*Fix dynamic object radius. Backported from TC2.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-25 15:48:54 -06:00
parent fe08615d17
commit 435570903a

View File

@@ -75,7 +75,7 @@ bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, uint32
SetUInt64Value( DYNAMICOBJECT_CASTER, caster->GetGUID() );
SetUInt32Value( DYNAMICOBJECT_BYTES, 0x00000001 );
SetUInt32Value( DYNAMICOBJECT_SPELLID, spellId );
SetFloatValue( DYNAMICOBJECT_RADIUS, radius);
SetFloatValue( DYNAMICOBJECT_RADIUS, radius * 2);
SetFloatValue( DYNAMICOBJECT_POS_X, x );
SetFloatValue( DYNAMICOBJECT_POS_Y, y );
SetFloatValue( DYNAMICOBJECT_POS_Z, z );