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Scripts/Spells: Implemented druid's Skull Bash (#26103)
This commit is contained in:
@@ -0,0 +1,4 @@
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-- Attach druid's gore spell script
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DELETE FROM `spell_script_names` WHERE `ScriptName` IN ('spell_dru_skull_bash');
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INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
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(106839, 'spell_dru_skull_bash');
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@@ -33,10 +33,13 @@
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enum DruidSpells
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{
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SPELL_DRUID_BLESSING_OF_THE_CLAW = 28750,
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SPELL_DRUID_BLESSING_OF_REMULOS = 40445,
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SPELL_DRUID_BLESSING_OF_ELUNE = 40446,
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SPELL_DRUID_BALANCE_T10_BONUS = 70718,
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SPELL_DRUID_BALANCE_T10_BONUS_PROC = 70721,
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SPELL_DRUID_BLESSING_OF_CENARIUS = 40452,
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SPELL_DRUID_BLESSING_OF_ELUNE = 40446,
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SPELL_DRUID_BLESSING_OF_REMULOS = 40445,
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SPELL_DRUID_BLESSING_OF_THE_CLAW = 28750,
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SPELL_DRUID_CAT_FORM = 768,
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SPELL_DRUID_EXHILARATE = 28742,
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SPELL_DRUID_FERAL_CHARGE_BEAR = 16979,
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SPELL_DRUID_FERAL_CHARGE_CAT = 49376,
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@@ -49,6 +52,7 @@ enum DruidSpells
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SPELL_DRUID_FORMS_TRINKET_MOONKIN = 37343,
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SPELL_DRUID_FORMS_TRINKET_NONE = 37344,
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SPELL_DRUID_FORMS_TRINKET_TREE = 37342,
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SPELL_DRUID_GORE_PROC = 93622,
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SPELL_DRUID_IDOL_OF_FERAL_SHADOWS = 34241,
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SPELL_DRUID_IDOL_OF_WORSHIP = 60774,
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SPELL_DRUID_INFUSION = 37238,
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@@ -57,21 +61,36 @@ enum DruidSpells
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SPELL_DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
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SPELL_DRUID_LIVING_SEED_HEAL = 48503,
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SPELL_DRUID_LIVING_SEED_PROC = 48504,
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SPELL_DRUID_MANGLE = 33917,
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SPELL_DRUID_MOONFIRE_DAMAGE = 164812,
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SPELL_DRUID_REJUVENATION_T10_PROC = 70691,
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SPELL_DRUID_RESTORATION_T10_2P_BONUS = 70658,
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SPELL_DRUID_SAVAGE_ROAR = 62071,
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SPELL_DRUID_SKULL_BASH_CHARGE = 221514,
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SPELL_DRUID_SKULL_BASH_INTERRUPT = 93985,
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SPELL_DRUID_STAMPEDE_BAER_RANK_1 = 81016,
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SPELL_DRUID_STAMPEDE_CAT_RANK_1 = 81021,
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SPELL_DRUID_STAMPEDE_CAT_STATE = 109881,
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SPELL_DRUID_TRAVEL_FORM = 783,
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SPELL_DRUID_REJUVENATION_T10_PROC = 70691,
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SPELL_DRUID_BALANCE_T10_BONUS = 70718,
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SPELL_DRUID_BALANCE_T10_BONUS_PROC = 70721,
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SPELL_DRUID_RESTORATION_T10_2P_BONUS = 70658,
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SPELL_DRUID_SUNFIRE_DAMAGE = 164815,
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SPELL_DRUID_SURVIVAL_INSTINCTS = 50322,
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SPELL_DRUID_CAT_FORM = 768,
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SPELL_DRUID_GORE_PROC = 93622,
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SPELL_DRUID_MANGLE = 33917,
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SPELL_DRUID_TRAVEL_FORM = 783,
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};
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class RaidCheck
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{
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public:
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explicit RaidCheck(Unit const* caster) : _caster(caster) { }
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bool operator()(WorldObject* obj) const
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{
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if (Unit* target = obj->ToUnit())
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return !_caster->IsInRaidWith(target);
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return true;
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}
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private:
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Unit const* _caster;
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};
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// 1850 - Dash
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@@ -315,6 +334,72 @@ public:
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}
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};
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// 40442 - Druid Tier 6 Trinket
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class spell_dru_item_t6_trinket : public SpellScriptLoader
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{
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public:
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spell_dru_item_t6_trinket() : SpellScriptLoader("spell_dru_item_t6_trinket") { }
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class spell_dru_item_t6_trinket_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dru_item_t6_trinket_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({
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SPELL_DRUID_BLESSING_OF_REMULOS,
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SPELL_DRUID_BLESSING_OF_ELUNE,
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SPELL_DRUID_BLESSING_OF_CENARIUS
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});
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}
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void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo)
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return;
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uint32 spellId;
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int32 chance;
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// Starfire
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if (spellInfo->SpellFamilyFlags[0] & 0x00000004)
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{
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spellId = SPELL_DRUID_BLESSING_OF_REMULOS;
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chance = 25;
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}
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// Rejuvenation
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else if (spellInfo->SpellFamilyFlags[0] & 0x00000010)
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{
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spellId = SPELL_DRUID_BLESSING_OF_ELUNE;
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chance = 25;
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}
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// Mangle (Bear) and Mangle (Cat)
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else if (spellInfo->SpellFamilyFlags[1] & 0x00000440)
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{
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spellId = SPELL_DRUID_BLESSING_OF_CENARIUS;
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chance = 40;
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}
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else
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return;
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if (roll_chance_i(chance))
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eventInfo.GetActor()->CastSpell(nullptr, spellId, true, nullptr, aurEff);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dru_item_t6_trinket_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_dru_item_t6_trinket_AuraScript();
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}
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};
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// 33763 - Lifebloom
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class spell_dru_lifebloom : public SpellScriptLoader
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{
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@@ -497,6 +582,40 @@ public:
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}
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};
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// 16864 - Omen of Clarity
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class spell_dru_omen_of_clarity : public SpellScriptLoader
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{
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public:
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spell_dru_omen_of_clarity() : SpellScriptLoader("spell_dru_omen_of_clarity") { }
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class spell_dru_omen_of_clarity_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dru_omen_of_clarity_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DRUID_BALANCE_T10_BONUS, SPELL_DRUID_BALANCE_T10_BONUS_PROC });
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}
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void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
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{
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Unit* target = GetTarget();
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if (target->HasAura(SPELL_DRUID_BALANCE_T10_BONUS))
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target->CastSpell(nullptr, SPELL_DRUID_BALANCE_T10_BONUS_PROC, true, nullptr);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dru_omen_of_clarity_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_dru_omen_of_clarity_AuraScript();
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}
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};
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// -16972 - Predatory Strikes
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class spell_dru_predatory_strikes : public SpellScriptLoader
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{
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@@ -597,40 +716,6 @@ public:
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}
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};
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// 16864 - Omen of Clarity
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class spell_dru_omen_of_clarity : public SpellScriptLoader
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{
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public:
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spell_dru_omen_of_clarity() : SpellScriptLoader("spell_dru_omen_of_clarity") { }
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class spell_dru_omen_of_clarity_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dru_omen_of_clarity_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DRUID_BALANCE_T10_BONUS, SPELL_DRUID_BALANCE_T10_BONUS_PROC });
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}
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void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
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{
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Unit* target = GetTarget();
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if (target->HasAura(SPELL_DRUID_BALANCE_T10_BONUS))
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target->CastSpell(nullptr, SPELL_DRUID_BALANCE_T10_BONUS_PROC, true, nullptr);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dru_omen_of_clarity_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_dru_omen_of_clarity_AuraScript();
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}
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};
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// 52610 - Savage Roar
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class spell_dru_savage_roar : public SpellScriptLoader
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{
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@@ -694,6 +779,28 @@ public:
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}
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};
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// 106839 - Skull Bash
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class spell_dru_skull_bash : public SpellScript
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{
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PrepareSpellScript(spell_dru_skull_bash);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DRUID_SKULL_BASH_CHARGE, SPELL_DRUID_SKULL_BASH_INTERRUPT });
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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GetCaster()->CastSpell(GetHitUnit(), SPELL_DRUID_SKULL_BASH_CHARGE, true);
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GetCaster()->CastSpell(GetHitUnit(), SPELL_DRUID_SKULL_BASH_INTERRUPT, true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_dru_skull_bash::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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// -78892 - Stampede
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class spell_dru_stampede : public SpellScriptLoader
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{
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@@ -1031,6 +1138,247 @@ class spell_dru_t4_2p_bonus : public SpellScriptLoader
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}
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};
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// 70723 - Item - Druid T10 Balance 4P Bonus
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class spell_dru_t10_balance_4p_bonus : public SpellScriptLoader
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{
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public:
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spell_dru_t10_balance_4p_bonus() : SpellScriptLoader("spell_dru_t10_balance_4p_bonus") { }
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class spell_dru_t10_balance_4p_bonus_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dru_t10_balance_4p_bonus_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DRUID_LANGUISH });
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}
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void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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return;
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Unit* caster = eventInfo.GetActor();
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Unit* target = eventInfo.GetProcTarget();
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SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DRUID_LANGUISH, GetCastDifficulty());
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int32 amount = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
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amount /= spellInfo->GetMaxTicks();
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// Add remaining ticks to damage done
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amount += target->GetRemainingPeriodicAmount(caster->GetGUID(), SPELL_DRUID_LANGUISH, SPELL_AURA_PERIODIC_DAMAGE);
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caster->CastCustomSpell(SPELL_DRUID_LANGUISH, SPELLVALUE_BASE_POINT0, amount, target, true, nullptr, aurEff);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_dru_t10_balance_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_dru_t10_balance_4p_bonus_AuraScript();
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}
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};
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// 70691 - Item T10 Restoration 4P Bonus
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class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
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{
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public:
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spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
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class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
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bool Load() override
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{
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return GetCaster()->GetTypeId() == TYPEID_PLAYER;
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}
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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if (!GetCaster()->ToPlayer()->GetGroup())
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{
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targets.clear();
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targets.push_back(GetCaster());
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}
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else
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{
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targets.remove(GetExplTargetUnit());
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std::list<Unit*> tempTargets;
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for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
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if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
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tempTargets.push_back((*itr)->ToUnit());
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if (tempTargets.empty())
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{
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targets.clear();
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FinishCast(SPELL_FAILED_DONT_REPORT);
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return;
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}
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Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
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targets.clear();
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targets.push_back(target);
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}
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}
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void Register() override
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{
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_dru_t10_restoration_4p_bonus_SpellScript();
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}
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};
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// 70664 - Druid T10 Restoration 4P Bonus (Rejuvenation)
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class spell_dru_t10_restoration_4p_bonus_dummy : public SpellScriptLoader
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{
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public:
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spell_dru_t10_restoration_4p_bonus_dummy() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus_dummy") { }
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||||
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class spell_dru_t10_restoration_4p_bonus_dummy_AuraScript : public AuraScript
|
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{
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||||
PrepareAuraScript(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript);
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|
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bool Validate(SpellInfo const* /*spellInfo*/) override
|
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{
|
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return ValidateSpellInfo({ SPELL_DRUID_REJUVENATION_T10_PROC });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo || spellInfo->Id == SPELL_DRUID_REJUVENATION_T10_PROC)
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return false;
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HealInfo* healInfo = eventInfo.GetHealInfo();
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if (!healInfo || !healInfo->GetHeal())
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return false;
|
||||
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Player* caster = eventInfo.GetActor()->ToPlayer();
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if (!caster)
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return false;
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return caster->GetGroup() || caster != eventInfo.GetProcTarget();
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}
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void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
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||||
{
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PreventDefaultAction();
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int32 amount = static_cast<int32>(eventInfo.GetHealInfo()->GetHeal());
|
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eventInfo.GetActor()->CastCustomSpell(SPELL_DRUID_REJUVENATION_T10_PROC, SPELLVALUE_BASE_POINT0, amount, nullptr, true, nullptr, aurEff);
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}
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||||
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
|
||||
};
|
||||
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AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_dru_t10_restoration_4p_bonus_dummy_AuraScript();
|
||||
}
|
||||
};
|
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|
||||
// 1066 - Aquatic Form
|
||||
// 33943 - Flight Form
|
||||
// 40120 - Swift Flight Form
|
||||
// 165961 - Stag Form
|
||||
class spell_dru_travel_form : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_travel_form() : SpellScriptLoader("spell_dru_travel_form") { }
|
||||
|
||||
class spell_dru_travel_form_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_travel_form_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DRUID_FORM_STAG, SPELL_DRUID_FORM_AQUATIC, SPELL_DRUID_FORM_FLIGHT, SPELL_DRUID_FORM_SWIFT_FLIGHT });
|
||||
}
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
// If it stays 0, it removes Travel Form dummy in AfterRemove.
|
||||
triggeredSpellId = 0;
|
||||
|
||||
// We should only handle aura interrupts.
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_INTERRUPT)
|
||||
return;
|
||||
|
||||
// Check what form is appropriate
|
||||
Player* player = GetTarget()->ToPlayer();
|
||||
if (player->IsInWater()) // Aquatic form
|
||||
triggeredSpellId = SPELL_DRUID_FORM_AQUATIC;
|
||||
else if (player->GetSkillValue(SKILL_RIDING) >= 225 && CheckLocationForForm(SPELL_DRUID_FORM_FLIGHT) == SPELL_CAST_OK) // Flight form
|
||||
triggeredSpellId = player->GetSkillValue(SKILL_RIDING) >= 300 ? SPELL_DRUID_FORM_SWIFT_FLIGHT : SPELL_DRUID_FORM_FLIGHT;
|
||||
else if (CheckLocationForForm(SPELL_DRUID_FORM_STAG) == SPELL_CAST_OK) // Stag form
|
||||
triggeredSpellId = SPELL_DRUID_FORM_STAG;
|
||||
|
||||
// If chosen form is current aura, just don't remove it.
|
||||
if (triggeredSpellId == m_scriptSpellId)
|
||||
PreventDefaultAction();
|
||||
}
|
||||
|
||||
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (triggeredSpellId == m_scriptSpellId)
|
||||
return;
|
||||
|
||||
Player* player = GetTarget()->ToPlayer();
|
||||
|
||||
if (triggeredSpellId) // Apply new form
|
||||
player->AddAura(triggeredSpellId, player);
|
||||
else // If not set, simply remove Travel Form dummy
|
||||
player->RemoveAura(SPELL_DRUID_TRAVEL_FORM);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_dru_travel_form_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_travel_form_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
|
||||
private:
|
||||
SpellCastResult CheckLocationForForm(uint32 spell_id)
|
||||
{
|
||||
Player* player = GetTarget()->ToPlayer();
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id, GetCastDifficulty());
|
||||
|
||||
if (!player->GetMap()->IsOutdoors(player->GetPhaseShift(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()))
|
||||
return SPELL_FAILED_ONLY_OUTDOORS;
|
||||
|
||||
return spellInfo->CheckLocation(player->GetMapId(), player->GetZoneId(), player->GetAreaId(), player);
|
||||
}
|
||||
|
||||
uint32 triggeredSpellId;
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_dru_travel_form_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 783 - Travel Form (dummy)
|
||||
class spell_dru_travel_form_dummy : public SpellScriptLoader
|
||||
{
|
||||
@@ -1125,330 +1473,6 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
// 1066 - Aquatic Form
|
||||
// 33943 - Flight Form
|
||||
// 40120 - Swift Flight Form
|
||||
// 165961 - Stag Form
|
||||
class spell_dru_travel_form : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_travel_form() : SpellScriptLoader("spell_dru_travel_form") { }
|
||||
|
||||
class spell_dru_travel_form_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_travel_form_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DRUID_FORM_STAG, SPELL_DRUID_FORM_AQUATIC, SPELL_DRUID_FORM_FLIGHT, SPELL_DRUID_FORM_SWIFT_FLIGHT });
|
||||
}
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
// If it stays 0, it removes Travel Form dummy in AfterRemove.
|
||||
triggeredSpellId = 0;
|
||||
|
||||
// We should only handle aura interrupts.
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_INTERRUPT)
|
||||
return;
|
||||
|
||||
// Check what form is appropriate
|
||||
Player* player = GetTarget()->ToPlayer();
|
||||
if (player->IsInWater()) // Aquatic form
|
||||
triggeredSpellId = SPELL_DRUID_FORM_AQUATIC;
|
||||
else if (player->GetSkillValue(SKILL_RIDING) >= 225 && CheckLocationForForm(SPELL_DRUID_FORM_FLIGHT) == SPELL_CAST_OK) // Flight form
|
||||
triggeredSpellId = player->GetSkillValue(SKILL_RIDING) >= 300 ? SPELL_DRUID_FORM_SWIFT_FLIGHT : SPELL_DRUID_FORM_FLIGHT;
|
||||
else if (CheckLocationForForm(SPELL_DRUID_FORM_STAG) == SPELL_CAST_OK) // Stag form
|
||||
triggeredSpellId = SPELL_DRUID_FORM_STAG;
|
||||
|
||||
// If chosen form is current aura, just don't remove it.
|
||||
if (triggeredSpellId == m_scriptSpellId)
|
||||
PreventDefaultAction();
|
||||
}
|
||||
|
||||
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (triggeredSpellId == m_scriptSpellId)
|
||||
return;
|
||||
|
||||
Player* player = GetTarget()->ToPlayer();
|
||||
|
||||
if (triggeredSpellId) // Apply new form
|
||||
player->AddAura(triggeredSpellId, player);
|
||||
else // If not set, simply remove Travel Form dummy
|
||||
player->RemoveAura(SPELL_DRUID_TRAVEL_FORM);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_dru_travel_form_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_travel_form_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_MOD_SHAPESHIFT, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
|
||||
private:
|
||||
SpellCastResult CheckLocationForForm(uint32 spell_id)
|
||||
{
|
||||
Player* player = GetTarget()->ToPlayer();
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id, GetCastDifficulty());
|
||||
|
||||
if (!player->GetMap()->IsOutdoors(player->GetPhaseShift(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()))
|
||||
return SPELL_FAILED_ONLY_OUTDOORS;
|
||||
|
||||
return spellInfo->CheckLocation(player->GetMapId(), player->GetZoneId(), player->GetAreaId(), player);
|
||||
}
|
||||
|
||||
uint32 triggeredSpellId;
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_dru_travel_form_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 40442 - Druid Tier 6 Trinket
|
||||
class spell_dru_item_t6_trinket : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_item_t6_trinket() : SpellScriptLoader("spell_dru_item_t6_trinket") { }
|
||||
|
||||
class spell_dru_item_t6_trinket_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_item_t6_trinket_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({
|
||||
SPELL_DRUID_BLESSING_OF_REMULOS,
|
||||
SPELL_DRUID_BLESSING_OF_ELUNE,
|
||||
SPELL_DRUID_BLESSING_OF_CENARIUS
|
||||
});
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
||||
if (!spellInfo)
|
||||
return;
|
||||
|
||||
uint32 spellId;
|
||||
int32 chance;
|
||||
|
||||
// Starfire
|
||||
if (spellInfo->SpellFamilyFlags[0] & 0x00000004)
|
||||
{
|
||||
spellId = SPELL_DRUID_BLESSING_OF_REMULOS;
|
||||
chance = 25;
|
||||
}
|
||||
// Rejuvenation
|
||||
else if (spellInfo->SpellFamilyFlags[0] & 0x00000010)
|
||||
{
|
||||
spellId = SPELL_DRUID_BLESSING_OF_ELUNE;
|
||||
chance = 25;
|
||||
}
|
||||
// Mangle (Bear) and Mangle (Cat)
|
||||
else if (spellInfo->SpellFamilyFlags[1] & 0x00000440)
|
||||
{
|
||||
spellId = SPELL_DRUID_BLESSING_OF_CENARIUS;
|
||||
chance = 40;
|
||||
}
|
||||
else
|
||||
return;
|
||||
|
||||
if (roll_chance_i(chance))
|
||||
eventInfo.GetActor()->CastSpell(nullptr, spellId, true, nullptr, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_item_t6_trinket_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_dru_item_t6_trinket_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 70723 - Item - Druid T10 Balance 4P Bonus
|
||||
class spell_dru_t10_balance_4p_bonus : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_t10_balance_4p_bonus() : SpellScriptLoader("spell_dru_t10_balance_4p_bonus") { }
|
||||
|
||||
class spell_dru_t10_balance_4p_bonus_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_t10_balance_4p_bonus_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DRUID_LANGUISH });
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
|
||||
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
||||
if (!damageInfo || !damageInfo->GetDamage())
|
||||
return;
|
||||
|
||||
Unit* caster = eventInfo.GetActor();
|
||||
Unit* target = eventInfo.GetProcTarget();
|
||||
|
||||
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DRUID_LANGUISH, GetCastDifficulty());
|
||||
int32 amount = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
|
||||
amount /= spellInfo->GetMaxTicks();
|
||||
// Add remaining ticks to damage done
|
||||
amount += target->GetRemainingPeriodicAmount(caster->GetGUID(), SPELL_DRUID_LANGUISH, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
|
||||
caster->CastCustomSpell(SPELL_DRUID_LANGUISH, SPELLVALUE_BASE_POINT0, amount, target, true, nullptr, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_t10_balance_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_dru_t10_balance_4p_bonus_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 70691 - Item T10 Restoration 4P Bonus
|
||||
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
|
||||
|
||||
class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
|
||||
|
||||
bool Load() override
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
if (!GetCaster()->ToPlayer()->GetGroup())
|
||||
{
|
||||
targets.clear();
|
||||
targets.push_back(GetCaster());
|
||||
}
|
||||
else
|
||||
{
|
||||
targets.remove(GetExplTargetUnit());
|
||||
std::list<Unit*> tempTargets;
|
||||
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
|
||||
if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
|
||||
tempTargets.push_back((*itr)->ToUnit());
|
||||
|
||||
if (tempTargets.empty())
|
||||
{
|
||||
targets.clear();
|
||||
FinishCast(SPELL_FAILED_DONT_REPORT);
|
||||
return;
|
||||
}
|
||||
|
||||
Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
|
||||
targets.clear();
|
||||
targets.push_back(target);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const override
|
||||
{
|
||||
return new spell_dru_t10_restoration_4p_bonus_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 70664 - Druid T10 Restoration 4P Bonus (Rejuvenation)
|
||||
class spell_dru_t10_restoration_4p_bonus_dummy : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_t10_restoration_4p_bonus_dummy() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus_dummy") { }
|
||||
|
||||
class spell_dru_t10_restoration_4p_bonus_dummy_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_DRUID_REJUVENATION_T10_PROC });
|
||||
}
|
||||
|
||||
bool CheckProc(ProcEventInfo& eventInfo)
|
||||
{
|
||||
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
||||
if (!spellInfo || spellInfo->Id == SPELL_DRUID_REJUVENATION_T10_PROC)
|
||||
return false;
|
||||
|
||||
HealInfo* healInfo = eventInfo.GetHealInfo();
|
||||
if (!healInfo || !healInfo->GetHeal())
|
||||
return false;
|
||||
|
||||
Player* caster = eventInfo.GetActor()->ToPlayer();
|
||||
if (!caster)
|
||||
return false;
|
||||
|
||||
return caster->GetGroup() || caster != eventInfo.GetProcTarget();
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
|
||||
int32 amount = static_cast<int32>(eventInfo.GetHealInfo()->GetHeal());
|
||||
eventInfo.GetActor()->CastCustomSpell(SPELL_DRUID_REJUVENATION_T10_PROC, SPELLVALUE_BASE_POINT0, amount, nullptr, true, nullptr, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
DoCheckProc += AuraCheckProcFn(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript::CheckProc);
|
||||
OnEffectProc += AuraEffectProcFn(spell_dru_t10_restoration_4p_bonus_dummy_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
{
|
||||
return new spell_dru_t10_restoration_4p_bonus_dummy_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class RaidCheck
|
||||
{
|
||||
public:
|
||||
explicit RaidCheck(Unit const* caster) : _caster(caster) { }
|
||||
|
||||
bool operator()(WorldObject* obj) const
|
||||
{
|
||||
if (Unit* target = obj->ToUnit())
|
||||
return !_caster->IsInRaidWith(target);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
Unit const* _caster;
|
||||
};
|
||||
|
||||
// 48438 - Wild Growth
|
||||
class spell_dru_wild_growth : public SpellScriptLoader
|
||||
{
|
||||
@@ -1549,6 +1573,7 @@ void AddSC_druid_spell_scripts()
|
||||
RegisterAuraScript(spell_dru_gore);
|
||||
new spell_dru_idol_lifebloom();
|
||||
new spell_dru_innervate();
|
||||
new spell_dru_item_t6_trinket();
|
||||
new spell_dru_lifebloom();
|
||||
new spell_dru_living_seed();
|
||||
new spell_dru_living_seed_proc();
|
||||
@@ -1558,6 +1583,7 @@ void AddSC_druid_spell_scripts()
|
||||
RegisterSpellScript(spell_dru_prowl);
|
||||
new spell_dru_rip();
|
||||
new spell_dru_savage_roar();
|
||||
RegisterSpellScript(spell_dru_skull_bash);
|
||||
new spell_dru_stampede();
|
||||
new spell_dru_starfall_dummy();
|
||||
new spell_dru_sunfire();
|
||||
@@ -1566,11 +1592,10 @@ void AddSC_druid_spell_scripts()
|
||||
new spell_dru_t3_6p_bonus();
|
||||
new spell_dru_t3_8p_bonus();
|
||||
new spell_dru_t4_2p_bonus();
|
||||
new spell_dru_travel_form_dummy();
|
||||
new spell_dru_travel_form();
|
||||
new spell_dru_item_t6_trinket();
|
||||
new spell_dru_t10_balance_4p_bonus();
|
||||
new spell_dru_t10_restoration_4p_bonus();
|
||||
new spell_dru_t10_restoration_4p_bonus_dummy();
|
||||
new spell_dru_travel_form();
|
||||
new spell_dru_travel_form_dummy();
|
||||
new spell_dru_wild_growth();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user