Fix crash caused by FlameLeviathanPursuedTargetSelector

This commit is contained in:
megamage
2011-10-11 17:19:57 -04:00
parent 3fd58b7b30
commit 44c55f78e0

View File

@@ -1680,7 +1680,8 @@ class spell_pursue : public SpellScriptLoader
void FilterTargetsSubsequently(std::list<Unit*>& targets)
{
targets.clear();
targets.push_back(_target);
if(_target)
targets.push_back(_target);
}
void HandleScript(SpellEffIndex /*eff*/)