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@@ -1008,7 +1008,7 @@ void Guardian::UpdateArmor()
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// hunter pets gain 35% of owner's armor value, warlock pets gain 100% of owner's armor
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if (isHunterPet())
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bonus_armor = float(CalculatePctN(m_owner->GetArmor(), 70);
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bonus_armor = float(CalculatePctN(m_owner->GetArmor(), 70));
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else if (isPet())
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bonus_armor = m_owner->GetArmor();
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