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Core/GameObject: spawn linked traps at gameobject creation instead of using DB spawns. (#18172)
Closes #11328.
(cherry picked from commit a38c094a11)
This commit is contained in:
@@ -0,0 +1,4 @@
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--
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DELETE FROM `gameobject` WHERE `guid` IN (25566, 26098, 26099, 26100, 26101, 26102, 35313, 35321, 35322, 35326, 35328, 35330, 35332, 35335, 35337, 35339, 44736, 206588, 206589, 206590, 206591, 206592, 206593, 206594, 206595, 206596, 206597, 206598, 206599, 206600, 206601, 206602, 206603, 206604, 206605, 206606, 206607, 206608, 206609, 206610, 206611, 206612, 206613, 206614, 206615, 206616, 206617, 206618, 206619, 206620, 206621, 206622, 206623, 206624, 206852, 206853, 206854, 206855, 206856, 206857, 206858, 206859, 206860, 206861, 206862, 206863, 206864, 206865, 206866, 206867, 206868, 206869, 206870, 206871, 206872, 206873, 206874, 150128, 57758, 57759, 57760, 57761, 57762, 57763, 57764, 57765, 57766, 57767, 67648, 61473, 65903, 65904, 66256, 66257, 66433, 66434, 13284, 13283, 13282, 13281, 13280, 13279, 13278, 86155, 86156, 86157, 86158, 219123, 219127, 219136, 219145, 219155, 219160, 219162, 219165, 219167, 219173, 219178, 219183, 219189, 219193, 219204, 219206, 219216, 219219, 219221, 219227, 219237, 219252, 219254, 219266, 219271, 219272, 219274, 219279, 219347, 219357, 219363, 219365, 219370, 87011, 219385, 219399, 219401, 219406, 219410);
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DELETE FROM `gameobject_addon` WHERE `guid` IN (25566, 26098, 26099, 26100, 26101, 26102, 35313, 35321, 35322, 35326, 35328, 35330, 35332, 35335, 35337, 35339, 44736, 206588, 206589, 206590, 206591, 206592, 206593, 206594, 206595, 206596, 206597, 206598, 206599, 206600, 206601, 206602, 206603, 206604, 206605, 206606, 206607, 206608, 206609, 206610, 206611, 206612, 206613, 206614, 206615, 206616, 206617, 206618, 206619, 206620, 206621, 206622, 206623, 206624, 206852, 206853, 206854, 206855, 206856, 206857, 206858, 206859, 206860, 206861, 206862, 206863, 206864, 206865, 206866, 206867, 206868, 206869, 206870, 206871, 206872, 206873, 206874, 150128, 57758, 57759, 57760, 57761, 57762, 57763, 57764, 57765, 57766, 57767, 67648, 61473, 65903, 65904, 66256, 66257, 66433, 66434, 13284, 13283, 13282, 13281, 13280, 13279, 13278, 86155, 86156, 86157, 86158, 219123, 219127, 219136, 219145, 219155, 219160, 219162, 219165, 219167, 219173, 219178, 219183, 219189, 219193, 219204, 219206, 219216, 219219, 219221, 219227, 219237, 219252, 219254, 219266, 219271, 219272, 219274, 219279, 219347, 219357, 219363, 219365, 219370, 87011, 219385, 219399, 219401, 219406, 219410);
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DELETE FROM `game_event_gameobject` WHERE `guid` IN (25566, 26098, 26099, 26100, 26101, 26102, 35313, 35321, 35322, 35326, 35328, 35330, 35332, 35335, 35337, 35339, 44736, 206588, 206589, 206590, 206591, 206592, 206593, 206594, 206595, 206596, 206597, 206598, 206599, 206600, 206601, 206602, 206603, 206604, 206605, 206606, 206607, 206608, 206609, 206610, 206611, 206612, 206613, 206614, 206615, 206616, 206617, 206618, 206619, 206620, 206621, 206622, 206623, 206624, 206852, 206853, 206854, 206855, 206856, 206857, 206858, 206859, 206860, 206861, 206862, 206863, 206864, 206865, 206866, 206867, 206868, 206869, 206870, 206871, 206872, 206873, 206874, 150128, 57758, 57759, 57760, 57761, 57762, 57763, 57764, 57765, 57766, 57767, 67648, 61473, 65903, 65904, 66256, 66257, 66433, 66434, 13284, 13283, 13282, 13281, 13280, 13279, 13278, 86155, 86156, 86157, 86158, 219123, 219127, 219136, 219145, 219155, 219160, 219162, 219165, 219167, 219173, 219178, 219183, 219189, 219193, 219204, 219206, 219216, 219219, 219221, 219227, 219237, 219252, 219254, 219266, 219271, 219272, 219274, 219279, 219347, 219357, 219363, 219365, 219370, 87011, 219385, 219399, 219401, 219406, 219410);
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@@ -197,7 +197,7 @@ void GameObject::RemoveFromWorld()
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}
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}
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bool GameObject::Create(uint32 name_id, Map* map, uint32 /*phaseMask*/, Position const& pos, QuaternionData const& rotation, uint32 animprogress, GOState go_state, uint32 artKit /*= 0*/)
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bool GameObject::Create(uint32 name_id, Map* map, uint32 phaseMask, Position const& pos, QuaternionData const& rotation, uint32 animprogress, GOState go_state, uint32 artKit /*= 0*/)
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{
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ASSERT(map);
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SetMap(map);
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@@ -378,6 +378,18 @@ bool GameObject::Create(uint32 name_id, Map* map, uint32 /*phaseMask*/, Position
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if (map->Is25ManRaid())
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loot.maxDuplicates = 3;
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if (uint32 linkedEntry = GetGOInfo()->GetLinkedGameObjectEntry())
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{
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GameObject* linkedGO = new GameObject();
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if (linkedGO->Create(linkedEntry, map, phaseMask, pos, rotation, 255, GO_STATE_READY))
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{
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SetLinkedTrap(linkedGO);
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map->AddToMap(linkedGO);
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}
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else
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delete linkedGO;
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}
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return true;
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}
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@@ -3134,25 +3134,14 @@ void Spell::EffectSummonObjectWild(SpellEffIndex effIndex)
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if (Battleground* bg = player->GetBattleground())
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bg->SetDroppedFlagGUID(pGameObj->GetGUID(), player->GetTeam() == ALLIANCE ? TEAM_HORDE: TEAM_ALLIANCE);
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if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry())
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if (GameObject* linkedTrap = pGameObj->GetLinkedTrap())
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{
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GameObject* linkedGO = new GameObject();
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if (linkedGO->Create(linkedEntry, map, m_caster->GetPhaseMask(), Position(x, y, z, target->GetOrientation()), rot, 255, GO_STATE_READY))
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{
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pGameObj->SetLinkedTrap(linkedGO);
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linkedTrap->CopyPhaseFrom(m_caster);
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linkedGO->CopyPhaseFrom(m_caster);
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linkedTrap->SetRespawnTime(duration > 0 ? duration / IN_MILLISECONDS : 0);
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linkedTrap->SetSpellId(m_spellInfo->Id);
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linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
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linkedGO->SetSpellId(m_spellInfo->Id);
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ExecuteLogEffectSummonObject(effIndex, linkedGO);
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// Wild object not have owner and check clickable by players
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map->AddToMap(linkedGO);
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}
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else
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delete linkedGO;
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ExecuteLogEffectSummonObject(effIndex, linkedTrap);
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}
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}
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@@ -4774,30 +4763,16 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex)
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cMap->AddToMap(pGameObj);
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if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry())
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if (GameObject* linkedTrap = pGameObj->GetLinkedTrap())
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{
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GameObject* linkedGO = new GameObject;
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if (linkedGO->Create(linkedEntry, cMap, m_caster->GetPhaseMask(), pos, rot, 255, GO_STATE_READY))
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{
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pGameObj->SetLinkedTrap(linkedGO);
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linkedTrap->CopyPhaseFrom(m_caster);
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linkedGO->CopyPhaseFrom(m_caster);
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linkedTrap->SetRespawnTime(duration > 0 ? duration / IN_MILLISECONDS : 0);
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//linkedTrap->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel());
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linkedTrap->SetSpellId(m_spellInfo->Id);
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linkedTrap->SetOwnerGUID(m_caster->GetGUID());
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linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
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//linkedGO->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel());
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linkedGO->SetSpellId(m_spellInfo->Id);
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linkedGO->SetOwnerGUID(m_caster->GetGUID());
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ExecuteLogEffectSummonObject(effIndex, linkedGO);
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linkedGO->GetMap()->AddToMap(linkedGO);
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}
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else
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{
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delete linkedGO;
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linkedGO = NULL;
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return;
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}
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ExecuteLogEffectSummonObject(effIndex, linkedTrap);
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}
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}
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