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UnitTests: |Hspell and |Htalent unit testing
This commit is contained in:
@@ -183,11 +183,23 @@ bool Trinity::Hyperlinks::LinkTags::talent::StoreTo(TalentLinkData& val, std::st
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return false;
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if (rank < -1 || rank >= MAX_TALENT_RANK)
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return false;
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val.Talent = sTalentStore.LookupEntry(talentId);
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val.Rank = rank+1;
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if (!(val.Talent = sTalentStore.LookupEntry(talentId)))
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return false;
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if (val.Rank > 0 && !val.Talent->SpellRank[val.Rank - 1])
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if (!val.Talent)
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return false;
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if (val.Rank > 0)
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{
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uint32 const spellId = val.Talent->SpellRank[val.Rank - 1];
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if (!spellId)
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return false;
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val.Spell = sSpellMgr->GetSpellInfo(spellId);
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if (!val.Spell)
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return false;
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}
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else
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{
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val.Spell = nullptr;
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}
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return true;
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}
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@@ -277,9 +277,12 @@ struct LinkValidator<LinkTags::talent>
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{
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static bool IsTextValid(TalentLinkData const& data, std::string_view text)
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{
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if (SpellInfo const* info = sSpellMgr->GetSpellInfo(data.Talent->SpellRank[0]))
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return LinkValidator<LinkTags::spell>::IsTextValid(info, text);
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return false;
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SpellInfo const* info = data.Spell;
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if (!info)
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info = sSpellMgr->GetSpellInfo(data.Talent->SpellRank[0]);
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if (!info)
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return false;
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return LinkValidator<LinkTags::spell>::IsTextValid(info, text);
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}
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static bool IsColorValid(TalentLinkData const&, HyperlinkColor c)
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@@ -77,6 +77,7 @@ namespace Trinity::Hyperlinks
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{
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TalentEntry const* Talent;
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uint8 Rank;
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SpellInfo const* Spell;
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};
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struct TradeskillLinkData
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@@ -733,6 +733,8 @@ class TC_GAME_API SpellMgr
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PetLevelupSpellMap mPetLevelupSpellMap;
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PetDefaultSpellsMap mPetDefaultSpellsMap; // only spells not listed in related mPetLevelupSpellMap entry
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SpellInfoMap mSpellInfoMap;
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friend class UnitTestDataLoader;
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};
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#define sSpellMgr SpellMgr::instance()
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@@ -1663,15 +1663,15 @@ struct TalentEntry
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uint32 TabID; // 1 index in TalentTab.dbc (TalentTabEntry)
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uint32 TierID; // 2
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uint32 ColumnIndex; // 3
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uint32 SpellRank[MAX_TALENT_RANK]; // 4-8
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//uint32 SpellRankUnused[4]; // 9-12
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std::array<uint32, MAX_TALENT_RANK> SpellRank; // 4-8
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//std::array<uint32, 4> SpellRankUnused; // 9-12
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uint32 PrereqTalent; // 13 index in Talent.dbc (TalentEntry)
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//uint32 PrereqTalentUnused[2]; // 14-15
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//std::array<uint32, 2> PrereqTalentUnused; // 14-15
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uint32 PrereqRank; // 16
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//uint32 PrereqRankUnused[2]; // 17-18
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//std::array<uint32, 2> PrereqRankUnused; // 17-18
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//uint32 Flags; // 19
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//uint32 RequiredSpellID; // 20 all 0
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//uint32 CategoryMask[2]; // 21 its a 64 bit mask for pet 1<<CategoryEnumID in CreatureFamily.dbc
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//std::array<uint32, 2> CategoryMask; // 21 its a 64 bit mask for pet 1<<CategoryEnumID in CreatureFamily.dbc
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};
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struct TalentTabEntry
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@@ -21,84 +21,25 @@
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#include "ItemDefines.h"
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#include "ItemTemplate.h"
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#include "ObjectMgr.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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/*static*/ ItemTemplate& UnitTestDataLoader::GetItemTemplate(uint32 itemId, std::string_view name)
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{
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ItemTemplate& t = sObjectMgr->_itemTemplateStore[itemId];
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t = {};
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t.ItemId = itemId;
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t.Class = ItemClass::ITEM_CLASS_MISC;
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t.SubClass = 0;
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t.SoundOverrideSubclass = -1;
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t.Name1 = name;
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t.DisplayInfoID = 0;
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t.Quality = ItemQualities::ITEM_QUALITY_ARTIFACT;
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t.Flags = 0;
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t.Flags2 = 0;
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t.BuyCount = 1;
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t.BuyPrice = 0;
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t.SellPrice = 0;
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t.InventoryType = InventoryType::INVTYPE_NON_EQUIP;
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t.AllowableClass = static_cast<uint32>(-1);
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t.AllowableRace = static_cast<uint32>(-1);
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t.ItemLevel = 1;
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t.RequiredLevel = 0;
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t.RequiredSkill = 0;
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t.RequiredSkillRank = 0;
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t.RequiredSpell = 0;
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t.RequiredHonorRank = 0;
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t.RequiredCityRank = 0;
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t.RequiredReputationFaction = 0;
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t.RequiredReputationRank = 0;
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t.MaxCount = 0;
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t.Stackable = 1;
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t.ContainerSlots = 0;
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t.StatsCount = 0;
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t.ItemStat = {};
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t.ScalingStatDistribution = 0;
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t.ScalingStatValue = 0;
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t.Damage = {};
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t.Armor = 0;
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t.HolyRes = 0;
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t.FireRes = 0;
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t.NatureRes = 0;
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t.FrostRes = 0;
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t.ShadowRes = 0;
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t.ArcaneRes = 0;
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t.Delay = 0;
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t.AmmoType = 0;
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t.RangedModRange = 0.0f;
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t.Spells = {};
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t.Bonding = ItemBondingType::NO_BIND;
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t.Description = "";
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t.PageText = 0;
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t.LanguageID = 0;
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t.PageMaterial = 0;
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t.StartQuest = 0;
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t.LockID = 0;
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t.Material = static_cast<uint32>(-1);
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t.Sheath = 0;
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t.RandomProperty = 0;
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t.RandomSuffix = 0;
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t.Block = 0;
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t.ItemSet = 0;
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t.MaxDurability = 0;
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t.Area = 0;
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t.Map = 0;
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t.BagFamily = 0;
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t.TotemCategory = 0;
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t.Socket = {};
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t.socketBonus = 0;
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t.GemProperties = 0;
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t.RequiredDisenchantSkill = static_cast<uint32>(-1);
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t.ArmorDamageModifier = 0.0;
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t.Duration = 0;
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t.ItemLevel = 0;
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t.HolidayId = 0;
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t.ScriptId = 0;
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t.DisenchantID = 0;
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t.FoodType = 0;
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t.MinMoneyLoot = 0;
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t.MaxMoneyLoot = 0;
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return t;
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}
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@@ -199,9 +140,13 @@ static UnitTestDataLoader::DBC<ItemRandomSuffixEntry, &ItemRandomSuffixEntry::ID
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static UnitTestDataLoader::DBC<AchievementEntry, &AchievementEntry::ID> achievements(sAchievementStore);
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/*static*/ void UnitTestDataLoader::LoadAchievementTemplates()
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{
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if (!achievements.Empty())
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return;
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auto loader = achievements.Loader();
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AchievementEntry& toc5 = loader.Add();
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toc5 = {};
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toc5.ID = 4298;
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toc5.Faction = 1;
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toc5.InstanceID = 650;
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@@ -210,7 +155,184 @@ static UnitTestDataLoader::DBC<AchievementEntry, &AchievementEntry::ID> achievem
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toc5.Title[LOCALE_esES] = "Heroico: Prueba del Campe\xc3\xb3n";
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toc5.Category = 14921;
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toc5.Points = 10;
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toc5.Flags = 0;
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toc5.MinimumCriteria = 0;
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toc5.SharesCriteria = 0;
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}
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static UnitTestDataLoader::DBC<SpellEntry, &SpellEntry::ID> spells(sSpellStore);
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static UnitTestDataLoader::DBC<TalentEntry, &TalentEntry::ID> talents(sTalentStore);
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/*static*/ void UnitTestDataLoader::LoadSpellInfo()
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{
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if (!sSpellMgr->mSpellInfoMap.empty())
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return;
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{
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auto spellLoader = spells.Loader();
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SpellEntry& tidalWaves1 = spellLoader.Add();
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tidalWaves1 = {};
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tidalWaves1.ID = 51562;
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tidalWaves1.Attributes = 464;
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tidalWaves1.AttributesExC = 524288;
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tidalWaves1.CastingTimeIndex = 1;
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tidalWaves1.ProcTypeMask = 17408;
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tidalWaves1.ProcChance = 20;
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tidalWaves1.SpellLevel = 1;
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tidalWaves1.RangeIndex = 1;
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tidalWaves1.EquippedItemClass = -1;
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tidalWaves1.Effect = { 6,6,6 };
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tidalWaves1.EffectDieSides = { 1,1,1 };
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tidalWaves1.EffectBasePoints = { 19,3,1 };
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tidalWaves1.EffectImplicitTargetA = { 1,1,1 };
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tidalWaves1.EffectAura = { 42, 107, 107 };
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tidalWaves1.EffectMiscValue = { 7,24,24 };
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tidalWaves1.EffectTriggerSpell = { 53390 };
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tidalWaves1.EffectSpellClassMask = { { { 192, 8192, 0}, { 64, 0, 0 }, { 128, 0, 0 } } };
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tidalWaves1.SpellIconID = 3057;
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tidalWaves1.SpellPriority = 50;
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tidalWaves1.Name.fill("");
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tidalWaves1.Name[LOCALE_enUS] = "Tidal Waves";
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tidalWaves1.Name[LOCALE_esES] = "Maremotos";
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tidalWaves1.NameSubtext.fill("");
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tidalWaves1.NameSubtext[LOCALE_enUS] = "Rank 1";
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tidalWaves1.NameSubtext[LOCALE_esES] = "Rango 1";
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tidalWaves1.SpellClassSet = 11;
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tidalWaves1.EffectChainAmplitude.fill(1.0);
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tidalWaves1.SchoolMask = 1;
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SpellEntry& tidalWaves2 = spellLoader.Add();
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tidalWaves2 = tidalWaves1;
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tidalWaves2.ID = 51563;
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tidalWaves2.ProcChance = 40;
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tidalWaves2.EffectBasePoints = { 39,7,3 };
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tidalWaves2.NameSubtext[LOCALE_enUS] = "Rank 2";
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tidalWaves2.NameSubtext[LOCALE_esES] = "Rango 2";
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SpellEntry& tidalWaves3 = spellLoader.Add();
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tidalWaves3 = tidalWaves1;
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tidalWaves3.ID = 51564;
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tidalWaves3.ProcChance = 60;
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tidalWaves3.EffectBasePoints = { 59, 11, 5 };
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tidalWaves3.NameSubtext[LOCALE_enUS] = "Rank 3";
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tidalWaves3.NameSubtext[LOCALE_esES] = "Rango 3";
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SpellEntry& tidalWaves4 = spellLoader.Add();
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tidalWaves4 = tidalWaves1;
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tidalWaves4.ID = 51565;
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tidalWaves4.ProcChance = 80;
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tidalWaves4.EffectBasePoints = { 79, 15, 7 };
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tidalWaves4.NameSubtext[LOCALE_enUS] = "Rank 4";
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tidalWaves4.NameSubtext[LOCALE_esES] = "Rango 4";
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SpellEntry& tidalWaves5 = spellLoader.Add();
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tidalWaves5 = tidalWaves1;
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tidalWaves5.ID = 51566;
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tidalWaves5.ProcChance = 100;
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tidalWaves5.EffectBasePoints = { 99, 19, 9 };
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tidalWaves5.NameSubtext[LOCALE_enUS] = "Rank 5";
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tidalWaves5.NameSubtext[LOCALE_esES] = "Rango 5";
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SpellEntry& earthShield1 = spellLoader.Add();
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earthShield1 = {};
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earthShield1.ID = 974;
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earthShield1.Category = 1195;
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earthShield1.DispelType = 1;
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earthShield1.Attributes = 327680;
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earthShield1.AttributesExD = 524288;
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earthShield1.AttributesExE = 32;
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earthShield1.AttributesExF = 67108864;
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earthShield1.AttributesExG = 1073742848;
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earthShield1.CastingTimeIndex = 1;
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earthShield1.AuraInterruptFlags = 524288;
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earthShield1.ProcTypeMask = 172712;
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earthShield1.ProcChance = 100;
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earthShield1.ProcCharges = 6;
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earthShield1.MaxLevel = 59;
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earthShield1.BaseLevel = 50;
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earthShield1.SpellLevel = 50;
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earthShield1.DurationIndex = 6;
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earthShield1.RangeIndex = 5;
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earthShield1.Effect = { 6,6,0 };
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earthShield1.EffectDieSides = { 1,1,0 };
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earthShield1.EffectBasePoints = { 149,29,0 };
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earthShield1.EffectImplicitTargetA = { 21,21,0 };
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earthShield1.EffectAura = { 4,149,0 };
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earthShield1.EffectMiscValue = { 0,126,0 };
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earthShield1.SpellVisualID = { 7362,0 };
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earthShield1.SpellIconID = 2015;
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earthShield1.Name.fill("");
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earthShield1.Name[LOCALE_enUS] = "Earth Shield";
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earthShield1.Name[LOCALE_esES] = "Escudo de tierra";
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earthShield1.NameSubtext = tidalWaves1.NameSubtext;
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earthShield1.ManaCostPct = 15;
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earthShield1.StartRecoveryCategory = 133;
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earthShield1.StartRecoveryTime = 1500;
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earthShield1.SpellClassSet = 11;
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earthShield1.SpellClassMask = { 0, 1024, 0 };
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earthShield1.DefenseType = 1;
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earthShield1.PreventionType = 1;
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earthShield1.EffectChainAmplitude.fill(1.0);
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earthShield1.SchoolMask = 8;
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earthShield1.EffectBonusCoefficient = { 1.0, 0.0, 1.0 };
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SpellEntry& impEarthShield1 = spellLoader.Add();
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impEarthShield1 = {};
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impEarthShield1.ID = 51560;
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impEarthShield1.Attributes = 464;
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impEarthShield1.CastingTimeIndex = 1;
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impEarthShield1.ProcChance = 101;
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impEarthShield1.RangeIndex = 1;
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impEarthShield1.EquippedItemClass = -1;
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impEarthShield1.Effect = { 6,6,0 };
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impEarthShield1.EffectDieSides = { 1,1,0 };
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impEarthShield1.EffectBasePoints = { 0,4,0 };
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impEarthShield1.EffectImplicitTargetA = { 1,1,0 };
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impEarthShield1.EffectAura = { 107,108,0 };
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impEarthShield1.EffectMiscValue = { 4,3,0 };
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impEarthShield1.EffectMiscValueB = { 3,0,0 };
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impEarthShield1.EffectSpellClassMask = { { {0,1024,0}, {0,1024,0}, {0,0,0} } };
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impEarthShield1.SpellIconID = 2015;
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impEarthShield1.Name.fill("");
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impEarthShield1.Name[LOCALE_enUS] = "Improved Earth Shield";
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impEarthShield1.Name[LOCALE_esES] = "Escudo de tierra mejorado";
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impEarthShield1.NameSubtext = tidalWaves1.NameSubtext;
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impEarthShield1.SpellClassSet = 11;
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impEarthShield1.EffectChainAmplitude.fill(1.0);
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impEarthShield1.SchoolMask = 1;
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impEarthShield1.EffectBonusCoefficient = { 0.0, 0.0, 1.0 };
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SpellEntry& impEarthShield2 = spellLoader.Add();
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impEarthShield2 = impEarthShield1;
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impEarthShield2.ID = 51561;
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impEarthShield2.EffectBasePoints = { 1,9,0 };
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impEarthShield2.NameSubtext = tidalWaves2.NameSubtext;
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auto talentLoader = talents.Loader();
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TalentEntry& tidalWaves = talentLoader.Add();
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tidalWaves.ID = 2063;
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tidalWaves.TabID = 262;
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tidalWaves.TierID = 9;
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tidalWaves.ColumnIndex = 1;
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tidalWaves.SpellRank = { 51562, 51563, 51564, 51565, 51566 };
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tidalWaves.PrereqTalent = 0;
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tidalWaves.PrereqRank = 0;
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TalentEntry& earthShield = talentLoader.Add();
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earthShield.ID = 1698;
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earthShield.TabID = 262;
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earthShield.TierID = 8;
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earthShield.ColumnIndex = 1;
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earthShield.SpellRank = { 974,0,0,0,0 };
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earthShield.PrereqTalent = 0;
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earthShield.PrereqRank = 2;
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TalentEntry& impEarthShield = talentLoader.Add();
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impEarthShield.ID = 2059;
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impEarthShield.TabID = 262;
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impEarthShield.TierID = 8;
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impEarthShield.ColumnIndex = 2;
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impEarthShield.SpellRank = { 51560, 51561, 0, 0, 0 };
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impEarthShield.PrereqTalent = 1698;
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impEarthShield.PrereqRank = 0;
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}
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// this needs to be after the loader destructors
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sSpellMgr->LoadSpellInfoStore();
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}
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@@ -22,10 +22,13 @@
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#include "Define.h"
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#include "DBCStore.h"
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#include <list>
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#include <string_view>
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||||
struct ItemTemplate;
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||||
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class SpellInfo;
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class UnitTestDataLoader
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{
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public:
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||||
@@ -59,13 +62,19 @@ class UnitTestDataLoader
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_store._indexTable.AsT[entry.*ID] = &entry;
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}
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||||
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bool Empty() const
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||||
{
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return !_store._indexTable.AsT;
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||||
}
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||||
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||||
private:
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||||
std::vector<T> _storage;
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||||
std::list<T> _storage;
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||||
DBCStorage<T>& _store;
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||||
};
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||||
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||||
static void LoadAchievementTemplates();
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||||
static void LoadItemTemplates();
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||||
static void LoadSpellInfo();
|
||||
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||||
private:
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||||
static ItemTemplate& GetItemTemplate(uint32 id, std::string_view name);
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||||
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||||
@@ -118,3 +118,51 @@ TEST_CASE("|Hachievement validation", "[Hyperlinks]")
|
||||
|
||||
REQUIRE(true == CheckAllLinks("|cffffff00|Hachievement:4298:00000000000000FD:1:12:20:12:0:0:0:0|h[Heroico: Prueba del Campe\xc3\xb3n]|h|r"));
|
||||
}
|
||||
|
||||
TEST_CASE("|Htalent validation", "[Hyperlinks]")
|
||||
{
|
||||
UnitTestDataLoader::LoadSpellInfo();
|
||||
sWorld->setIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY, 1);
|
||||
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:2063:-2|h[Tidal Waves]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2063:-1|h[Tidal Waves]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2063:0|h[Tidal Waves]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2063:1|h[Tidal Waves]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2063:2|h[Tidal Waves]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2063:3|h[Tidal Waves]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2063:4|h[Tidal Waves]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:2063:5|h[Tidal Waves]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:2063:6|h[Tidal Waves]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:2063:4|h[Tidal Waves (Rank 5)|h|r"));
|
||||
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2063:-1|h[Maremotos]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2063:4|h[Maremotos]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:2063:4|h[Maremotos (Rango 5)]|h|r"));
|
||||
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:2059:-2|h[Improved Earth Shield]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2059:-1|h[Improved Earth Shield]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2059:0|h[Improved Earth Shield]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:2059:1|h[Improved Earth Shield]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:2059:2|h[Improved Earth Shield]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:2059:3|h[Improved Earth Shield]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:2059:4|h[Improved Earth Shield]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:2059:5|h[Improved Earth Shield]|h|r"));
|
||||
|
||||
REQUIRE(true == CheckAllLinks("|cff4e96f7|Htalent:1698:0|h[Earth Shield]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff71d5ff|Htalent:1698:0|h[Earth Shield]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Htalent:974:0|h[Earth Shield]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff71d5ff|Htalent:974:0|h[Earth Shield]|h|r"));
|
||||
}
|
||||
|
||||
TEST_CASE("|Hspell validation", "[Hyperlinks]")
|
||||
{
|
||||
UnitTestDataLoader::LoadSpellInfo();
|
||||
sWorld->setIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY, 1);
|
||||
|
||||
REQUIRE(true == CheckAllLinks("|cff71d5ff|Hspell:974|h[Earth Shield]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff4e96f7|Hspell:974|h[Earth Shield]|h|r"));
|
||||
REQUIRE(true == CheckAllLinks("|cff71d5ff|Hspell:974|h[Escudo de tierra]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff71d5ff|Hspell:974|h[Earth Shield (Rank 1)]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff71d5ff|Hspell:974|h[Escudo de tierra (Rango 1)]|h|r"));
|
||||
REQUIRE(false == CheckAllLinks("|cff71d5ff|Hspell:1698|h[Earth Shield]|h|r"));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user