Core/Pets: Disable pet interface for charmed units while mounted (#18607)

This commit is contained in:
xinef1
2017-01-21 14:50:09 +01:00
committed by Shauren
parent 38f9919a37
commit 44388bc8fb

View File

@@ -8371,6 +8371,11 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry)
player->UnsummonPetTemporaryIfAny();
}
// if we have charmed npc, stun him also (everywhere)
if (Unit* charm = player->GetCharm())
if (charm->GetTypeId() == TYPEID_UNIT)
charm->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
WorldPacket data(SMSG_MOVE_SET_COLLISION_HGT, GetPackGUID().size() + 4 + 4);
data << GetPackGUID();
data << uint32(sWorld->GetGameTime()); // Packet counter
@@ -8428,6 +8433,11 @@ void Unit::Dismount()
}
else
player->ResummonPetTemporaryUnSummonedIfAny();
// if we have charmed npc, remove stun also
if (Unit* charm = player->GetCharm())
if (charm->GetTypeId() == TYPEID_UNIT && charm->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && !charm->HasUnitState(UNIT_STATE_STUNNED))
charm->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
}
}