mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-19 17:05:44 +01:00
Merge pull request #8903 from joschiwald/spellscripts_reorder
Misc: Reorder scripts in some script files and some cosmetic stuff
This commit is contained in:
@@ -28,21 +28,30 @@
|
||||
|
||||
enum DeathKnightSpells
|
||||
{
|
||||
DK_SPELL_RUNIC_POWER_ENERGIZE = 49088,
|
||||
DK_SPELL_ANTI_MAGIC_SHELL_TALENT = 51052,
|
||||
DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999,
|
||||
DK_SPELL_CORPSE_EXPLOSION_VISUAL = 51270,
|
||||
DK_SPELL_GHOUL_EXPLODE = 47496,
|
||||
DK_SPELL_SCOURGE_STRIKE_TRIGGERED = 70890,
|
||||
DK_SPELL_BLOOD_BOIL_TRIGGERED = 65658,
|
||||
DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189,
|
||||
DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284,
|
||||
DK_SPELL_BLOOD_PRESENCE = 48266,
|
||||
DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED = 63611,
|
||||
DK_SPELL_UNHOLY_PRESENCE = 48265,
|
||||
DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622,
|
||||
SPELL_DK_ANTI_MAGIC_SHELL_TALENT = 51052,
|
||||
SPELL_DK_BLACK_ICE_R1 = 49140,
|
||||
SPELL_DK_BLOOD_BOIL_TRIGGERED = 65658,
|
||||
SPELL_DK_CORPSE_EXPLOSION_TRIGGERED = 43999,
|
||||
SPELL_DK_CORPSE_EXPLOSION_VISUAL = 51270,
|
||||
SPELL_DK_DEATH_COIL_DAMAGE = 47632,
|
||||
SPELL_DK_DEATH_COIL_HEAL = 47633,
|
||||
SPELL_DK_DEATH_STRIKE_HEAL = 45470,
|
||||
SPELL_DK_GHOUL_EXPLODE = 47496,
|
||||
SPELL_DK_RUNIC_POWER_ENERGIZE = 49088,
|
||||
SPELL_DK_SCOURGE_STRIKE_TRIGGERED = 70890,
|
||||
SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189,
|
||||
SPELL_DK_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284,
|
||||
SPELL_DK_BLOOD_PRESENCE = 48266,
|
||||
SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED = 63611,
|
||||
SPELL_DK_UNHOLY_PRESENCE = 48265,
|
||||
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622,
|
||||
SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962,
|
||||
SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736,
|
||||
DK_SPELL_BLACK_ICE_R1 = 49140,
|
||||
};
|
||||
|
||||
enum DeathKnightSpellIcons
|
||||
{
|
||||
DK_ICON_ID_IMPROVED_DEATH_STRIKE = 2751,
|
||||
};
|
||||
|
||||
// 50462 - Anti-Magic Shell (on raid member)
|
||||
@@ -71,13 +80,13 @@ class spell_dk_anti_magic_shell_raid : public SpellScriptLoader
|
||||
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
||||
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_raid_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_raid_AuraScript::Absorb, EFFECT_0);
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_raid_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_raid_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -105,9 +114,9 @@ class spell_dk_anti_magic_shell_self : public SpellScriptLoader
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DK_SPELL_RUNIC_POWER_ENERGIZE))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_RUNIC_POWER_ENERGIZE))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -128,14 +137,14 @@ class spell_dk_anti_magic_shell_self : public SpellScriptLoader
|
||||
// damage absorbed by Anti-Magic Shell energizes the DK with additional runic power.
|
||||
// This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power.
|
||||
int32 bp = absorbAmount * 2 / 10;
|
||||
target->CastCustomSpell(target, DK_SPELL_RUNIC_POWER_ENERGIZE, &bp, NULL, NULL, true, NULL, aurEff);
|
||||
target->CastCustomSpell(target, SPELL_DK_RUNIC_POWER_ENERGIZE, &bp, NULL, NULL, true, NULL, aurEff);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_self_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Absorb, EFFECT_0);
|
||||
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Trigger, EFFECT_0);
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_self_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Absorb, EFFECT_0);
|
||||
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Trigger, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -165,14 +174,14 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DK_SPELL_ANTI_MAGIC_SHELL_TALENT))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
SpellInfo const* talentSpell = sSpellMgr->GetSpellInfo(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
|
||||
SpellInfo const* talentSpell = sSpellMgr->GetSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT);
|
||||
amount = talentSpell->Effects[EFFECT_0].CalcValue(GetCaster());
|
||||
if (Player* player = GetCaster()->ToPlayer())
|
||||
amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK));
|
||||
@@ -196,7 +205,53 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 49158 Corpse Explosion (51325, 51326, 51327, 51328)
|
||||
// 48721 - Blood Boil
|
||||
class spell_dk_blood_boil : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_blood_boil() : SpellScriptLoader("spell_dk_blood_boil") { }
|
||||
|
||||
class spell_dk_blood_boil_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_blood_boil_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_BLOOD_BOIL_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Load()
|
||||
{
|
||||
_executed = false;
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCaster()->getClass() == CLASS_DEATH_KNIGHT;
|
||||
}
|
||||
|
||||
void HandleAfterHit()
|
||||
{
|
||||
if (_executed || !GetHitUnit())
|
||||
return;
|
||||
|
||||
_executed = true;
|
||||
GetCaster()->CastSpell(GetCaster(), SPELL_DK_BLOOD_BOIL_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterHit += SpellHitFn(spell_dk_blood_boil_SpellScript::HandleAfterHit);
|
||||
}
|
||||
|
||||
bool _executed;
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_blood_boil_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 49158 - Corpse Explosion (51325, 51326, 51327, 51328)
|
||||
class spell_dk_corpse_explosion : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -206,11 +261,11 @@ class spell_dk_corpse_explosion : public SpellScriptLoader
|
||||
{
|
||||
PrepareSpellScript(spell_dk_corpse_explosion_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED) || !sSpellMgr->GetSpellInfo(DK_SPELL_GHOUL_EXPLODE))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED) || !sSpellMgr->GetSpellInfo(SPELL_DK_GHOUL_EXPLODE))
|
||||
return false;
|
||||
if (!sSpellMgr->GetSpellInfo(DK_SPELL_CORPSE_EXPLOSION_VISUAL))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_VISUAL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -223,17 +278,17 @@ class spell_dk_corpse_explosion : public SpellScriptLoader
|
||||
if (unitTarget->isAlive()) // Living ghoul as a target
|
||||
{
|
||||
bp = int32(unitTarget->CountPctFromMaxHealth(25));
|
||||
unitTarget->CastCustomSpell(unitTarget, DK_SPELL_GHOUL_EXPLODE, &bp, NULL, NULL, false);
|
||||
unitTarget->CastCustomSpell(unitTarget, SPELL_DK_GHOUL_EXPLODE, &bp, NULL, NULL, false);
|
||||
}
|
||||
else // Some corpse
|
||||
{
|
||||
bp = GetEffectValue();
|
||||
GetCaster()->CastCustomSpell(unitTarget, GetSpellInfo()->Effects[EFFECT_1].CalcValue(), &bp, NULL, NULL, true);
|
||||
// Corpse Explosion (Suicide)
|
||||
unitTarget->CastSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, true);
|
||||
unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
|
||||
}
|
||||
// Set corpse look
|
||||
GetCaster()->CastSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_VISUAL, true);
|
||||
GetCaster()->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_VISUAL, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -249,44 +304,74 @@ class spell_dk_corpse_explosion : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 47496 - Explode, Ghoul spell for Corpse Explosion
|
||||
class spell_dk_ghoul_explode : public SpellScriptLoader
|
||||
// -47541, 52375, 59134, -62900 - Death Coil
|
||||
class spell_dk_death_coil : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_ghoul_explode() : SpellScriptLoader("spell_dk_ghoul_explode") { }
|
||||
spell_dk_death_coil() : SpellScriptLoader("spell_dk_death_coil") { }
|
||||
|
||||
class spell_dk_ghoul_explode_SpellScript : public SpellScript
|
||||
class spell_dk_death_coil_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_ghoul_explode_SpellScript);
|
||||
PrepareSpellScript(spell_dk_death_coil_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_DEATH_COIL_DAMAGE) || !sSpellMgr->GetSpellInfo(SPELL_DK_DEATH_COIL_HEAL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Suicide(SpellEffIndex /*effIndex*/)
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
int32 damage = GetEffectValue();
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* target = GetHitUnit())
|
||||
{
|
||||
// Corpse Explosion (Suicide)
|
||||
unitTarget->CastSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, true);
|
||||
if (caster->IsFriendlyTo(target))
|
||||
{
|
||||
int32 bp = int32(damage * 1.5f);
|
||||
caster->CastCustomSpell(target, SPELL_DK_DEATH_COIL_HEAL, &bp, NULL, NULL, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (AuraEffect const* auraEffect = caster->GetAuraEffect(SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART, EFFECT_1))
|
||||
damage += auraEffect->GetBaseAmount();
|
||||
caster->CastCustomSpell(target, SPELL_DK_DEATH_COIL_DAMAGE, &damage, NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* target = GetExplTargetUnit())
|
||||
{
|
||||
if (!caster->IsFriendlyTo(target) && !caster->isInFront(target))
|
||||
return SPELL_FAILED_UNIT_NOT_INFRONT;
|
||||
|
||||
if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD)
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
}
|
||||
else
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
|
||||
OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_ghoul_explode_SpellScript();
|
||||
return new spell_dk_death_coil_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 52751 - Death Gate
|
||||
class spell_dk_death_gate : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -327,6 +412,41 @@ class spell_dk_death_gate : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 49560 - Death Grip
|
||||
class spell_dk_death_grip : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_death_grip() : SpellScriptLoader("spell_dk_death_grip") { }
|
||||
|
||||
class spell_dk_death_grip_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_death_grip_SpellScript);
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
int32 damage = GetEffectValue();
|
||||
Position const* pos = GetExplTargetDest();
|
||||
if (Unit* target = GetHitUnit())
|
||||
{
|
||||
if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence
|
||||
target->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), damage, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_death_grip_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 48743 - Death Pact
|
||||
class spell_dk_death_pact : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -351,22 +471,22 @@ class spell_dk_death_pact : public SpellScriptLoader
|
||||
return SPELL_FAILED_NO_PET;
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& unitList)
|
||||
void FilterTargets(std::list<WorldObject*>& targetList)
|
||||
{
|
||||
Unit* unit_to_add = NULL;
|
||||
for (std::list<WorldObject*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
|
||||
Unit* target = NULL;
|
||||
for (std::list<WorldObject*>::iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
|
||||
{
|
||||
if (Unit* unit = (*itr)->ToUnit())
|
||||
if (unit->GetOwnerGUID() == GetCaster()->GetGUID() && unit->GetCreatureType() == CREATURE_TYPE_UNDEAD)
|
||||
{
|
||||
unit_to_add = unit;
|
||||
break;
|
||||
}
|
||||
if (unit->GetOwnerGUID() == GetCaster()->GetGUID() && unit->GetCreatureType() == CREATURE_TYPE_UNDEAD)
|
||||
{
|
||||
target = unit;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
unitList.clear();
|
||||
if (unit_to_add)
|
||||
unitList.push_back(unit_to_add);
|
||||
targetList.clear();
|
||||
if (target)
|
||||
targetList.push_back(target);
|
||||
}
|
||||
|
||||
void Register()
|
||||
@@ -382,7 +502,182 @@ class spell_dk_death_pact : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 55090 Scourge Strike (55265, 55270, 55271)
|
||||
// -49998 - Death Strike
|
||||
class spell_dk_death_strike : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_death_strike() : SpellScriptLoader("spell_dk_death_strike") { }
|
||||
|
||||
class spell_dk_death_strike_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_death_strike_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_DEATH_STRIKE_HEAL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* target = GetHitUnit())
|
||||
{
|
||||
uint32 count = target->GetDiseasesByCaster(caster->GetGUID());
|
||||
int32 bp = int32(count * caster->CountPctFromMaxHealth(int32(GetSpellInfo()->Effects[EFFECT_0].DamageMultiplier)));
|
||||
// Improved Death Strike
|
||||
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_DEATH_STRIKE, 0))
|
||||
AddPct(bp, caster->CalculateSpellDamage(caster, aurEff->GetSpellInfo(), 2));
|
||||
caster->CastCustomSpell(caster, SPELL_DK_DEATH_STRIKE_HEAL, &bp, NULL, NULL, false);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_death_strike_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 47496 - Explode, Ghoul spell for Corpse Explosion
|
||||
class spell_dk_ghoul_explode : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_ghoul_explode() : SpellScriptLoader("spell_dk_ghoul_explode") { }
|
||||
|
||||
class spell_dk_ghoul_explode_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_ghoul_explode_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_CORPSE_EXPLOSION_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Suicide(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
{
|
||||
// Corpse Explosion (Suicide)
|
||||
unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_ghoul_explode_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 50365, 50371 - Improved Blood Presence
|
||||
class spell_dk_improved_blood_presence : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_improved_blood_presence() : SpellScriptLoader("spell_dk_improved_blood_presence") { }
|
||||
|
||||
class spell_dk_improved_blood_presence_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dk_improved_blood_presence_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_BLOOD_PRESENCE) || !sSpellMgr->GetSpellInfo(SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (!target->HasAura(SPELL_DK_BLOOD_PRESENCE) && !target->HasAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED))
|
||||
{
|
||||
int32 basePoints1 = aurEff->GetAmount();
|
||||
target->CastCustomSpell(target, SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED, NULL, &basePoints1, NULL, true, 0, aurEff);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (!target->HasAura(SPELL_DK_BLOOD_PRESENCE))
|
||||
target->RemoveAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_blood_presence_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_blood_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dk_improved_blood_presence_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 50391, 50392 - Improved Unholy Presence
|
||||
class spell_dk_improved_unholy_presence : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_improved_unholy_presence() : SpellScriptLoader("spell_dk_improved_unholy_presence") { }
|
||||
|
||||
class spell_dk_improved_unholy_presence_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dk_improved_unholy_presence_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_UNHOLY_PRESENCE) || !sSpellMgr->GetSpellInfo(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (target->HasAura(SPELL_DK_UNHOLY_PRESENCE) && !target->HasAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED))
|
||||
{
|
||||
// Not listed as any effect, only base points set in dbc
|
||||
int32 basePoints0 = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue();
|
||||
target->CastCustomSpell(target, SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, &basePoints0, &basePoints0, &basePoints0, true, 0, aurEff);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
GetTarget()->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_unholy_presence_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_unholy_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dk_improved_unholy_presence_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 55090 - Scourge Strike (55265, 55270, 55271)
|
||||
class spell_dk_scourge_strike : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -399,9 +694,9 @@ class spell_dk_scourge_strike : public SpellScriptLoader
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DK_SPELL_SCOURGE_STRIKE_TRIGGERED))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DK_SCOURGE_STRIKE_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -425,10 +720,10 @@ class spell_dk_scourge_strike : public SpellScriptLoader
|
||||
{
|
||||
int32 bp = GetHitDamage() * multiplier;
|
||||
|
||||
if (AuraEffect* aurEff = caster->GetAuraEffectOfRankedSpell(DK_SPELL_BLACK_ICE_R1, EFFECT_0))
|
||||
if (AuraEffect* aurEff = caster->GetAuraEffectOfRankedSpell(SPELL_DK_BLACK_ICE_R1, EFFECT_0))
|
||||
AddPct(bp, aurEff->GetAmount());
|
||||
|
||||
caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
|
||||
caster->CastCustomSpell(unitTarget, SPELL_DK_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -478,8 +773,8 @@ class spell_dk_spell_deflection : public SpellScriptLoader
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0);
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -489,52 +784,6 @@ class spell_dk_spell_deflection : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 48721 Blood Boil
|
||||
class spell_dk_blood_boil : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_blood_boil() : SpellScriptLoader("spell_dk_blood_boil") { }
|
||||
|
||||
class spell_dk_blood_boil_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_blood_boil_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DK_SPELL_BLOOD_BOIL_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Load()
|
||||
{
|
||||
_executed = false;
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCaster()->getClass() == CLASS_DEATH_KNIGHT;
|
||||
}
|
||||
|
||||
void HandleAfterHit()
|
||||
{
|
||||
if (_executed || !GetHitUnit())
|
||||
return;
|
||||
|
||||
_executed = true;
|
||||
GetCaster()->CastSpell(GetCaster(), DK_SPELL_BLOOD_BOIL_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterHit += SpellHitFn(spell_dk_blood_boil_SpellScript::HandleAfterHit);
|
||||
}
|
||||
|
||||
bool _executed;
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_blood_boil_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 52284 - Will of the Necropolis
|
||||
class spell_dk_will_of_the_necropolis : public SpellScriptLoader
|
||||
{
|
||||
@@ -545,14 +794,14 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader
|
||||
{
|
||||
PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* spellEntry)
|
||||
bool Validate(SpellInfo const* spellInfo)
|
||||
{
|
||||
// can't use other spell than will of the necropolis due to spell_ranks dependency
|
||||
if (sSpellMgr->GetFirstSpellInChain(DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
|
||||
if (sSpellMgr->GetFirstSpellInChain(SPELL_DK_WILL_OF_THE_NECROPOLIS_AURA_R1) != sSpellMgr->GetFirstSpellInChain(spellInfo->Id))
|
||||
return false;
|
||||
|
||||
uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
|
||||
if (!sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank, true))
|
||||
uint8 rank = sSpellMgr->GetSpellRank(spellInfo->Id);
|
||||
if (!sSpellMgr->GetSpellWithRank(SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank, true))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@@ -576,7 +825,7 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader
|
||||
{
|
||||
// min pct of hp is stored in effect 0 of talent spell
|
||||
uint32 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
|
||||
SpellInfo const* talentProto = sSpellMgr->GetSpellInfo(sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
|
||||
SpellInfo const* talentProto = sSpellMgr->GetSpellInfo(sSpellMgr->GetSpellWithRank(SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
|
||||
|
||||
int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage());
|
||||
int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(talentProto->Effects[EFFECT_0].CalcValue(GetCaster())));
|
||||
@@ -599,271 +848,22 @@ class spell_dk_will_of_the_necropolis : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 50365, 50371 Improved Blood Presence
|
||||
class spell_dk_improved_blood_presence : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_improved_blood_presence() : SpellScriptLoader("spell_dk_improved_blood_presence") { }
|
||||
|
||||
class spell_dk_improved_blood_presence_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dk_improved_blood_presence_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*entry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DK_SPELL_BLOOD_PRESENCE) || !sSpellMgr->GetSpellInfo(DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (!target->HasAura(DK_SPELL_BLOOD_PRESENCE) && !target->HasAura(DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED))
|
||||
{
|
||||
int32 basePoints1 = aurEff->GetAmount();
|
||||
target->CastCustomSpell(target, DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED, NULL, &basePoints1, NULL, true, 0, aurEff);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (!target->HasAura(DK_SPELL_BLOOD_PRESENCE))
|
||||
target->RemoveAura(DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_blood_presence_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_blood_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dk_improved_blood_presence_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 50391, 50392 Improved Unholy Presence
|
||||
class spell_dk_improved_unholy_presence : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_improved_unholy_presence() : SpellScriptLoader("spell_dk_improved_unholy_presence") { }
|
||||
|
||||
class spell_dk_improved_unholy_presence_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dk_improved_unholy_presence_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*entry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DK_SPELL_UNHOLY_PRESENCE) || !sSpellMgr->GetSpellInfo(DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
if (target->HasAura(DK_SPELL_UNHOLY_PRESENCE) && !target->HasAura(DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED))
|
||||
{
|
||||
// Not listed as any effect, only base points set in dbc
|
||||
int32 basePoints0 = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue();
|
||||
target->CastCustomSpell(target, DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, &basePoints0, &basePoints0, &basePoints0, true, 0, aurEff);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
GetTarget()->RemoveAura(DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_unholy_presence_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_unholy_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dk_improved_unholy_presence_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
enum DeathStrike
|
||||
{
|
||||
ICON_ID_IMPROVED_DEATH_STRIKE = 2751,
|
||||
SPELL_DEATH_STRIKE_HEAL = 45470,
|
||||
};
|
||||
|
||||
class spell_dk_death_strike : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_death_strike() : SpellScriptLoader("spell_dk_death_strike") { }
|
||||
|
||||
class spell_dk_death_strike_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_death_strike_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*SpellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DEATH_STRIKE_HEAL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /* effIndex */)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* target = GetHitUnit())
|
||||
{
|
||||
uint32 count = target->GetDiseasesByCaster(caster->GetGUID());
|
||||
int32 bp = int32(count * caster->CountPctFromMaxHealth(int32(GetSpellInfo()->Effects[EFFECT_0].DamageMultiplier)));
|
||||
// Improved Death Strike
|
||||
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, ICON_ID_IMPROVED_DEATH_STRIKE, 0))
|
||||
AddPct(bp, caster->CalculateSpellDamage(caster, aurEff->GetSpellInfo(), 2));
|
||||
caster->CastCustomSpell(caster, SPELL_DEATH_STRIKE_HEAL, &bp, NULL, NULL, false);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_death_strike_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
enum DeathCoil
|
||||
{
|
||||
SPELL_DEATH_COIL_DAMAGE = 47632,
|
||||
SPELL_DEATH_COIL_HEAL = 47633,
|
||||
SPELL_SIGIL_VENGEFUL_HEART = 64962,
|
||||
};
|
||||
|
||||
class spell_dk_death_coil : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_death_coil() : SpellScriptLoader("spell_dk_death_coil") { }
|
||||
|
||||
class spell_dk_death_coil_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_death_coil_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_DAMAGE) || !sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_HEAL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
int32 damage = GetEffectValue();
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* target = GetHitUnit())
|
||||
{
|
||||
if (caster->IsFriendlyTo(target))
|
||||
{
|
||||
int32 bp = int32(damage * 1.5f);
|
||||
caster->CastCustomSpell(target, SPELL_DEATH_COIL_HEAL, &bp, NULL, NULL, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (AuraEffect const* auraEffect = caster->GetAuraEffect(SPELL_SIGIL_VENGEFUL_HEART, EFFECT_1))
|
||||
damage += auraEffect->GetBaseAmount();
|
||||
caster->CastCustomSpell(target, SPELL_DEATH_COIL_DAMAGE, &damage, NULL, NULL, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* target = GetExplTargetUnit())
|
||||
{
|
||||
if (!caster->IsFriendlyTo(target) && !caster->isInFront(target))
|
||||
return SPELL_FAILED_UNIT_NOT_INFRONT;
|
||||
|
||||
if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD)
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
}
|
||||
else
|
||||
return SPELL_FAILED_BAD_TARGETS;
|
||||
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_death_coil_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dk_death_grip : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dk_death_grip() : SpellScriptLoader("spell_dk_death_grip") { }
|
||||
|
||||
class spell_dk_death_grip_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dk_death_grip_SpellScript);
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
int32 damage = GetEffectValue();
|
||||
Position const* pos = GetExplTargetDest();
|
||||
if (Unit* target = GetHitUnit())
|
||||
{
|
||||
if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence
|
||||
target->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), damage, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dk_death_grip_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_deathknight_spell_scripts()
|
||||
{
|
||||
new spell_dk_anti_magic_shell_raid();
|
||||
new spell_dk_anti_magic_shell_self();
|
||||
new spell_dk_anti_magic_zone();
|
||||
new spell_dk_corpse_explosion();
|
||||
new spell_dk_ghoul_explode();
|
||||
new spell_dk_death_gate();
|
||||
new spell_dk_death_pact();
|
||||
new spell_dk_scourge_strike();
|
||||
new spell_dk_spell_deflection();
|
||||
new spell_dk_blood_boil();
|
||||
new spell_dk_will_of_the_necropolis();
|
||||
new spell_dk_corpse_explosion();
|
||||
new spell_dk_death_coil();
|
||||
new spell_dk_death_gate();
|
||||
new spell_dk_death_grip();
|
||||
new spell_dk_death_pact();
|
||||
new spell_dk_death_strike();
|
||||
new spell_dk_ghoul_explode();
|
||||
new spell_dk_improved_blood_presence();
|
||||
new spell_dk_improved_unholy_presence();
|
||||
new spell_dk_death_strike();
|
||||
new spell_dk_death_coil();
|
||||
new spell_dk_death_grip();
|
||||
new spell_dk_scourge_strike();
|
||||
new spell_dk_spell_deflection();
|
||||
new spell_dk_will_of_the_necropolis();
|
||||
}
|
||||
|
||||
@@ -32,23 +32,25 @@
|
||||
|
||||
enum HunterSpells
|
||||
{
|
||||
HUNTER_SPELL_READINESS = 23989,
|
||||
DRAENEI_SPELL_GIFT_OF_THE_NAARU = 59543,
|
||||
HUNTER_SPELL_BESTIAL_WRATH = 19574,
|
||||
HUNTER_PET_SPELL_LAST_STAND_TRIGGERED = 53479,
|
||||
HUNTER_PET_HEART_OF_THE_PHOENIX = 55709,
|
||||
HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
|
||||
HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
|
||||
HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED = 54045,
|
||||
HUNTER_SPELL_INVIGORATION_TRIGGERED = 53398,
|
||||
HUNTER_SPELL_MASTERS_CALL_TRIGGERED = 62305,
|
||||
HUNTER_SPELL_CHIMERA_SHOT_SERPENT = 53353,
|
||||
HUNTER_SPELL_CHIMERA_SHOT_VIPER = 53358,
|
||||
HUNTER_SPELL_CHIMERA_SHOT_SCORPID = 53359,
|
||||
HUNTER_SPELL_ASPECT_OF_THE_BEAST_PET = 61669,
|
||||
SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET = 61669,
|
||||
SPELL_HUNTER_BESTIAL_WRATH = 19574,
|
||||
SPELL_HUNTER_CHIMERA_SHOT_SERPENT = 53353,
|
||||
SPELL_HUNTER_CHIMERA_SHOT_VIPER = 53358,
|
||||
SPELL_HUNTER_CHIMERA_SHOT_SCORPID = 53359,
|
||||
SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
|
||||
SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305,
|
||||
SPELL_HUNTER_PET_LAST_STAND_TRIGGERED = 53479,
|
||||
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX = 55709,
|
||||
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
|
||||
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
|
||||
SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED = 54045,
|
||||
SPELL_HUNTER_READINESS = 23989,
|
||||
SPELL_HUNTER_SNIPER_TRAINING_R1 = 53302,
|
||||
SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 = 64418,
|
||||
SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543,
|
||||
};
|
||||
|
||||
// 13161 Aspect of the Beast
|
||||
// 13161 - Aspect of the Beast
|
||||
class spell_hun_aspect_of_the_beast : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -63,9 +65,9 @@ class spell_hun_aspect_of_the_beast : public SpellScriptLoader
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*entry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(HUNTER_SPELL_ASPECT_OF_THE_BEAST_PET))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -74,14 +76,14 @@ class spell_hun_aspect_of_the_beast : public SpellScriptLoader
|
||||
{
|
||||
if (Player* caster = GetCaster()->ToPlayer())
|
||||
if (Pet* pet = caster->GetPet())
|
||||
pet->RemoveAurasDueToSpell(HUNTER_SPELL_ASPECT_OF_THE_BEAST_PET);
|
||||
pet->RemoveAurasDueToSpell(SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET);
|
||||
}
|
||||
|
||||
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Player* caster = GetCaster()->ToPlayer())
|
||||
if (caster->GetPet())
|
||||
caster->CastSpell(caster, HUNTER_SPELL_ASPECT_OF_THE_BEAST_PET, true);
|
||||
caster->CastSpell(caster, SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
@@ -97,7 +99,7 @@ class spell_hun_aspect_of_the_beast : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 53209 Chimera Shot
|
||||
// 53209 - Chimera Shot
|
||||
class spell_hun_chimera_shot : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -107,9 +109,9 @@ class spell_hun_chimera_shot : public SpellScriptLoader
|
||||
{
|
||||
PrepareSpellScript(spell_hun_chimera_shot_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(HUNTER_SPELL_CHIMERA_SHOT_SERPENT) || !sSpellMgr->GetSpellInfo(HUNTER_SPELL_CHIMERA_SHOT_VIPER) || !sSpellMgr->GetSpellInfo(HUNTER_SPELL_CHIMERA_SHOT_SCORPID))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_CHIMERA_SHOT_SERPENT) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_CHIMERA_SHOT_VIPER) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_CHIMERA_SHOT_SCORPID))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -138,7 +140,7 @@ class spell_hun_chimera_shot : public SpellScriptLoader
|
||||
if (familyFlag[0] & 0x4000)
|
||||
{
|
||||
int32 TickCount = aurEff->GetTotalTicks();
|
||||
spellId = HUNTER_SPELL_CHIMERA_SHOT_SERPENT;
|
||||
spellId = SPELL_HUNTER_CHIMERA_SHOT_SERPENT;
|
||||
basePoint = caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), aurEff->GetAmount(), DOT, aura->GetStackAmount());
|
||||
ApplyPct(basePoint, TickCount * 40);
|
||||
basePoint = unitTarget->SpellDamageBonusTaken(caster, aura->GetSpellInfo(), basePoint, DOT, aura->GetStackAmount());
|
||||
@@ -147,7 +149,7 @@ class spell_hun_chimera_shot : public SpellScriptLoader
|
||||
else if (familyFlag[1] & 0x00000080)
|
||||
{
|
||||
int32 TickCount = aura->GetEffect(0)->GetTotalTicks();
|
||||
spellId = HUNTER_SPELL_CHIMERA_SHOT_VIPER;
|
||||
spellId = SPELL_HUNTER_CHIMERA_SHOT_VIPER;
|
||||
|
||||
// Amount of one aura tick
|
||||
basePoint = int32(CalculatePct(unitTarget->GetMaxPower(POWER_MANA), aurEff->GetAmount()));
|
||||
@@ -158,7 +160,7 @@ class spell_hun_chimera_shot : public SpellScriptLoader
|
||||
}
|
||||
// Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
|
||||
else if (familyFlag[0] & 0x00008000)
|
||||
spellId = HUNTER_SPELL_CHIMERA_SHOT_SCORPID;
|
||||
spellId = SPELL_HUNTER_CHIMERA_SHOT_SCORPID;
|
||||
// ?? nothing say in spell desc (possibly need addition check)
|
||||
//if (familyFlag & 0x0000010000000000LL || // dot
|
||||
// familyFlag & 0x0000100000000000LL) // stun
|
||||
@@ -173,7 +175,7 @@ class spell_hun_chimera_shot : public SpellScriptLoader
|
||||
}
|
||||
if (spellId)
|
||||
caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, true);
|
||||
if (spellId == HUNTER_SPELL_CHIMERA_SHOT_SCORPID && caster->ToPlayer()) // Scorpid Sting - Add 1 minute cooldown
|
||||
if (spellId == SPELL_HUNTER_CHIMERA_SHOT_SCORPID && caster->ToPlayer()) // Scorpid Sting - Add 1 minute cooldown
|
||||
caster->ToPlayer()->AddSpellCooldown(spellId, 0, uint32(time(NULL) + 60));
|
||||
}
|
||||
}
|
||||
@@ -190,7 +192,38 @@ class spell_hun_chimera_shot : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 53412 Invigoration
|
||||
// 781 - Disengage
|
||||
class spell_hun_disengage : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_disengage() : SpellScriptLoader("spell_hun_disengage") { }
|
||||
|
||||
class spell_hun_disengage_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_hun_disengage_SpellScript);
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (caster->GetTypeId() == TYPEID_PLAYER && !caster->isInCombat())
|
||||
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
|
||||
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnCheckCast += SpellCheckCastFn(spell_hun_disengage_SpellScript::CheckCast);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_hun_disengage_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 53412 - Invigoration
|
||||
class spell_hun_invigoration : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -200,9 +233,9 @@ class spell_hun_invigoration : public SpellScriptLoader
|
||||
{
|
||||
PrepareSpellScript(spell_hun_invigoration_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(HUNTER_SPELL_INVIGORATION_TRIGGERED))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_INVIGORATION_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -212,7 +245,7 @@ class spell_hun_invigoration : public SpellScriptLoader
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
if (AuraEffect* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_HUNTER, 3487, 0))
|
||||
if (roll_chance_i(aurEff->GetAmount()))
|
||||
unitTarget->CastSpell(unitTarget, HUNTER_SPELL_INVIGORATION_TRIGGERED, true);
|
||||
unitTarget->CastSpell(unitTarget, SPELL_HUNTER_INVIGORATION_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
@@ -227,6 +260,7 @@ class spell_hun_invigoration : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 53478 - Last Stand Pet
|
||||
class spell_hun_last_stand_pet : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -236,9 +270,9 @@ class spell_hun_last_stand_pet : public SpellScriptLoader
|
||||
{
|
||||
PrepareSpellScript(spell_hun_last_stand_pet_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(HUNTER_PET_SPELL_LAST_STAND_TRIGGERED))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_LAST_STAND_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -247,7 +281,7 @@ class spell_hun_last_stand_pet : public SpellScriptLoader
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
int32 healthModSpellBasePoints0 = int32(caster->CountPctFromMaxHealth(30));
|
||||
caster->CastCustomSpell(caster, HUNTER_PET_SPELL_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
|
||||
caster->CastCustomSpell(caster, SPELL_HUNTER_PET_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
|
||||
}
|
||||
|
||||
void Register()
|
||||
@@ -263,6 +297,7 @@ class spell_hun_last_stand_pet : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 53271 - Masters Call
|
||||
class spell_hun_masters_call : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -272,9 +307,9 @@ class spell_hun_masters_call : public SpellScriptLoader
|
||||
{
|
||||
PrepareSpellScript(spell_hun_masters_call_SpellScript);
|
||||
|
||||
bool Validate(SpellInfo const* spellEntry)
|
||||
bool Validate(SpellInfo const* spellInfo)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(HUNTER_SPELL_MASTERS_CALL_TRIGGERED) || !sSpellMgr->GetSpellInfo(spellEntry->Effects[EFFECT_0].CalcValue()) || !sSpellMgr->GetSpellInfo(spellEntry->Effects[EFFECT_1].CalcValue()))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_MASTERS_CALL_TRIGGERED) || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_0].CalcValue()) || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_1].CalcValue()))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -297,7 +332,7 @@ class spell_hun_masters_call : public SpellScriptLoader
|
||||
{
|
||||
// Cannot be processed while pet is dead
|
||||
TriggerCastFlags castMask = TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_CASTER_AURASTATE);
|
||||
target->CastSpell(target, HUNTER_SPELL_MASTERS_CALL_TRIGGERED, castMask);
|
||||
target->CastSpell(target, SPELL_HUNTER_MASTERS_CALL_TRIGGERED, castMask);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -314,6 +349,170 @@ class spell_hun_masters_call : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 34477 - Misdirection
|
||||
class spell_hun_misdirection : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_misdirection() : SpellScriptLoader("spell_hun_misdirection") { }
|
||||
|
||||
class spell_hun_misdirection_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_hun_misdirection_AuraScript);
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
|
||||
caster->SetReducedThreatPercent(0, 0);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_hun_misdirection_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 35079 - Misdirection proc
|
||||
class spell_hun_misdirection_proc : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_misdirection_proc() : SpellScriptLoader("spell_hun_misdirection_proc") { }
|
||||
|
||||
class spell_hun_misdirection_proc_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_hun_misdirection_proc_AuraScript);
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetCaster())
|
||||
GetCaster()->SetReducedThreatPercent(0, 0);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_proc_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_hun_misdirection_proc_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 54044 - Pet Carrion Feeder
|
||||
class spell_hun_pet_carrion_feeder : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_pet_carrion_feeder() : SpellScriptLoader("spell_hun_pet_carrion_feeder") { }
|
||||
|
||||
class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_hun_pet_carrion_feeder_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
if (!GetCaster()->isPet())
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
SpellCastResult CheckIfCorpseNear()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
float max_range = GetSpellInfo()->GetMaxRange(false);
|
||||
WorldObject* result = NULL;
|
||||
// search for nearby enemy corpse in range
|
||||
Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
|
||||
Trinity::WorldObjectSearcher<Trinity::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
|
||||
caster->GetMap()->VisitFirstFound(caster->m_positionX, caster->m_positionY, max_range, searcher);
|
||||
if (!result)
|
||||
return SPELL_FAILED_NO_EDIBLE_CORPSES;
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
caster->CastSpell(caster, SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED, false);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
// add dummy effect spell handler to pet's Last Stand
|
||||
OnEffectHit += SpellEffectFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
OnCheckCast += SpellCheckCastFn(spell_hun_pet_carrion_feeder_SpellScript::CheckIfCorpseNear);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_hun_pet_carrion_feeder_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 55709 - Pet Heart of the Phoenix
|
||||
class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_pet_heart_of_the_phoenix() : SpellScriptLoader("spell_hun_pet_heart_of_the_phoenix") { }
|
||||
|
||||
class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_hun_pet_heart_of_the_phoenix_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
if (!GetCaster()->isPet())
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleScript(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* owner = caster->GetOwner())
|
||||
if (!caster->HasAura(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
|
||||
{
|
||||
owner->CastCustomSpell(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELLVALUE_BASE_POINT0, 100, caster, true);
|
||||
caster->CastSpell(caster, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
// add dummy effect spell handler to pet's Last Stand
|
||||
OnEffectHitTarget += SpellEffectFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_hun_pet_heart_of_the_phoenix_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 23989 - Readiness
|
||||
class spell_hun_readiness : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -340,9 +539,9 @@ class spell_hun_readiness : public SpellScriptLoader
|
||||
///! If spellId in cooldown map isn't valid, the above will return a null pointer.
|
||||
if (spellInfo &&
|
||||
spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
|
||||
spellInfo->Id != HUNTER_SPELL_READINESS &&
|
||||
spellInfo->Id != HUNTER_SPELL_BESTIAL_WRATH &&
|
||||
spellInfo->Id != DRAENEI_SPELL_GIFT_OF_THE_NAARU &&
|
||||
spellInfo->Id != SPELL_HUNTER_READINESS &&
|
||||
spellInfo->Id != SPELL_HUNTER_BESTIAL_WRATH &&
|
||||
spellInfo->Id != SPELL_DRAENEI_GIFT_OF_THE_NAARU &&
|
||||
spellInfo->GetRecoveryTime() > 0)
|
||||
caster->RemoveSpellCooldown((itr++)->first, true);
|
||||
else
|
||||
@@ -363,7 +562,7 @@ class spell_hun_readiness : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 37506 Scatter Shot
|
||||
// 37506 - Scatter Shot
|
||||
class spell_hun_scatter_shot : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -399,13 +598,7 @@ class spell_hun_scatter_shot : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 53302, 53303, 53304 Sniper Training
|
||||
enum eSniperTrainingSpells
|
||||
{
|
||||
SPELL_SNIPER_TRAINING_R1 = 53302,
|
||||
SPELL_SNIPER_TRAINING_BUFF_R1 = 64418,
|
||||
};
|
||||
|
||||
// -53302 - Sniper Training
|
||||
class spell_hun_sniper_training : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -415,9 +608,9 @@ class spell_hun_sniper_training : public SpellScriptLoader
|
||||
{
|
||||
PrepareAuraScript(spell_hun_sniper_training_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*entry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_SNIPER_TRAINING_R1) || !sSpellMgr->GetSpellInfo(SPELL_SNIPER_TRAINING_BUFF_R1))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_SNIPER_TRAINING_R1) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -428,7 +621,7 @@ class spell_hun_sniper_training : public SpellScriptLoader
|
||||
if (aurEff->GetAmount() <= 0)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
uint32 spellId = SPELL_SNIPER_TRAINING_BUFF_R1 + GetId() - SPELL_SNIPER_TRAINING_R1;
|
||||
uint32 spellId = SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 + GetId() - SPELL_HUNTER_SNIPER_TRAINING_R1;
|
||||
if (Unit* target = GetTarget())
|
||||
if (!target->HasAura(spellId))
|
||||
{
|
||||
@@ -464,197 +657,7 @@ class spell_hun_sniper_training : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_pet_heart_of_the_phoenix() : SpellScriptLoader("spell_hun_pet_heart_of_the_phoenix") { }
|
||||
|
||||
class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_hun_pet_heart_of_the_phoenix_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
if (!GetCaster()->isPet())
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED) || !sSpellMgr->GetSpellInfo(HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleScript(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* owner = caster->GetOwner())
|
||||
if (!caster->HasAura(HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
|
||||
{
|
||||
owner->CastCustomSpell(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELLVALUE_BASE_POINT0, 100, caster, true);
|
||||
caster->CastSpell(caster, HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
// add dummy effect spell handler to pet's Last Stand
|
||||
OnEffectHitTarget += SpellEffectFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_hun_pet_heart_of_the_phoenix_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_hun_pet_carrion_feeder : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_pet_carrion_feeder() : SpellScriptLoader("spell_hun_pet_carrion_feeder") { }
|
||||
|
||||
class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_hun_pet_carrion_feeder_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
if (!GetCaster()->isPet())
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
SpellCastResult CheckIfCorpseNear()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
float max_range = GetSpellInfo()->GetMaxRange(false);
|
||||
WorldObject* result = NULL;
|
||||
// search for nearby enemy corpse in range
|
||||
Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
|
||||
Trinity::WorldObjectSearcher<Trinity::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
|
||||
caster->GetMap()->VisitFirstFound(caster->m_positionX, caster->m_positionY, max_range, searcher);
|
||||
if (!result)
|
||||
return SPELL_FAILED_NO_EDIBLE_CORPSES;
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
caster->CastSpell(caster, HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED, false);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
// add dummy effect spell handler to pet's Last Stand
|
||||
OnEffectHit += SpellEffectFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
OnCheckCast += SpellCheckCastFn(spell_hun_pet_carrion_feeder_SpellScript::CheckIfCorpseNear);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_hun_pet_carrion_feeder_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 34477 Misdirection
|
||||
class spell_hun_misdirection : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_misdirection() : SpellScriptLoader("spell_hun_misdirection") { }
|
||||
|
||||
class spell_hun_misdirection_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_hun_misdirection_AuraScript);
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
|
||||
caster->SetReducedThreatPercent(0, 0);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_hun_misdirection_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 35079 Misdirection proc
|
||||
class spell_hun_misdirection_proc : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_misdirection_proc() : SpellScriptLoader("spell_hun_misdirection_proc") { }
|
||||
|
||||
class spell_hun_misdirection_proc_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_hun_misdirection_proc_AuraScript);
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetCaster())
|
||||
GetCaster()->SetReducedThreatPercent(0, 0);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_proc_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_hun_misdirection_proc_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_hun_disengage : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_hun_disengage() : SpellScriptLoader("spell_hun_disengage") { }
|
||||
|
||||
class spell_hun_disengage_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_hun_disengage_SpellScript);
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (caster->GetTypeId() == TYPEID_PLAYER && !caster->isInCombat())
|
||||
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
|
||||
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnCheckCast += SpellCheckCastFn(spell_hun_disengage_SpellScript::CheckCast);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_hun_disengage_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 1515 - Tame Beast
|
||||
class spell_hun_tame_beast : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -706,6 +709,8 @@ class spell_hun_tame_beast : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// -24604 - Furious Howl
|
||||
// 53434 - Call of the Wild
|
||||
class spell_hun_target_only_pet_and_owner : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -740,17 +745,17 @@ void AddSC_hunter_spell_scripts()
|
||||
{
|
||||
new spell_hun_aspect_of_the_beast();
|
||||
new spell_hun_chimera_shot();
|
||||
new spell_hun_disengage();
|
||||
new spell_hun_invigoration();
|
||||
new spell_hun_last_stand_pet();
|
||||
new spell_hun_masters_call();
|
||||
new spell_hun_misdirection();
|
||||
new spell_hun_misdirection_proc();
|
||||
new spell_hun_pet_carrion_feeder();
|
||||
new spell_hun_pet_heart_of_the_phoenix();
|
||||
new spell_hun_readiness();
|
||||
new spell_hun_scatter_shot();
|
||||
new spell_hun_sniper_training();
|
||||
new spell_hun_pet_heart_of_the_phoenix();
|
||||
new spell_hun_pet_carrion_feeder();
|
||||
new spell_hun_misdirection();
|
||||
new spell_hun_misdirection_proc();
|
||||
new spell_hun_disengage();
|
||||
new spell_hun_tame_beast();
|
||||
new spell_hun_target_only_pet_and_owner();
|
||||
}
|
||||
|
||||
@@ -29,20 +29,25 @@
|
||||
|
||||
enum PriestSpells
|
||||
{
|
||||
PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL = 48153,
|
||||
PRIEST_SPELL_PENANCE_R1 = 47540,
|
||||
PRIEST_SPELL_PENANCE_R1_DAMAGE = 47758,
|
||||
PRIEST_SPELL_PENANCE_R1_HEAL = 47757,
|
||||
PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED = 33619,
|
||||
PRIEST_SPELL_REFLECTIVE_SHIELD_R1 = 33201,
|
||||
PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL = 64085,
|
||||
PRIEST_SPELL_EMPOWERED_RENEW = 63544,
|
||||
PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT = 3021,
|
||||
PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874,
|
||||
PRIEST_SHADOW_WORD_DEATH = 32409,
|
||||
SPELL_PRIEST_EMPOWERED_RENEW = 63544,
|
||||
SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153,
|
||||
SPELL_PRIEST_PENANCE_R1 = 47540,
|
||||
SPELL_PRIEST_PENANCE_R1_DAMAGE = 47758,
|
||||
SPELL_PRIEST_PENANCE_R1_HEAL = 47757,
|
||||
SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED = 33619,
|
||||
SPELL_PRIEST_REFLECTIVE_SHIELD_R1 = 33201,
|
||||
SPELL_PRIEST_SHADOW_WORD_DEATH = 32409,
|
||||
SPELL_PRIEST_T9_HEALING_2P = 67201,
|
||||
SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL = 64085,
|
||||
};
|
||||
|
||||
// Guardian Spirit
|
||||
enum PriestSpellIcons
|
||||
{
|
||||
PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT = 3021,
|
||||
PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874,
|
||||
};
|
||||
|
||||
// -47788 - Guardian Spirit
|
||||
class spell_pri_guardian_spirit : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -54,9 +59,9 @@ class spell_pri_guardian_spirit : public SpellScriptLoader
|
||||
|
||||
uint32 healPct;
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -82,7 +87,7 @@ class spell_pri_guardian_spirit : public SpellScriptLoader
|
||||
int32 healAmount = int32(target->CountPctFromMaxHealth(healPct));
|
||||
// remove the aura now, we don't want 40% healing bonus
|
||||
Remove(AURA_REMOVE_BY_ENEMY_SPELL);
|
||||
target->CastCustomSpell(target, PRIEST_SPELL_GUARDIAN_SPIRIT_HEAL, &healAmount, NULL, NULL, true);
|
||||
target->CastCustomSpell(target, SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL, &healAmount, NULL, NULL, true);
|
||||
absorbAmount = dmgInfo.GetDamage();
|
||||
}
|
||||
|
||||
@@ -99,6 +104,7 @@ class spell_pri_guardian_spirit : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// -8129 - Mana Burn
|
||||
class spell_pri_mana_burn : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -126,6 +132,7 @@ class spell_pri_mana_burn : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// -49821 - Mind Sear
|
||||
class spell_pri_mind_sear : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -152,12 +159,12 @@ class spell_pri_mind_sear : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 47948 - Pain and Suffering (Proc)
|
||||
class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pri_pain_and_suffering_proc() : SpellScriptLoader("spell_pri_pain_and_suffering_proc") { }
|
||||
|
||||
// 47948 Pain and Suffering (proc)
|
||||
class spell_pri_pain_and_suffering_proc_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_pri_pain_and_suffering_proc_SpellScript);
|
||||
@@ -182,6 +189,7 @@ class spell_pri_pain_and_suffering_proc : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// -47540 - Penance
|
||||
class spell_pri_penance : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -196,18 +204,18 @@ class spell_pri_penance : public SpellScriptLoader
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* spellEntry)
|
||||
bool Validate(SpellInfo const* spellInfo)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_PENANCE_R1))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_PENANCE_R1))
|
||||
return false;
|
||||
// can't use other spell than this penance due to spell_ranks dependency
|
||||
if (sSpellMgr->GetFirstSpellInChain(PRIEST_SPELL_PENANCE_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
|
||||
if (sSpellMgr->GetFirstSpellInChain(SPELL_PRIEST_PENANCE_R1) != sSpellMgr->GetFirstSpellInChain(spellInfo->Id))
|
||||
return false;
|
||||
|
||||
uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
|
||||
if (!sSpellMgr->GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_DAMAGE, rank, true))
|
||||
uint8 rank = sSpellMgr->GetSpellRank(spellInfo->Id);
|
||||
if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank, true))
|
||||
return false;
|
||||
if (!sSpellMgr->GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_HEAL, rank, true))
|
||||
if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank, true))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
@@ -224,9 +232,9 @@ class spell_pri_penance : public SpellScriptLoader
|
||||
uint8 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id);
|
||||
|
||||
if (caster->IsFriendlyTo(unitTarget))
|
||||
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_HEAL, rank), false, 0);
|
||||
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank), false, 0);
|
||||
else
|
||||
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_DAMAGE, rank), false, 0);
|
||||
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank), false, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -253,7 +261,43 @@ class spell_pri_penance : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// Reflective Shield
|
||||
// 33110 - Prayer of Mending Heal
|
||||
class spell_pri_prayer_of_mending_heal : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pri_prayer_of_mending_heal() : SpellScriptLoader("spell_pri_prayer_of_mending_heal") { }
|
||||
|
||||
class spell_pri_prayer_of_mending_heal_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_pri_prayer_of_mending_heal_SpellScript);
|
||||
|
||||
void HandleHeal(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* caster = GetOriginalCaster())
|
||||
{
|
||||
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_PRIEST_T9_HEALING_2P, EFFECT_0))
|
||||
{
|
||||
int32 heal = GetHitHeal();
|
||||
AddPct(heal, aurEff->GetAmount());
|
||||
SetHitHeal(heal);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_pri_prayer_of_mending_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_pri_prayer_of_mending_heal_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// -17 - Reflective Shield
|
||||
class spell_pri_reflective_shield_trigger : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -263,9 +307,9 @@ class spell_pri_reflective_shield_trigger : public SpellScriptLoader
|
||||
{
|
||||
PrepareAuraScript(spell_pri_reflective_shield_trigger_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED) || !sSpellMgr->GetSpellInfo(PRIEST_SPELL_REFLECTIVE_SHIELD_R1))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED) || !sSpellMgr->GetSpellInfo(SPELL_PRIEST_REFLECTIVE_SHIELD_R1))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -277,10 +321,10 @@ class spell_pri_reflective_shield_trigger : public SpellScriptLoader
|
||||
return;
|
||||
|
||||
if (GetCaster())
|
||||
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(PRIEST_SPELL_REFLECTIVE_SHIELD_R1, EFFECT_0))
|
||||
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_PRIEST_REFLECTIVE_SHIELD_R1, EFFECT_0))
|
||||
{
|
||||
int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
|
||||
target->CastCustomSpell(dmgInfo.GetAttacker(), PRIEST_SPELL_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
|
||||
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -296,86 +340,7 @@ class spell_pri_reflective_shield_trigger : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
enum PrayerOfMending
|
||||
{
|
||||
SPELL_T9_HEALING_2_PIECE = 67201,
|
||||
};
|
||||
// Prayer of Mending Heal
|
||||
class spell_pri_prayer_of_mending_heal : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pri_prayer_of_mending_heal() : SpellScriptLoader("spell_pri_prayer_of_mending_heal") { }
|
||||
|
||||
class spell_pri_prayer_of_mending_heal_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_pri_prayer_of_mending_heal_SpellScript);
|
||||
|
||||
void HandleHeal(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Unit* caster = GetOriginalCaster())
|
||||
{
|
||||
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_T9_HEALING_2_PIECE, EFFECT_0))
|
||||
{
|
||||
int32 heal = GetHitHeal();
|
||||
AddPct(heal, aurEff->GetAmount());
|
||||
SetHitHeal(heal);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_pri_prayer_of_mending_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_pri_prayer_of_mending_heal_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_pri_vampiric_touch : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pri_vampiric_touch() : SpellScriptLoader("spell_pri_vampiric_touch") { }
|
||||
|
||||
class spell_pri_vampiric_touch_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_pri_vampiric_touch_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* /*dispelInfo*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (Unit* target = GetUnitOwner())
|
||||
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
|
||||
{
|
||||
int32 damage = aurEff->GetAmount() * 8;
|
||||
// backfire damage
|
||||
caster->CastCustomSpell(target, PRIEST_SPELL_VAMPIRIC_TOUCH_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_pri_vampiric_touch_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// -139 - Renew
|
||||
class spell_pri_renew : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -401,7 +366,7 @@ class spell_pri_renew : public SpellScriptLoader
|
||||
heal = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT);
|
||||
|
||||
int32 basepoints0 = empoweredRenewAurEff->GetAmount() * GetEffect(EFFECT_0)->GetTotalTicks() * int32(heal) / 100;
|
||||
caster->CastCustomSpell(GetTarget(), PRIEST_SPELL_EMPOWERED_RENEW, &basepoints0, NULL, NULL, true, NULL, aurEff);
|
||||
caster->CastCustomSpell(GetTarget(), SPELL_PRIEST_EMPOWERED_RENEW, &basepoints0, NULL, NULL, true, NULL, aurEff);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -418,6 +383,7 @@ class spell_pri_renew : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// -32379 - Shadow Word Death
|
||||
class spell_pri_shadow_word_death : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -435,7 +401,7 @@ class spell_pri_shadow_word_death : public SpellScriptLoader
|
||||
if (AuraEffect* aurEff = GetCaster()->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1))
|
||||
AddPct(damage, aurEff->GetAmount());
|
||||
|
||||
GetCaster()->CastCustomSpell(GetCaster(), PRIEST_SHADOW_WORD_DEATH, &damage, 0, 0, true);
|
||||
GetCaster()->CastCustomSpell(GetCaster(), SPELL_PRIEST_SHADOW_WORD_DEATH, &damage, 0, 0, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
@@ -450,16 +416,57 @@ class spell_pri_shadow_word_death : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// -34914 - Vampiric Touch
|
||||
class spell_pri_vampiric_touch : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_pri_vampiric_touch() : SpellScriptLoader("spell_pri_vampiric_touch") { }
|
||||
|
||||
class spell_pri_vampiric_touch_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_pri_vampiric_touch_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* /*dispelInfo*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (Unit* target = GetUnitOwner())
|
||||
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
|
||||
{
|
||||
int32 damage = aurEff->GetAmount() * 8;
|
||||
// backfire damage
|
||||
caster->CastCustomSpell(target, SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_pri_vampiric_touch_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_priest_spell_scripts()
|
||||
{
|
||||
new spell_pri_guardian_spirit();
|
||||
new spell_pri_mana_burn();
|
||||
new spell_pri_mind_sear();
|
||||
new spell_pri_pain_and_suffering_proc();
|
||||
new spell_pri_penance();
|
||||
new spell_pri_reflective_shield_trigger();
|
||||
new spell_pri_mind_sear();
|
||||
new spell_pri_prayer_of_mending_heal();
|
||||
new spell_pri_vampiric_touch();
|
||||
new spell_pri_reflective_shield_trigger();
|
||||
new spell_pri_renew();
|
||||
new spell_pri_shadow_word_death();
|
||||
new spell_pri_vampiric_touch();
|
||||
}
|
||||
|
||||
@@ -28,13 +28,13 @@
|
||||
|
||||
enum RogueSpells
|
||||
{
|
||||
ROGUE_SPELL_SHIV_TRIGGERED = 5940,
|
||||
ROGUE_SPELL_GLYPH_OF_PREPARATION = 56819,
|
||||
ROGUE_SPELL_PREY_ON_THE_WEAK = 58670,
|
||||
ROGUE_SPELL_CHEAT_DEATH_COOLDOWN = 31231,
|
||||
SPELL_ROGUE_CHEAT_DEATH_COOLDOWN = 31231,
|
||||
SPELL_ROGUE_GLYPH_OF_PREPARATION = 56819,
|
||||
SPELL_ROGUE_PREY_ON_THE_WEAK = 58670,
|
||||
SPELL_ROGUE_SHIV_TRIGGERED = 5940,
|
||||
};
|
||||
|
||||
// Cheat Death
|
||||
// -31228 - Cheat Death
|
||||
class spell_rog_cheat_death : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -46,9 +46,9 @@ class spell_rog_cheat_death : public SpellScriptLoader
|
||||
|
||||
uint32 absorbChance;
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(ROGUE_SPELL_CHEAT_DEATH_COOLDOWN))
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
@@ -68,11 +68,11 @@ class spell_rog_cheat_death : public SpellScriptLoader
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
Player* target = GetTarget()->ToPlayer();
|
||||
if (dmgInfo.GetDamage() < target->GetHealth() || target->HasSpellCooldown(ROGUE_SPELL_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
|
||||
if (dmgInfo.GetDamage() < target->GetHealth() || target->HasSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
|
||||
return;
|
||||
|
||||
target->CastSpell(target, ROGUE_SPELL_CHEAT_DEATH_COOLDOWN, true);
|
||||
target->AddSpellCooldown(ROGUE_SPELL_CHEAT_DEATH_COOLDOWN, 0, time(NULL) + 60);
|
||||
target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
|
||||
target->AddSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, time(NULL) + 60);
|
||||
|
||||
uint32 health10 = target->CountPctFromMaxHealth(10);
|
||||
|
||||
@@ -97,203 +97,7 @@ class spell_rog_cheat_death : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 31130 - Nerves of Steel
|
||||
class spell_rog_nerves_of_steel : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_nerves_of_steel() : SpellScriptLoader("spell_rog_nerves_of_steel") { }
|
||||
|
||||
class spell_rog_nerves_of_steel_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_nerves_of_steel_AuraScript);
|
||||
|
||||
uint32 absorbPct;
|
||||
|
||||
bool Load()
|
||||
{
|
||||
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
// reduces all damage taken while stun or fear
|
||||
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
|
||||
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_nerves_of_steel_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_nerves_of_steel_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_nerves_of_steel_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_rog_preparation : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_preparation() : SpellScriptLoader("spell_rog_preparation") { }
|
||||
|
||||
class spell_rog_preparation_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_rog_preparation_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(ROGUE_SPELL_GLYPH_OF_PREPARATION))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Player* caster = GetCaster()->ToPlayer();
|
||||
|
||||
//immediately finishes the cooldown on certain Rogue abilities
|
||||
const SpellCooldowns& cm = caster->GetSpellCooldownMap();
|
||||
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
|
||||
{
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
|
||||
|
||||
if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE)
|
||||
{
|
||||
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep
|
||||
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) // Vanish, Evasion, Sprint
|
||||
caster->RemoveSpellCooldown((itr++)->first, true);
|
||||
else if (caster->HasAura(ROGUE_SPELL_GLYPH_OF_PREPARATION))
|
||||
{
|
||||
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle
|
||||
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick
|
||||
(spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry
|
||||
spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY))
|
||||
caster->RemoveSpellCooldown((itr++)->first, true);
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
// add dummy effect spell handler to Preparation
|
||||
OnEffectHitTarget += SpellEffectFn(spell_rog_preparation_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_preparation_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 51685-51689 Prey on the Weak
|
||||
class spell_rog_prey_on_the_weak : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_prey_on_the_weak() : SpellScriptLoader("spell_rog_prey_on_the_weak") { }
|
||||
|
||||
class spell_rog_prey_on_the_weak_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_prey_on_the_weak_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(ROGUE_SPELL_PREY_ON_THE_WEAK))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
Unit* victim = target->getVictim();
|
||||
if (victim && (target->GetHealthPct() > victim->GetHealthPct()))
|
||||
{
|
||||
if (!target->HasAura(ROGUE_SPELL_PREY_ON_THE_WEAK))
|
||||
{
|
||||
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
|
||||
target->CastCustomSpell(target, ROGUE_SPELL_PREY_ON_THE_WEAK, &bp, 0, 0, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
target->RemoveAurasDueToSpell(ROGUE_SPELL_PREY_ON_THE_WEAK);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_prey_on_the_weak_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_prey_on_the_weak_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_rog_shiv : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_shiv() : SpellScriptLoader("spell_rog_shiv") { }
|
||||
|
||||
class spell_rog_shiv_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_rog_shiv_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(ROGUE_SPELL_SHIV_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
caster->CastSpell(unitTarget, ROGUE_SPELL_SHIV_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
// add dummy effect spell handler to Shiv
|
||||
OnEffectHitTarget += SpellEffectFn(spell_rog_shiv_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_shiv_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// -2818 - Deadly Poison
|
||||
class spell_rog_deadly_poison : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -387,6 +191,164 @@ class spell_rog_deadly_poison : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// -31130 - Nerves of Steel
|
||||
class spell_rog_nerves_of_steel : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_nerves_of_steel() : SpellScriptLoader("spell_rog_nerves_of_steel") { }
|
||||
|
||||
class spell_rog_nerves_of_steel_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_nerves_of_steel_AuraScript);
|
||||
|
||||
uint32 absorbPct;
|
||||
|
||||
bool Load()
|
||||
{
|
||||
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
// reduces all damage taken while stun or fear
|
||||
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
|
||||
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_nerves_of_steel_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_nerves_of_steel_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_nerves_of_steel_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 14185 - Preparation
|
||||
class spell_rog_preparation : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_preparation() : SpellScriptLoader("spell_rog_preparation") { }
|
||||
|
||||
class spell_rog_preparation_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_rog_preparation_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellEntry*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_GLYPH_OF_PREPARATION))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Player* caster = GetCaster()->ToPlayer();
|
||||
|
||||
//immediately finishes the cooldown on certain Rogue abilities
|
||||
const SpellCooldowns& cm = caster->GetSpellCooldownMap();
|
||||
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
|
||||
{
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
|
||||
|
||||
if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE)
|
||||
{
|
||||
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep
|
||||
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) // Vanish, Evasion, Sprint
|
||||
caster->RemoveSpellCooldown((itr++)->first, true);
|
||||
else if (caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION))
|
||||
{
|
||||
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle
|
||||
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick
|
||||
(spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry
|
||||
spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY))
|
||||
caster->RemoveSpellCooldown((itr++)->first, true);
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
else
|
||||
++itr;
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
// add dummy effect spell handler to Preparation
|
||||
OnEffectHitTarget += SpellEffectFn(spell_rog_preparation_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_preparation_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// -51685 - Prey on the Weak
|
||||
class spell_rog_prey_on_the_weak : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_prey_on_the_weak() : SpellScriptLoader("spell_rog_prey_on_the_weak") { }
|
||||
|
||||
class spell_rog_prey_on_the_weak_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_prey_on_the_weak_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_PREY_ON_THE_WEAK))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
Unit* victim = target->getVictim();
|
||||
if (victim && (target->GetHealthPct() > victim->GetHealthPct()))
|
||||
{
|
||||
if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK))
|
||||
{
|
||||
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
|
||||
target->CastCustomSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, &bp, 0, 0, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_prey_on_the_weak_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_prey_on_the_weak_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 36554 - Shadowstep
|
||||
class spell_rog_shadowstep : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -415,13 +377,54 @@ class spell_rog_shadowstep : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
// 5938 - Shiv
|
||||
class spell_rog_shiv : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_shiv() : SpellScriptLoader("spell_rog_shiv") { }
|
||||
|
||||
class spell_rog_shiv_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_rog_shiv_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_SHIV_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_rog_shiv_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_shiv_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_rogue_spell_scripts()
|
||||
{
|
||||
new spell_rog_cheat_death();
|
||||
new spell_rog_deadly_poison();
|
||||
new spell_rog_nerves_of_steel();
|
||||
new spell_rog_preparation();
|
||||
new spell_rog_prey_on_the_weak();
|
||||
new spell_rog_shiv();
|
||||
new spell_rog_deadly_poison();
|
||||
new spell_rog_shadowstep();
|
||||
new spell_rog_shiv();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user