE:
default:
return true;
}
}
GameObject* FindNearestLauncher()
{
GameObject* launcher = nullptr;
if (isCluster())
{
GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_1, 0.5f);
GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_2, 0.5f);
GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_3, 0.5f);
GameObject* launcher4 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_4, 0.5f);
if (launcher1)
launcher = launcher1;
else if (launcher2)
launcher = launcher2;
else if (launcher3)
launcher = launcher3;
else if (launcher4)
launcher = launcher4;
}
else
{
GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_1, 0.5f);
GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_2, 0.5f);
GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_3, 0.5f);
if (launcher1)
launcher = launcher1;
else if (launcher2)
launcher = launcher2;
else if (launcher3)
launcher = launcher3;
}
return launcher;
}
uint32 GetFireworkSpell(uint32 entry)
{
switch (entry)
{
case NPC_FIREWORK_BLUE:
return SPELL_ROCKET_BLUE;
case NPC_FIREWORK_GREEN:
return SPELL_ROCKET_GREEN;
case NPC_FIREWORK_PURPLE:
return SPELL_ROCKET_PURPLE;
case NPC_FIREWORK_RED:
return SPELL_ROCKET_RED;
case NPC_FIREWORK_YELLOW:
return SPELL_ROCKET_YELLOW;
case NPC_FIREWORK_WHITE:
return SPELL_ROCKET_WHITE;
case NPC_FIREWORK_BIG_BLUE:
return SPELL_ROCKET_BIG_BLUE;
case NPC_FIREWORK_BIG_GREEN:
return SPELL_ROCKET_BIG_GREEN;
case NPC_FIREWORK_BIG_PURPLE:
return SPELL_ROCKET_BIG_PURPLE;
case NPC_FIREWORK_BIG_RED:
return SPELL_ROCKET_BIG_RED;
case NPC_FIREWORK_BIG_YELLOW:
return SPELL_ROCKET_BIG_YELLOW;
case NPC_FIREWORK_BIG_WHITE:
return SPELL_ROCKET_BIG_WHITE;
default:
return 0;
}
}
uint32 GetFireworkGameObjectId()
{
uint32 spellId = 0;
switch (me->GetEntry())
{
case NPC_CLUSTER_BLUE:
spellId = GetFireworkSpell(NPC_FIREWORK_BLUE);
break;
case NPC_CLUSTER_GREEN:
spellId = GetFireworkSpell(NPC_FIREWORK_GREEN);
break;
case NPC_CLUSTER_PURPLE:
spellId = GetFireworkSpell(NPC_FIREWORK_PURPLE);
break;
case NPC_CLUSTER_RED:
spellId = GetFireworkSpell(NPC_FIREWORK_RED);
break;
case NPC_CLUSTER_YELLOW:
spellId = GetFireworkSpell(NPC_FIREWORK_YELLOW);
break;
case NPC_CLUSTER_WHITE:
spellId = GetFireworkSpell(NPC_FIREWORK_WHITE);
break;
case NPC_CLUSTER_BIG_BLUE:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_BLUE);
break;
case NPC_CLUSTER_BIG_GREEN:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_GREEN);
break;
case NPC_CLUSTER_BIG_PURPLE:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_PURPLE);
break;
case NPC_CLUSTER_BIG_RED:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_RED);
break;
case NPC_CLUSTER_BIG_YELLOW:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_YELLOW);
break;
case NPC_CLUSTER_BIG_WHITE:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_WHITE);
break;
case NPC_CLUSTER_ELUNE:
spellId = GetFireworkSpell(urand(NPC_FIREWORK_BLUE, NPC_FIREWORK_WHITE));
break;
}
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId, DIFFICULTY_NONE);
if (spellInfo && spellInfo->GetEffect(EFFECT_0).Effect == SPELL_EFFECT_SUMMON_OBJECT_WILD)
return spellInfo->GetEffect(EFFECT_0).MiscValue;
return 0;
}
void Reset() override
{
if (GameObject* launcher = FindNearestLauncher())
{
launcher->SendCustomAnim(ANIM_GO_LAUNCH_FIREWORK);
me->SetOrientation(launcher->GetOrientation() + float(M_PI) / 2);
}
else
return;
if (isCluster())
{
// Check if we are near Elune'ara lake south, if so try to summon Omen or a minion
if (me->GetZoneId() == ZONE_MOONGLADE)
{
if (!me->FindNearestCreature(NPC_OMEN, 100.0f) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f)
{
switch (urand(0, 9))
{
case 0:
case 1:
case 2:
case 3:
if (Creature* minion = me->SummonCreature(NPC_MINION_OF_OMEN, me->GetPositionX()+frand(-5.0f, 5.0f), me->GetPositionY()+frand(-5.0f, 5.0f), me->GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20s))
minion->AI()->AttackStart(me->SelectNearestPlayer(20.0f));
break;
case 9:
me->SummonCreature(NPC_OMEN, omenSummonPos);
break;
}
}
}
if (me->GetEntry() == NPC_CLUSTER_ELUNE)
DoCast(SPELL_LUNAR_FORTUNE);
float displacement = 0.7f;
for (uint8 i = 0; i < 4; i++)
me->SummonGameObject(GetFireworkGameObjectId(), me->GetPositionX() + (i % 2 == 0 ? displacement : -displacement), me->GetPositionY() + (i > 1 ? displacement : -displacement), me->GetPositionZ() + 4.0f, me->GetOrientation(), QuaternionData::fromEulerAnglesZYX(me->GetOrientation(), 0.0f, 0.0f), 1s);
}
else
//me->CastSpell(me, GetFireworkSpell(me->GetEntry()), true);
me->CastSpell(me->GetPosition(), GetFireworkSpell(me->GetEntry()), true);
}
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_fireworkAI(creature);
}
};
/*####
# npc_omen
@@ -28,8 +310,6 @@
enum Omen
{
NPC_OMEN = 15467,
SPELL_OMEN_CLEAVE = 15284,
SPELL_OMEN_STARFALL = 26540,
SPELL_OMEN_SUMMON_SPOTLIGHT = 26392,
@@ -168,8 +448,69 @@ public:
}
};
enum EluneCandle
{
SPELL_ELUNE_CANDLE_OMEN_HEAD = 26622,
SPELL_ELUNE_CANDLE_OMEN_CHEST = 26624,
SPELL_ELUNE_CANDLE_OMEN_HAND_R = 26625,
SPELL_ELUNE_CANDLE_OMEN_HAND_L = 26649,
SPELL_ELUNE_CANDLE_NORMAL = 26636
};
class spell_gen_elune_candle : public SpellScript
{
PrepareSpellScript(spell_gen_elune_candle);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ELUNE_CANDLE_OMEN_HEAD,
SPELL_ELUNE_CANDLE_OMEN_CHEST,
SPELL_ELUNE_CANDLE_OMEN_HAND_R,
SPELL_ELUNE_CANDLE_OMEN_HAND_L,
SPELL_ELUNE_CANDLE_NORMAL
});
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
uint32 spellId = 0;
if (GetHitUnit()->GetEntry() == NPC_OMEN)
{
switch (urand(0, 3))
{
case 0:
spellId = SPELL_ELUNE_CANDLE_OMEN_HEAD;
break;
case 1:
spellId = SPELL_ELUNE_CANDLE_OMEN_CHEST;
break;
case 2:
spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_R;
break;
case 3:
spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_L;
break;
}
}
else
spellId = SPELL_ELUNE_CANDLE_NORMAL;
GetCaster()->CastSpell(GetHitUnit(), spellId, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_gen_elune_candle::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
void AddSC_event_lunar_festival()
{
new npc_firework();
new npc_omen();
new npc_giant_spotlight();
RegisterSpellScript(spell_gen_elune_candle);
}

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@@ -106,8 +106,69 @@ class spell_winter_veil_px_238_winter_wondervolt : public SpellScript
}
};
enum ReindeerTransformation
{
SPELL_FLYING_REINDEER_310 = 44827,
SPELL_FLYING_REINDEER_280 = 44825,
SPELL_FLYING_REINDEER_60 = 44824,
SPELL_REINDEER_100 = 25859,
SPELL_REINDEER_60 = 25858,
};
class spell_item_reindeer_transformation : public SpellScript
{
PrepareSpellScript(spell_item_reindeer_transformation);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_FLYING_REINDEER_310,
SPELL_FLYING_REINDEER_280,
SPELL_FLYING_REINDEER_60,
SPELL_REINDEER_100,
SPELL_REINDEER_60
});
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
if (caster->HasAuraType(SPELL_AURA_MOUNTED))
{
float flyspeed = caster->GetSpeedRate(MOVE_FLIGHT);
float speed = caster->GetSpeedRate(MOVE_RUN);
caster->RemoveAurasByType(SPELL_AURA_MOUNTED);
//5 different spells used depending on mounted speed and if mount can fly or not
if (flyspeed >= 4.1f)
// Flying Reindeer
caster->CastSpell(caster, SPELL_FLYING_REINDEER_310, true); //310% flying Reindeer
else if (flyspeed >= 3.8f)
// Flying Reindeer
caster->CastSpell(caster, SPELL_FLYING_REINDEER_280, true); //280% flying Reindeer
else if (flyspeed >= 1.6f)
// Flying Reindeer
caster->CastSpell(caster, SPELL_FLYING_REINDEER_60, true); //60% flying Reindeer
else if (speed >= 2.0f)
// Reindeer
caster->CastSpell(caster, SPELL_REINDEER_100, true); //100% ground Reindeer
else
// Reindeer
caster->CastSpell(caster, SPELL_REINDEER_60, true); //60% ground Reindeer
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_reindeer_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
void AddSC_event_winter_veil()
{
RegisterSpellScript(spell_winter_veil_mistletoe);
RegisterSpellScript(spell_winter_veil_px_238_winter_wondervolt);
RegisterSpellScript(spell_item_reindeer_transformation);
}

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@@ -1439,69 +1439,6 @@ class spell_gen_dungeon_credit : public SpellScript
bool _handled = false;
};
enum EluneCandle
{
// Creatures
NPC_OMEN = 15467,
// Spells
SPELL_ELUNE_CANDLE_OMEN_HEAD = 26622,
SPELL_ELUNE_CANDLE_OMEN_CHEST = 26624,
SPELL_ELUNE_CANDLE_OMEN_HAND_R = 26625,
SPELL_ELUNE_CANDLE_OMEN_HAND_L = 26649,
SPELL_ELUNE_CANDLE_NORMAL = 26636
};
class spell_gen_elune_candle : public SpellScript
{
PrepareSpellScript(spell_gen_elune_candle);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ELUNE_CANDLE_OMEN_HEAD,
SPELL_ELUNE_CANDLE_OMEN_CHEST,
SPELL_ELUNE_CANDLE_OMEN_HAND_R,
SPELL_ELUNE_CANDLE_OMEN_HAND_L,
SPELL_ELUNE_CANDLE_NORMAL
});
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
uint32 spellId = 0;
if (GetHitUnit()->GetEntry() == NPC_OMEN)
{
switch (urand(0, 3))
{
case 0:
spellId = SPELL_ELUNE_CANDLE_OMEN_HEAD;
break;
case 1:
spellId = SPELL_ELUNE_CANDLE_OMEN_CHEST;
break;
case 2:
spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_R;
break;
case 3:
spellId = SPELL_ELUNE_CANDLE_OMEN_HAND_L;
break;
}
}
else
spellId = SPELL_ELUNE_CANDLE_NORMAL;
GetCaster()->CastSpell(GetHitUnit(), spellId, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_gen_elune_candle::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 50051 - Ethereal Pet Aura
enum EtherealPet
{
@@ -4893,7 +4830,6 @@ void AddSC_generic_spell_scripts()
RegisterSpellScript(spell_gen_divine_storm_cd_reset);
RegisterSpellScript(spell_gen_ds_flush_knockback);
RegisterSpellScript(spell_gen_dungeon_credit);
RegisterSpellScript(spell_gen_elune_candle);
RegisterSpellScript(spell_ethereal_pet_aura);
RegisterSpellScript(spell_ethereal_pet_onsummon);
RegisterSpellScript(spell_ethereal_pet_aura_remove);

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@@ -2517,47 +2517,6 @@ class spell_item_red_rider_air_rifle : public SpellScript
}
};
enum CreateHeartCandy
{
SPELL_CREATE_HEART_CANDY_1 = 26668,
SPELL_CREATE_HEART_CANDY_2 = 26670,
SPELL_CREATE_HEART_CANDY_3 = 26671,
SPELL_CREATE_HEART_CANDY_4 = 26672,
SPELL_CREATE_HEART_CANDY_5 = 26673,
SPELL_CREATE_HEART_CANDY_6 = 26674,
SPELL_CREATE_HEART_CANDY_7 = 26675,
SPELL_CREATE_HEART_CANDY_8 = 26676
};
std::array<uint32, 8> const CreateHeartCandySpells =
{
SPELL_CREATE_HEART_CANDY_1, SPELL_CREATE_HEART_CANDY_2, SPELL_CREATE_HEART_CANDY_3, SPELL_CREATE_HEART_CANDY_4,
SPELL_CREATE_HEART_CANDY_5, SPELL_CREATE_HEART_CANDY_6, SPELL_CREATE_HEART_CANDY_7, SPELL_CREATE_HEART_CANDY_8
};
// 26678 - Create Heart Candy
class spell_item_create_heart_candy : public SpellScript
{
PrepareSpellScript(spell_item_create_heart_candy);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(CreateHeartCandySpells);
}
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (Player* target = GetHitPlayer())
target->CastSpell(target, Trinity::Containers::SelectRandomContainerElement(CreateHeartCandySpells), true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_create_heart_candy::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
class spell_item_book_of_glyph_mastery : public SpellScript
{
PrepareSpellScript(spell_item_book_of_glyph_mastery);
@@ -2863,66 +2822,6 @@ class spell_item_crystal_prison_dummy_dnd : public SpellScript
}
};
enum ReindeerTransformation
{
SPELL_FLYING_REINDEER_310 = 44827,
SPELL_FLYING_REINDEER_280 = 44825,
SPELL_FLYING_REINDEER_60 = 44824,
SPELL_REINDEER_100 = 25859,
SPELL_REINDEER_60 = 25858,
};
class spell_item_reindeer_transformation : public SpellScript
{
PrepareSpellScript(spell_item_reindeer_transformation);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_FLYING_REINDEER_310,
SPELL_FLYING_REINDEER_280,
SPELL_FLYING_REINDEER_60,
SPELL_REINDEER_100,
SPELL_REINDEER_60
});
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
if (caster->HasAuraType(SPELL_AURA_MOUNTED))
{
float flyspeed = caster->GetSpeedRate(MOVE_FLIGHT);
float speed = caster->GetSpeedRate(MOVE_RUN);
caster->RemoveAurasByType(SPELL_AURA_MOUNTED);
//5 different spells used depending on mounted speed and if mount can fly or not
if (flyspeed >= 4.1f)
// Flying Reindeer
caster->CastSpell(caster, SPELL_FLYING_REINDEER_310, true); //310% flying Reindeer
else if (flyspeed >= 3.8f)
// Flying Reindeer
caster->CastSpell(caster, SPELL_FLYING_REINDEER_280, true); //280% flying Reindeer
else if (flyspeed >= 1.6f)
// Flying Reindeer
caster->CastSpell(caster, SPELL_FLYING_REINDEER_60, true); //60% flying Reindeer
else if (speed >= 2.0f)
// Reindeer
caster->CastSpell(caster, SPELL_REINDEER_100, true); //100% ground Reindeer
else
// Reindeer
caster->CastSpell(caster, SPELL_REINDEER_60, true); //60% ground Reindeer
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_reindeer_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum NighInvulnerability
{
SPELL_NIGH_INVULNERABILITY = 30456,
@@ -3137,66 +3036,6 @@ class spell_item_impale_leviroth : public SpellScript
}
};
enum BrewfestMountTransformation
{
SPELL_MOUNT_RAM_100 = 43900,
SPELL_MOUNT_RAM_60 = 43899,
SPELL_MOUNT_KODO_100 = 49379,
SPELL_MOUNT_KODO_60 = 49378,
SPELL_BREWFEST_MOUNT_TRANSFORM = 49357,
SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE = 52845,
};
class spell_item_brewfest_mount_transformation : public SpellScript
{
PrepareSpellScript(spell_item_brewfest_mount_transformation);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_MOUNT_RAM_100,
SPELL_MOUNT_RAM_60,
SPELL_MOUNT_KODO_100,
SPELL_MOUNT_KODO_60
});
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Player* caster = GetCaster()->ToPlayer();
if (caster->HasAuraType(SPELL_AURA_MOUNTED))
{
caster->RemoveAurasByType(SPELL_AURA_MOUNTED);
uint32 spell_id;
switch (GetSpellInfo()->Id)
{
case SPELL_BREWFEST_MOUNT_TRANSFORM:
if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f)
spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100;
else
spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60;
break;
case SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE:
if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f)
spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100;
else
spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60;
break;
default:
return;
}
caster->CastSpell(caster, spell_id, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_brewfest_mount_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum NitroBoosts
{
SPELL_NITRO_BOOSTS_SUCCESS = 54861,
@@ -4663,7 +4502,6 @@ void AddSC_item_spell_scripts()
RegisterSpellScript(spell_item_worn_troll_dice);
RegisterSpellScript(spell_item_red_rider_air_rifle);
RegisterSpellScript(spell_item_create_heart_candy);
RegisterSpellScript(spell_item_book_of_glyph_mastery);
RegisterSpellScript(spell_item_gift_of_the_harvester);
RegisterSpellScript(spell_item_map_of_the_geyser_fields);
@@ -4674,14 +4512,12 @@ void AddSC_item_spell_scripts()
RegisterSpellScript(spell_item_shimmering_vessel);
RegisterSpellScript(spell_item_purify_helboar_meat);
RegisterSpellScript(spell_item_crystal_prison_dummy_dnd);
RegisterSpellScript(spell_item_reindeer_transformation);
RegisterSpellScript(spell_item_nigh_invulnerability);
RegisterSpellScript(spell_item_poultryizer);
RegisterSpellScript(spell_item_socrethars_stone);
RegisterSpellScript(spell_item_demon_broiled_surprise);
RegisterSpellScript(spell_item_complete_raptor_capture);
RegisterSpellScript(spell_item_impale_leviroth);
RegisterSpellScript(spell_item_brewfest_mount_transformation);
RegisterSpellScript(spell_item_nitro_boosts);
RegisterSpellScript(spell_item_nitro_boosts_backfire);
RegisterSpellScript(spell_item_teach_language);

View File

@@ -1766,285 +1766,6 @@ public:
}
};
enum Fireworks
{
NPC_OMEN = 15467,
NPC_MINION_OF_OMEN = 15466,
NPC_FIREWORK_BLUE = 15879,
NPC_FIREWORK_GREEN = 15880,
NPC_FIREWORK_PURPLE = 15881,
NPC_FIREWORK_RED = 15882,
NPC_FIREWORK_YELLOW = 15883,
NPC_FIREWORK_WHITE = 15884,
NPC_FIREWORK_BIG_BLUE = 15885,
NPC_FIREWORK_BIG_GREEN = 15886,
NPC_FIREWORK_BIG_PURPLE = 15887,
NPC_FIREWORK_BIG_RED = 15888,
NPC_FIREWORK_BIG_YELLOW = 15889,
NPC_FIREWORK_BIG_WHITE = 15890,
NPC_CLUSTER_BLUE = 15872,
NPC_CLUSTER_RED = 15873,
NPC_CLUSTER_GREEN = 15874,
NPC_CLUSTER_PURPLE = 15875,
NPC_CLUSTER_WHITE = 15876,
NPC_CLUSTER_YELLOW = 15877,
NPC_CLUSTER_BIG_BLUE = 15911,
NPC_CLUSTER_BIG_GREEN = 15912,
NPC_CLUSTER_BIG_PURPLE = 15913,
NPC_CLUSTER_BIG_RED = 15914,
NPC_CLUSTER_BIG_WHITE = 15915,
NPC_CLUSTER_BIG_YELLOW = 15916,
NPC_CLUSTER_ELUNE = 15918,
GO_FIREWORK_LAUNCHER_1 = 180771,
GO_FIREWORK_LAUNCHER_2 = 180868,
GO_FIREWORK_LAUNCHER_3 = 180850,
GO_CLUSTER_LAUNCHER_1 = 180772,
GO_CLUSTER_LAUNCHER_2 = 180859,
GO_CLUSTER_LAUNCHER_3 = 180869,
GO_CLUSTER_LAUNCHER_4 = 180874,
SPELL_ROCKET_BLUE = 26344,
SPELL_ROCKET_GREEN = 26345,
SPELL_ROCKET_PURPLE = 26346,
SPELL_ROCKET_RED = 26347,
SPELL_ROCKET_WHITE = 26348,
SPELL_ROCKET_YELLOW = 26349,
SPELL_ROCKET_BIG_BLUE = 26351,
SPELL_ROCKET_BIG_GREEN = 26352,
SPELL_ROCKET_BIG_PURPLE = 26353,
SPELL_ROCKET_BIG_RED = 26354,
SPELL_ROCKET_BIG_WHITE = 26355,
SPELL_ROCKET_BIG_YELLOW = 26356,
SPELL_LUNAR_FORTUNE = 26522,
ANIM_GO_LAUNCH_FIREWORK = 3,
ZONE_MOONGLADE = 493,
};
Position omenSummonPos = {7558.993f, -2839.999f, 450.0214f, 4.46f};
class npc_firework : public CreatureScript
{
public:
npc_firework() : CreatureScript("npc_firework") { }
struct npc_fireworkAI : public ScriptedAI
{
npc_fireworkAI(Creature* creature) : ScriptedAI(creature) { }
bool isCluster()
{
switch (me->GetEntry())
{
case NPC_FIREWORK_BLUE:
case NPC_FIREWORK_GREEN:
case NPC_FIREWORK_PURPLE:
case NPC_FIREWORK_RED:
case NPC_FIREWORK_YELLOW:
case NPC_FIREWORK_WHITE:
case NPC_FIREWORK_BIG_BLUE:
case NPC_FIREWORK_BIG_GREEN:
case NPC_FIREWORK_BIG_PURPLE:
case NPC_FIREWORK_BIG_RED:
case NPC_FIREWORK_BIG_YELLOW:
case NPC_FIREWORK_BIG_WHITE:
return false;
case NPC_CLUSTER_BLUE:
case NPC_CLUSTER_GREEN:
case NPC_CLUSTER_PURPLE:
case NPC_CLUSTER_RED:
case NPC_CLUSTER_YELLOW:
case NPC_CLUSTER_WHITE:
case NPC_CLUSTER_BIG_BLUE:
case NPC_CLUSTER_BIG_GREEN:
case NPC_CLUSTER_BIG_PURPLE:
case NPC_CLUSTER_BIG_RED:
case NPC_CLUSTER_BIG_YELLOW:
case NPC_CLUSTER_BIG_WHITE:
case NPC_CLUSTER_ELUNE:
default:
return true;
}
}
GameObject* FindNearestLauncher()
{
GameObject* launcher = nullptr;
if (isCluster())
{
GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_1, 0.5f);
GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_2, 0.5f);
GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_3, 0.5f);
GameObject* launcher4 = GetClosestGameObjectWithEntry(me, GO_CLUSTER_LAUNCHER_4, 0.5f);
if (launcher1)
launcher = launcher1;
else if (launcher2)
launcher = launcher2;
else if (launcher3)
launcher = launcher3;
else if (launcher4)
launcher = launcher4;
}
else
{
GameObject* launcher1 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_1, 0.5f);
GameObject* launcher2 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_2, 0.5f);
GameObject* launcher3 = GetClosestGameObjectWithEntry(me, GO_FIREWORK_LAUNCHER_3, 0.5f);
if (launcher1)
launcher = launcher1;
else if (launcher2)
launcher = launcher2;
else if (launcher3)
launcher = launcher3;
}
return launcher;
}
uint32 GetFireworkSpell(uint32 entry)
{
switch (entry)
{
case NPC_FIREWORK_BLUE:
return SPELL_ROCKET_BLUE;
case NPC_FIREWORK_GREEN:
return SPELL_ROCKET_GREEN;
case NPC_FIREWORK_PURPLE:
return SPELL_ROCKET_PURPLE;
case NPC_FIREWORK_RED:
return SPELL_ROCKET_RED;
case NPC_FIREWORK_YELLOW:
return SPELL_ROCKET_YELLOW;
case NPC_FIREWORK_WHITE:
return SPELL_ROCKET_WHITE;
case NPC_FIREWORK_BIG_BLUE:
return SPELL_ROCKET_BIG_BLUE;
case NPC_FIREWORK_BIG_GREEN:
return SPELL_ROCKET_BIG_GREEN;
case NPC_FIREWORK_BIG_PURPLE:
return SPELL_ROCKET_BIG_PURPLE;
case NPC_FIREWORK_BIG_RED:
return SPELL_ROCKET_BIG_RED;
case NPC_FIREWORK_BIG_YELLOW:
return SPELL_ROCKET_BIG_YELLOW;
case NPC_FIREWORK_BIG_WHITE:
return SPELL_ROCKET_BIG_WHITE;
default:
return 0;
}
}
uint32 GetFireworkGameObjectId()
{
uint32 spellId = 0;
switch (me->GetEntry())
{
case NPC_CLUSTER_BLUE:
spellId = GetFireworkSpell(NPC_FIREWORK_BLUE);
break;
case NPC_CLUSTER_GREEN:
spellId = GetFireworkSpell(NPC_FIREWORK_GREEN);
break;
case NPC_CLUSTER_PURPLE:
spellId = GetFireworkSpell(NPC_FIREWORK_PURPLE);
break;
case NPC_CLUSTER_RED:
spellId = GetFireworkSpell(NPC_FIREWORK_RED);
break;
case NPC_CLUSTER_YELLOW:
spellId = GetFireworkSpell(NPC_FIREWORK_YELLOW);
break;
case NPC_CLUSTER_WHITE:
spellId = GetFireworkSpell(NPC_FIREWORK_WHITE);
break;
case NPC_CLUSTER_BIG_BLUE:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_BLUE);
break;
case NPC_CLUSTER_BIG_GREEN:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_GREEN);
break;
case NPC_CLUSTER_BIG_PURPLE:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_PURPLE);
break;
case NPC_CLUSTER_BIG_RED:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_RED);
break;
case NPC_CLUSTER_BIG_YELLOW:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_YELLOW);
break;
case NPC_CLUSTER_BIG_WHITE:
spellId = GetFireworkSpell(NPC_FIREWORK_BIG_WHITE);
break;
case NPC_CLUSTER_ELUNE:
spellId = GetFireworkSpell(urand(NPC_FIREWORK_BLUE, NPC_FIREWORK_WHITE));
break;
}
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId, DIFFICULTY_NONE);
if (spellInfo && spellInfo->GetEffect(EFFECT_0).Effect == SPELL_EFFECT_SUMMON_OBJECT_WILD)
return spellInfo->GetEffect(EFFECT_0).MiscValue;
return 0;
}
void Reset() override
{
if (GameObject* launcher = FindNearestLauncher())
{
launcher->SendCustomAnim(ANIM_GO_LAUNCH_FIREWORK);
me->SetOrientation(launcher->GetOrientation() + float(M_PI) / 2);
}
else
return;
if (isCluster())
{
// Check if we are near Elune'ara lake south, if so try to summon Omen or a minion
if (me->GetZoneId() == ZONE_MOONGLADE)
{
if (!me->FindNearestCreature(NPC_OMEN, 100.0f) && me->GetDistance2d(omenSummonPos.GetPositionX(), omenSummonPos.GetPositionY()) <= 100.0f)
{
switch (urand(0, 9))
{
case 0:
case 1:
case 2:
case 3:
if (Creature* minion = me->SummonCreature(NPC_MINION_OF_OMEN, me->GetPositionX()+frand(-5.0f, 5.0f), me->GetPositionY()+frand(-5.0f, 5.0f), me->GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20s))
minion->AI()->AttackStart(me->SelectNearestPlayer(20.0f));
break;
case 9:
me->SummonCreature(NPC_OMEN, omenSummonPos);
break;
}
}
}
if (me->GetEntry() == NPC_CLUSTER_ELUNE)
DoCast(SPELL_LUNAR_FORTUNE);
float displacement = 0.7f;
for (uint8 i = 0; i < 4; i++)
me->SummonGameObject(GetFireworkGameObjectId(), me->GetPositionX() + (i % 2 == 0 ? displacement : -displacement), me->GetPositionY() + (i > 1 ? displacement : -displacement), me->GetPositionZ() + 4.0f, me->GetOrientation(), QuaternionData::fromEulerAnglesZYX(me->GetOrientation(), 0.0f, 0.0f), 1s);
}
else
//me->CastSpell(me, GetFireworkSpell(me->GetEntry()), true);
me->CastSpell(me->GetPosition(), GetFireworkSpell(me->GetEntry()), true);
}
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_fireworkAI(creature);
}
};
/*#####
# npc_spring_rabbit
#####*/
@@ -2647,7 +2368,6 @@ void AddSC_npcs_special()
RegisterCreatureAI(npc_training_dummy);
new npc_wormhole();
new npc_experience();
new npc_firework();
new npc_spring_rabbit();
new npc_imp_in_a_ball();
new npc_train_wrecker();