Scripts/Razorscale: Fixed issues related with Devouring Flame

Closes #20967
This commit is contained in:
Keader
2017-11-25 10:07:55 -03:00
parent 92cd9bd70d
commit 454a230af4

View File

@@ -1469,8 +1469,12 @@ struct npc_razorscale_devouring_flame : public ScriptedAI
void Reset() override
{
DoCastSelf(DEVOURING_FLAME_GROUND);
me->SetReactState(REACT_PASSIVE);
DoCastSelf(DEVOURING_FLAME_GROUND, true);
}
// Evade caused by Spell::SummonGuardian. Creature dont need evade at all, is despawned if razorscale enter in evade
void EnterEvadeMode(EvadeReason why) override { }
};
class go_razorscale_harpoon : public GameObjectScript