Scripts/BoT: removed unneded summon property stuff for summoning Elementium Monstrosity

This commit is contained in:
Ovahlord
2018-07-24 13:19:28 +02:00
parent 25da87cce5
commit 4589aef443

View File

@@ -23,7 +23,6 @@
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "Player.h"
#include "DataStores\DBCStores.h"
#include "bastion_of_twilight.h"
enum Texts
@@ -286,11 +285,6 @@ enum AchievementData
DATA_ELEMENTARY = 1
};
enum SummonProperties
{
PROPERTY_DEFAULT = 64
};
Position const arionMiddlePosition = { -1007.961f, -582.0203f, 831.9003f };
Position const terrastraMiddlePosition = { -1009.37f, -583.4302f, 831.901f };
Position const feludiusMiddlePosition = { -1007.965f, -583.4254f, 831.901f };
@@ -461,8 +455,7 @@ class boss_ascendant_council_controller : public CreatureScript
if (Creature* terrastra = instance->GetCreature(DATA_TERRASTRA))
instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, terrastra);
if (SummonPropertiesEntry const* entry = sSummonPropertiesStore.LookupEntry(PROPERTY_DEFAULT))
me->GetMap()->SummonCreature(BOSS_ELEMENTIUM_MONSTROSITY, me->GetPosition(), entry, 0, me);
me->GetMap()->SummonCreature(BOSS_ELEMENTIUM_MONSTROSITY, me->GetPosition());
break;
default:
break;