mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
@@ -94,6 +94,8 @@ namespace VMAP
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*/
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virtual bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const=0;
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virtual bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const=0;
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virtual int32 GetDistanceToClosestPrimaryTile(uint32 mapId, int32 x, int32 y) const = 0;
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};
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}
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@@ -40,23 +40,35 @@ namespace VMAP
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thread_safe_environment = true;
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}
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VMapManager2::~VMapManager2(void)
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VMapManager2::~VMapManager2()
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{
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for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i)
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{
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for (auto i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i)
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delete i->second;
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}
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for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i)
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{
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for (auto i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i)
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delete i->second.getModel();
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}
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}
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void VMapManager2::InitializeThreadUnsafe(const std::vector<uint32>& mapIds)
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InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const
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{
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// return the iterator if found or end() if not found/NULL
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auto itr = iInstanceMapTrees.find(mapId);
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if (itr != iInstanceMapTrees.cend() && !itr->second)
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itr = iInstanceMapTrees.cend();
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return itr;
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}
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void VMapManager2::InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData)
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{
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// the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
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for (uint32 const& mapId : mapIds)
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iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr));
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iChildMapData = mapData;
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for (std::pair<uint32 const, std::vector<uint32>> const& mapId : mapData)
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{
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iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId.first, nullptr));
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for (uint32 childMapId : mapId.second)
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iParentMapData[childMapId] = mapId.first;
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}
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thread_safe_environment = false;
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}
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@@ -87,8 +99,15 @@ namespace VMAP
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int result = VMAP_LOAD_RESULT_IGNORED;
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if (isMapLoadingEnabled())
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{
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if (_loadMap(mapId, basePath, x, y))
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if (loadSingleMap(mapId, basePath, x, y))
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{
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result = VMAP_LOAD_RESULT_OK;
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auto childMaps = iChildMapData.find(mapId);
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if (childMaps != iChildMapData.end())
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for (uint32 childMapId : childMaps->second)
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if (!loadSingleMap(childMapId, basePath, x, y))
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result = VMAP_LOAD_RESULT_ERROR;
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}
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else
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result = VMAP_LOAD_RESULT_ERROR;
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}
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@@ -96,20 +115,10 @@ namespace VMAP
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return result;
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}
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InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const
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{
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// return the iterator if found or end() if not found/NULL
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InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId);
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if (itr != iInstanceMapTrees.cend() && !itr->second)
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itr = iInstanceMapTrees.cend();
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return itr;
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}
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// load one tile (internal use only)
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bool VMapManager2::_loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY)
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bool VMapManager2::loadSingleMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY)
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{
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InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
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auto instanceTree = iInstanceMapTrees.find(mapId);
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if (instanceTree == iInstanceMapTrees.end())
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{
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if (thread_safe_environment)
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@@ -134,12 +143,22 @@ namespace VMAP
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return instanceTree->second->LoadMapTile(tileX, tileY, this);
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}
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void VMapManager2::unloadMap(unsigned int mapId)
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void VMapManager2::unloadMap(unsigned int mapId, int x, int y)
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{
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InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
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auto childMaps = iChildMapData.find(mapId);
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if (childMaps != iChildMapData.end())
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for (uint32 childMapId : childMaps->second)
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unloadSingleMap(childMapId, x, y);
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unloadSingleMap(mapId, x, y);
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}
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void VMapManager2::unloadSingleMap(uint32 mapId, int x, int y)
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{
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auto instanceTree = iInstanceMapTrees.find(mapId);
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if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
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{
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instanceTree->second->UnloadMap(this);
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instanceTree->second->UnloadMapTile(x, y, this);
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if (instanceTree->second->numLoadedTiles() == 0)
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{
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delete instanceTree->second;
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@@ -148,12 +167,22 @@ namespace VMAP
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}
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}
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void VMapManager2::unloadMap(unsigned int mapId, int x, int y)
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void VMapManager2::unloadMap(unsigned int mapId)
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{
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InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
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auto childMaps = iChildMapData.find(mapId);
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if (childMaps != iChildMapData.end())
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for (uint32 childMapId : childMaps->second)
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unloadSingleMap(childMapId);
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unloadSingleMap(mapId);
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}
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void VMapManager2::unloadSingleMap(uint32 mapId)
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{
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auto instanceTree = iInstanceMapTrees.find(mapId);
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if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
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{
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instanceTree->second->UnloadMapTile(x, y, this);
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instanceTree->second->UnloadMap(this);
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if (instanceTree->second->numLoadedTiles() == 0)
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{
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delete instanceTree->second;
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@@ -167,15 +196,13 @@ namespace VMAP
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if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
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return true;
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InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
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auto instanceTree = GetMapTree(mapId);
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if (instanceTree != iInstanceMapTrees.end())
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{
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Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
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Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
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if (pos1 != pos2)
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{
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return instanceTree->second->isInLineOfSight(pos1, pos2);
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}
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}
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return true;
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@@ -189,7 +216,7 @@ namespace VMAP
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{
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if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
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{
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InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
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auto instanceTree = GetMapTree(mapId);
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if (instanceTree != iInstanceMapTrees.end())
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{
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Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
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@@ -219,7 +246,7 @@ namespace VMAP
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{
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if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT))
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{
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InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
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auto instanceTree = GetMapTree(mapId);
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if (instanceTree != iInstanceMapTrees.end())
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{
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Vector3 pos = convertPositionToInternalRep(x, y, z);
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@@ -238,7 +265,7 @@ namespace VMAP
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{
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if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG))
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{
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InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
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auto instanceTree = GetMapTree(mapId);
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if (instanceTree != iInstanceMapTrees.end())
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{
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Vector3 pos = convertPositionToInternalRep(x, y, z);
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@@ -256,7 +283,7 @@ namespace VMAP
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{
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if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS))
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{
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InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
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auto instanceTree = GetMapTree(mapId);
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if (instanceTree != iInstanceMapTrees.end())
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{
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LocationInfo info;
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@@ -279,12 +306,21 @@ namespace VMAP
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return false;
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}
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int32 VMapManager2::GetDistanceToClosestPrimaryTile(uint32 mapId, int32 x, int32 y) const
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{
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auto instanceTree = GetMapTree(mapId);
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if (instanceTree != iInstanceMapTrees.end())
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return instanceTree->second->GetDistanceToClosestPrimaryTile(x, y);
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return std::numeric_limits<int32>::max();
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}
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WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename)
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{
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//! Critical section, thread safe access to iLoadedModelFiles
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std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
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ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
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auto model = iLoadedModelFiles.find(filename);
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if (model == iLoadedModelFiles.end())
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{
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WorldModel* worldmodel = new WorldModel();
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@@ -307,7 +343,7 @@ namespace VMAP
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//! Critical section, thread safe access to iLoadedModelFiles
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std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
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ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
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auto model = iLoadedModelFiles.find(filename);
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if (model == iLoadedModelFiles.end())
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{
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VMAP_ERROR_LOG("misc", "VMapManager2: trying to unload non-loaded file '%s'", filename.c_str());
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@@ -323,7 +359,7 @@ namespace VMAP
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bool VMapManager2::existsMap(const char* basePath, unsigned int mapId, int x, int y)
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{
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return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y);
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return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y, this);
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}
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void VMapManager2::getInstanceMapTree(InstanceTreeMap &instanceMapTree)
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@@ -331,4 +367,13 @@ namespace VMAP
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instanceMapTree = iInstanceMapTrees;
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}
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int32 VMapManager2::getParentMapId(uint32 mapId) const
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{
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auto itr = iParentMapData.find(mapId);
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if (itr != iParentMapData.end())
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return int32(itr->second);
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return -1;
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}
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} // namespace VMAP
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@@ -81,13 +81,12 @@ namespace VMAP
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// Tree to check collision
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ModelFileMap iLoadedModelFiles;
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InstanceTreeMap iInstanceMapTrees;
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std::unordered_map<uint32, std::vector<uint32>> iChildMapData;
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std::unordered_map<uint32, uint32> iParentMapData;
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bool thread_safe_environment;
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// Mutex for iLoadedModelFiles
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std::mutex LoadedModelFilesLock;
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bool _loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY);
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/* void _unloadMap(uint32 pMapId, uint32 x, uint32 y); */
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static uint32 GetLiquidFlagsDummy(uint32) { return 0; }
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static bool IsVMAPDisabledForDummy(uint32 /*entry*/, uint8 /*flags*/) { return false; }
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@@ -99,13 +98,18 @@ namespace VMAP
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static std::string getMapFileName(unsigned int mapId);
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VMapManager2();
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~VMapManager2(void);
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~VMapManager2();
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void InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData);
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void InitializeThreadUnsafe(const std::vector<uint32>& mapIds);
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int loadMap(const char* pBasePath, unsigned int mapId, int x, int y) override;
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bool loadSingleMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY);
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void unloadMap(unsigned int mapId, int x, int y) override;
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void unloadSingleMap(uint32 mapId, int x, int y);
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void unloadMap(unsigned int mapId) override;
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void unloadSingleMap(uint32 mapId);
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bool isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) override ;
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/**
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@@ -119,6 +123,8 @@ namespace VMAP
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bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const override;
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bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const override;
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int32 GetDistanceToClosestPrimaryTile(uint32 mapId, int32 x, int32 y) const override;
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WorldModel* acquireModelInstance(const std::string& basepath, const std::string& filename);
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void releaseModelInstance(const std::string& filename);
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@@ -131,6 +137,8 @@ namespace VMAP
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void getInstanceMapTree(InstanceTreeMap &instanceMapTree);
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int32 getParentMapId(uint32 mapId) const;
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typedef uint32(*GetLiquidFlagsFn)(uint32 liquidType);
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GetLiquidFlagsFn GetLiquidFlagsPtr;
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@@ -237,9 +237,29 @@ namespace VMAP
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return(height);
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}
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StaticMapTree::TileFileOpenResult StaticMapTree::OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm)
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{
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TileFileOpenResult result;
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result.Name = basePath + getTileFileName(mapID, tileX, tileY);
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result.File = fopen(result.Name.c_str(), "rb");
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result.IsPrimary = true;
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if (!result.File)
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{
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int32 parentMapId = vm->getParentMapId(mapID);
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if (parentMapId != -1)
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{
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result.Name = basePath + getTileFileName(parentMapId, tileX, tileY);
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result.File = fopen(result.Name.c_str(), "rb");
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result.IsPrimary = false;
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}
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}
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return result;
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}
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//=========================================================
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bool StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY)
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bool StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm)
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{
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std::string basePath = vmapPath;
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if (basePath.length() > 0 && basePath[basePath.length()-1] != '/' && basePath[basePath.length()-1] != '\\')
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@@ -259,8 +279,7 @@ namespace VMAP
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}
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if (tiled)
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{
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std::string tilefile = basePath + getTileFileName(mapID, tileX, tileY);
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FILE* tf = fopen(tilefile.c_str(), "rb");
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FILE* tf = OpenMapTileFile(basePath, mapID, tileX, tileY, vm).File;
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if (!tf)
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success = false;
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else
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@@ -321,6 +340,22 @@ namespace VMAP
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}
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}
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if (success)
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{
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success = readChunk(rf, chunk, "SIDX", 4);
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uint32 spawnIndicesSize = 0;
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uint32 spawnId;
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uint32 spawnIndex;
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if (success && fread(&spawnIndicesSize, sizeof(uint32), 1, rf) != 1) success = false;
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for (uint32 i = 0; i < spawnIndicesSize && success; ++i)
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{
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if (fread(&spawnId, sizeof(uint32), 1, rf) == 1 && fread(&spawnIndex, sizeof(uint32), 1, rf) == 1)
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iSpawnIndices[spawnId] = spawnIndex;
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else
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success = false;
|
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}
|
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}
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|
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fclose(rf);
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return success;
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}
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@@ -337,6 +372,7 @@ namespace VMAP
|
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}
|
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iLoadedSpawns.clear();
|
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iLoadedTiles.clear();
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iLoadedPrimaryTiles.clear();
|
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}
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|
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//=========================================================
|
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@@ -357,22 +393,21 @@ namespace VMAP
|
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}
|
||||
bool result = true;
|
||||
|
||||
std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY);
|
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FILE* tf = fopen(tilefile.c_str(), "rb");
|
||||
if (tf)
|
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TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm);
|
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if (fileResult.File)
|
||||
{
|
||||
char chunk[8];
|
||||
|
||||
if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
|
||||
if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8))
|
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result = false;
|
||||
uint32 numSpawns = 0;
|
||||
if (result && fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
|
||||
if (result && fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1)
|
||||
result = false;
|
||||
for (uint32 i=0; i<numSpawns && result; ++i)
|
||||
{
|
||||
// read model spawns
|
||||
ModelSpawn spawn;
|
||||
result = ModelSpawn::readFromFile(tf, spawn);
|
||||
result = ModelSpawn::readFromFile(fileResult.File, spawn);
|
||||
if (result)
|
||||
{
|
||||
// acquire model instance
|
||||
@@ -381,15 +416,15 @@ namespace VMAP
|
||||
VMAP_ERROR_LOG("misc", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY);
|
||||
|
||||
// update tree
|
||||
uint32 referencedVal;
|
||||
|
||||
if (fread(&referencedVal, sizeof(uint32), 1, tf) == 1)
|
||||
auto spawnIndex = iSpawnIndices.find(spawn.ID);
|
||||
if (spawnIndex != iSpawnIndices.end())
|
||||
{
|
||||
uint32 referencedVal = spawnIndex->second;
|
||||
if (!iLoadedSpawns.count(referencedVal))
|
||||
{
|
||||
if (referencedVal > iNTreeValues)
|
||||
if (referencedVal >= iNTreeValues)
|
||||
{
|
||||
VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, tilefile.c_str());
|
||||
VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, fileResult.Name.c_str());
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -412,7 +447,9 @@ namespace VMAP
|
||||
}
|
||||
}
|
||||
iLoadedTiles[packTileID(tileX, tileY)] = true;
|
||||
fclose(tf);
|
||||
if (fileResult.IsPrimary)
|
||||
iLoadedPrimaryTiles.emplace_back(tileX, tileY);
|
||||
fclose(fileResult.File);
|
||||
}
|
||||
else
|
||||
iLoadedTiles[packTileID(tileX, tileY)] = false;
|
||||
@@ -434,34 +471,33 @@ namespace VMAP
|
||||
}
|
||||
if (tile->second) // file associated with tile
|
||||
{
|
||||
std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY);
|
||||
FILE* tf = fopen(tilefile.c_str(), "rb");
|
||||
if (tf)
|
||||
TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm);
|
||||
if (fileResult.File)
|
||||
{
|
||||
bool result=true;
|
||||
char chunk[8];
|
||||
if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
|
||||
if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8))
|
||||
result = false;
|
||||
uint32 numSpawns;
|
||||
if (fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
|
||||
if (fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1)
|
||||
result = false;
|
||||
for (uint32 i=0; i<numSpawns && result; ++i)
|
||||
{
|
||||
// read model spawns
|
||||
ModelSpawn spawn;
|
||||
result = ModelSpawn::readFromFile(tf, spawn);
|
||||
result = ModelSpawn::readFromFile(fileResult.File, spawn);
|
||||
if (result)
|
||||
{
|
||||
// release model instance
|
||||
vm->releaseModelInstance(spawn.name);
|
||||
|
||||
// update tree
|
||||
uint32 referencedNode;
|
||||
|
||||
if (fread(&referencedNode, sizeof(uint32), 1, tf) != 1)
|
||||
auto spawnIndex = iSpawnIndices.find(spawn.ID);
|
||||
if (spawnIndex == iSpawnIndices.end())
|
||||
result = false;
|
||||
else
|
||||
{
|
||||
uint32 referencedNode = spawnIndex->second;
|
||||
if (!iLoadedSpawns.count(referencedNode))
|
||||
VMAP_ERROR_LOG("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
|
||||
else if (--iLoadedSpawns[referencedNode] == 0)
|
||||
@@ -472,10 +508,12 @@ namespace VMAP
|
||||
}
|
||||
}
|
||||
}
|
||||
fclose(tf);
|
||||
fclose(fileResult.File);
|
||||
}
|
||||
}
|
||||
iLoadedTiles.erase(tile);
|
||||
iLoadedPrimaryTiles.erase(std::remove_if(iLoadedPrimaryTiles.begin(), iLoadedPrimaryTiles.end(),
|
||||
[tileX, tileY](std::pair<uint32, uint32> const& p) { return p.first == tileX && p.second == tileY; }), iLoadedPrimaryTiles.end());
|
||||
TC_METRIC_EVENT("map_events", "UnloadMapTile",
|
||||
"Map: " + std::to_string(iMapID) + " TileX: " + std::to_string(tileX) + " TileY: " + std::to_string(tileY));
|
||||
}
|
||||
@@ -485,4 +523,13 @@ namespace VMAP
|
||||
models = iTreeValues;
|
||||
count = iNTreeValues;
|
||||
}
|
||||
|
||||
int32 StaticMapTree::GetDistanceToClosestPrimaryTile(int32 x, int32 y) const
|
||||
{
|
||||
int32 minDistance = std::numeric_limits<int32>::max();
|
||||
for (std::pair<int32, int32> const& primaryTile : iLoadedPrimaryTiles)
|
||||
minDistance = std::min(minDistance, (primaryTile.first - x) * (primaryTile.first - x) + (primaryTile.second - y) * (primaryTile.second - y));
|
||||
|
||||
return minDistance;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,23 +47,33 @@ namespace VMAP
|
||||
BIH iTree;
|
||||
ModelInstance* iTreeValues; // the tree entries
|
||||
uint32 iNTreeValues;
|
||||
std::unordered_map<uint32, uint32> iSpawnIndices;
|
||||
|
||||
// Store all the map tile idents that are loaded for that map
|
||||
// some maps are not splitted into tiles and we have to make sure, not removing the map before all tiles are removed
|
||||
// empty tiles have no tile file, hence map with bool instead of just a set (consistency check)
|
||||
loadedTileMap iLoadedTiles;
|
||||
std::vector<std::pair<int32, int32>> iLoadedPrimaryTiles;
|
||||
// stores <tree_index, reference_count> to invalidate tree values, unload map, and to be able to report errors
|
||||
loadedSpawnMap iLoadedSpawns;
|
||||
std::string iBasePath;
|
||||
|
||||
struct TileFileOpenResult
|
||||
{
|
||||
FILE* File;
|
||||
std::string Name;
|
||||
bool IsPrimary;
|
||||
};
|
||||
|
||||
private:
|
||||
static TileFileOpenResult OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm);
|
||||
bool getIntersectionTime(const G3D::Ray& pRay, float &pMaxDist, bool pStopAtFirstHit) const;
|
||||
//bool containsLoadedMapTile(unsigned int pTileIdent) const { return(iLoadedMapTiles.containsKey(pTileIdent)); }
|
||||
public:
|
||||
static std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY);
|
||||
static uint32 packTileID(uint32 tileX, uint32 tileY) { return tileX<<16 | tileY; }
|
||||
static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID>>16; tileY = ID&0xFF; }
|
||||
static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY);
|
||||
static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID >> 16; tileY = ID & 0xFF; }
|
||||
static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm);
|
||||
|
||||
StaticMapTree(uint32 mapID, const std::string &basePath);
|
||||
~StaticMapTree();
|
||||
@@ -82,6 +92,8 @@ namespace VMAP
|
||||
uint32 numLoadedTiles() const { return uint32(iLoadedTiles.size()); }
|
||||
void getModelInstances(ModelInstance* &models, uint32 &count);
|
||||
|
||||
int32 GetDistanceToClosestPrimaryTile(int32 x, int32 y) const;
|
||||
|
||||
private:
|
||||
StaticMapTree(StaticMapTree const& right) = delete;
|
||||
StaticMapTree& operator=(StaticMapTree const& right) = delete;
|
||||
|
||||
@@ -84,7 +84,7 @@ namespace VMAP
|
||||
if (entry->second.flags & MOD_M2)
|
||||
{
|
||||
if (!calculateTransformedBound(entry->second))
|
||||
break;
|
||||
continue;
|
||||
}
|
||||
else if (entry->second.flags & MOD_WORLDSPAWN) // WMO maps and terrain maps use different origin, so we need to adapt :/
|
||||
{
|
||||
@@ -92,7 +92,7 @@ namespace VMAP
|
||||
//entry->second.iPos += Vector3(533.33333f*32, 533.33333f*32, 0.f);
|
||||
entry->second.iBound = entry->second.iBound + Vector3(533.33333f*32, 533.33333f*32, 0.f);
|
||||
}
|
||||
mapSpawns.push_back(&(entry->second));
|
||||
mapSpawns.push_back(&entry->second);
|
||||
spawnedModelFiles.insert(entry->second.name);
|
||||
}
|
||||
|
||||
@@ -110,9 +110,6 @@ namespace VMAP
|
||||
}
|
||||
|
||||
// ===> possibly move this code to StaticMapTree class
|
||||
std::map<uint32, uint32> modelNodeIdx;
|
||||
for (uint32 i=0; i<mapSpawns.size(); ++i)
|
||||
modelNodeIdx.insert(pair<uint32, uint32>(mapSpawns[i]->ID, i));
|
||||
|
||||
// write map tree file
|
||||
std::stringstream mapfilename;
|
||||
@@ -139,7 +136,17 @@ namespace VMAP
|
||||
|
||||
for (TileMap::iterator glob=globalRange.first; glob != globalRange.second && success; ++glob)
|
||||
{
|
||||
success = ModelSpawn::writeToFile(mapfile, map_iter->second->UniqueEntries[glob->second]);
|
||||
success = ModelSpawn::writeToFile(mapfile, map_iter->second->UniqueEntries[glob->second.Id]);
|
||||
}
|
||||
|
||||
// spawn id to index map
|
||||
if (success && fwrite("SIDX", 4, 1, mapfile) != 1) success = false;
|
||||
uint32 mapSpawnsSize = mapSpawns.size();
|
||||
if (success && fwrite(&mapSpawnsSize, sizeof(uint32), 1, mapfile) != 1) success = false;
|
||||
for (uint32 i = 0; i < mapSpawnsSize; ++i)
|
||||
{
|
||||
if (success && fwrite(&mapSpawns[i]->ID, sizeof(uint32), 1, mapfile) != 1) success = false;
|
||||
if (success && fwrite(&i, sizeof(uint32), 1, mapfile) != 1) success = false;
|
||||
}
|
||||
|
||||
fclose(mapfile);
|
||||
@@ -151,8 +158,9 @@ namespace VMAP
|
||||
TileMap::iterator tile;
|
||||
for (tile = tileEntries.begin(); tile != tileEntries.end(); ++tile)
|
||||
{
|
||||
const ModelSpawn &spawn = map_iter->second->UniqueEntries[tile->second];
|
||||
if (spawn.flags & MOD_WORLDSPAWN) // WDT spawn, saved as tile 65/65 currently...
|
||||
if (tile->second.Flags & MOD_WORLDSPAWN) // WDT spawn, saved as tile 65/65 currently...
|
||||
continue;
|
||||
if (tile->second.Flags & MOD_PARENT_SPAWN) // tile belongs to parent map
|
||||
continue;
|
||||
uint32 nSpawns = tileEntries.count(tile->first);
|
||||
std::stringstream tilefilename;
|
||||
@@ -172,16 +180,12 @@ namespace VMAP
|
||||
{
|
||||
if (s)
|
||||
++tile;
|
||||
const ModelSpawn &spawn2 = map_iter->second->UniqueEntries[tile->second];
|
||||
const ModelSpawn &spawn2 = map_iter->second->UniqueEntries[tile->second.Id];
|
||||
success = success && ModelSpawn::writeToFile(tilefile, spawn2);
|
||||
// MapTree nodes to update when loading tile:
|
||||
std::map<uint32, uint32>::iterator nIdx = modelNodeIdx.find(spawn2.ID);
|
||||
if (success && fwrite(&nIdx->second, sizeof(uint32), 1, tilefile) != 1) success = false;
|
||||
}
|
||||
fclose(tilefile);
|
||||
}
|
||||
}
|
||||
// break; //test, extract only first map; TODO: remvoe this line
|
||||
}
|
||||
|
||||
// add an object models, listed in temp_gameobject_models file
|
||||
@@ -239,9 +243,9 @@ namespace VMAP
|
||||
printf("spawning Map %u\n", mapID);
|
||||
mapData[mapID] = current = new MapSpawns();
|
||||
}
|
||||
else current = (*map_iter).second;
|
||||
else current = map_iter->second;
|
||||
current->UniqueEntries.insert(pair<uint32, ModelSpawn>(spawn.ID, spawn));
|
||||
current->TileEntries.insert(pair<uint32, uint32>(StaticMapTree::packTileID(tileX, tileY), spawn.ID));
|
||||
current->TileEntries.insert(pair<uint32, TileSpawn>(StaticMapTree::packTileID(tileX, tileY), TileSpawn{ spawn.ID, spawn.flags }));
|
||||
}
|
||||
bool success = (ferror(dirf) == 0);
|
||||
fclose(dirf);
|
||||
|
||||
@@ -52,8 +52,14 @@ namespace VMAP
|
||||
void moveToBasePos(const G3D::Vector3& pBasePos) { iPos -= pBasePos; }
|
||||
};
|
||||
|
||||
struct TileSpawn
|
||||
{
|
||||
uint32 Id;
|
||||
uint32 Flags;
|
||||
};
|
||||
|
||||
typedef std::map<uint32, ModelSpawn> UniqueEntryMap;
|
||||
typedef std::multimap<uint32, uint32> TileMap;
|
||||
typedef std::multimap<uint32, TileSpawn> TileMap;
|
||||
|
||||
struct TC_COMMON_API MapSpawns
|
||||
{
|
||||
|
||||
@@ -35,8 +35,9 @@ namespace VMAP
|
||||
enum ModelFlags
|
||||
{
|
||||
MOD_M2 = 1,
|
||||
MOD_WORLDSPAWN = 1<<1,
|
||||
MOD_HAS_BOUND = 1<<2
|
||||
MOD_WORLDSPAWN = 1 << 1,
|
||||
MOD_HAS_BOUND = 1 << 2,
|
||||
MOD_PARENT_SPAWN = 1 << 3
|
||||
};
|
||||
|
||||
class TC_COMMON_API ModelSpawn
|
||||
|
||||
@@ -25,8 +25,8 @@
|
||||
|
||||
namespace VMAP
|
||||
{
|
||||
const char VMAP_MAGIC[] = "VMAP_4.5";
|
||||
const char RAW_VMAP_MAGIC[] = "VMAP045"; // used in extracted vmap files with raw data
|
||||
const char VMAP_MAGIC[] = "VMAP_4.6";
|
||||
const char RAW_VMAP_MAGIC[] = "VMAP046"; // used in extracted vmap files with raw data
|
||||
const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree";
|
||||
|
||||
// defined in TileAssembler.cpp currently...
|
||||
|
||||
@@ -1576,11 +1576,17 @@ void World::SetInitialWorldSettings()
|
||||
sTaxiPathGraph.Initialize();
|
||||
|
||||
std::vector<uint32> mapIds;
|
||||
std::unordered_map<uint32, std::vector<uint32>> mapData;
|
||||
for (MapEntry const* mapEntry : sMapStore)
|
||||
{
|
||||
mapIds.push_back(mapEntry->ID);
|
||||
mapData.emplace(std::piecewise_construct, std::forward_as_tuple(mapEntry->ID), std::forward_as_tuple());
|
||||
if (mapEntry->ParentMapID != -1)
|
||||
mapData[mapEntry->ParentMapID].push_back(mapEntry->ID);
|
||||
}
|
||||
|
||||
if (VMAP::VMapManager2* vmmgr2 = dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager()))
|
||||
vmmgr2->InitializeThreadUnsafe(mapIds);
|
||||
vmmgr2->InitializeThreadUnsafe(mapData);
|
||||
|
||||
MMAP::MMapManager* mmmgr = MMAP::MMapFactory::createOrGetMMapManager();
|
||||
mmmgr->InitializeThreadUnsafe(mapIds);
|
||||
|
||||
@@ -216,7 +216,7 @@ namespace MMAP
|
||||
_workerThreads.push_back(std::thread(&MapBuilder::WorkerThread, this));
|
||||
}
|
||||
|
||||
m_tiles.sort([](MapTiles a, MapTiles b)
|
||||
m_tiles.sort([](MapTiles const& a, MapTiles const& b)
|
||||
{
|
||||
return a.m_tiles->size() > b.m_tiles->size();
|
||||
});
|
||||
|
||||
@@ -79,26 +79,33 @@ char* GetExtension(char* FileName)
|
||||
|
||||
extern CASC::StorageHandle CascStorage;
|
||||
|
||||
ADTFile::ADTFile(char* filename) : ADT(CascStorage, filename, false), nWMO(0), nMDX(0)
|
||||
ADTFile::ADTFile(char* filename, bool cache) : ADT(CascStorage, filename, false), nWMO(0), nMDX(0)
|
||||
{
|
||||
Adtfilename.append(filename);
|
||||
cacheable = cache;
|
||||
dirfileCache = nullptr;
|
||||
}
|
||||
|
||||
bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
|
||||
bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY, uint32 originalMapId)
|
||||
{
|
||||
if (dirfileCache)
|
||||
return initFromCache(map_num, tileX, tileY, originalMapId);
|
||||
|
||||
if (ADT.isEof())
|
||||
return false;
|
||||
|
||||
uint32 size;
|
||||
std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
|
||||
FILE *dirfile;
|
||||
dirfile = fopen(dirname.c_str(), "ab");
|
||||
FILE* dirfile = fopen(dirname.c_str(), "ab");
|
||||
if(!dirfile)
|
||||
{
|
||||
printf("Can't open dirfile!'%s'\n", dirname.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (cacheable)
|
||||
dirfileCache = new std::vector<ADTOutputCache>();
|
||||
|
||||
while (!ADT.isEof())
|
||||
{
|
||||
char fourcc[5];
|
||||
@@ -173,7 +180,7 @@ bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
|
||||
{
|
||||
uint32 id;
|
||||
ADT.read(&id, 4);
|
||||
ModelInstance inst(ADT, ModelInstanceNames[id].c_str(), map_num, tileX, tileY, dirfile);
|
||||
ModelInstance inst(ADT, ModelInstanceNames[id].c_str(), map_num, tileX, tileY, originalMapId, dirfile, dirfileCache);
|
||||
}
|
||||
|
||||
ModelInstanceNames.clear();
|
||||
@@ -188,7 +195,7 @@ bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
|
||||
{
|
||||
uint32 id;
|
||||
ADT.read(&id, 4);
|
||||
WMOInstance inst(ADT, WmoInstanceNames[id].c_str(), map_num, tileX, tileY, dirfile);
|
||||
WMOInstance inst(ADT, WmoInstanceNames[id].c_str(), map_num, tileX, tileY, originalMapId, dirfile, dirfileCache);
|
||||
}
|
||||
|
||||
WmoInstanceNames.clear();
|
||||
@@ -204,7 +211,37 @@ bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ADTFile::initFromCache(uint32 map_num, uint32 tileX, uint32 tileY, uint32 originalMapId)
|
||||
{
|
||||
if (dirfileCache->empty())
|
||||
return true;
|
||||
|
||||
std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
|
||||
FILE* dirfile = fopen(dirname.c_str(), "ab");
|
||||
if (!dirfile)
|
||||
{
|
||||
printf("Can't open dirfile!'%s'\n", dirname.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
for (ADTOutputCache const& cached : *dirfileCache)
|
||||
{
|
||||
fwrite(&map_num, sizeof(uint32), 1, dirfile);
|
||||
fwrite(&tileX, sizeof(uint32), 1, dirfile);
|
||||
fwrite(&tileY, sizeof(uint32), 1, dirfile);
|
||||
uint32 flags = cached.Flags;
|
||||
if (map_num != originalMapId)
|
||||
flags |= MOD_PARENT_SPAWN;
|
||||
fwrite(&flags, sizeof(uint32), 1, dirfile);
|
||||
fwrite(cached.Data.data(), cached.Data.size(), 1, dirfile);
|
||||
}
|
||||
|
||||
fclose(dirfile);
|
||||
return true;
|
||||
}
|
||||
|
||||
ADTFile::~ADTFile()
|
||||
{
|
||||
ADT.close();
|
||||
delete dirfileCache;
|
||||
}
|
||||
|
||||
@@ -106,31 +106,28 @@ struct MapChunkHeader
|
||||
uint32 effectId;
|
||||
};
|
||||
|
||||
struct ADTOutputCache
|
||||
{
|
||||
uint32 Flags;
|
||||
std::vector<uint8> Data;
|
||||
};
|
||||
|
||||
class ADTFile
|
||||
{
|
||||
private:
|
||||
//size_t mcnk_offsets[256], mcnk_sizes[256];
|
||||
CASCFile ADT;
|
||||
//mcell Mcell;
|
||||
std::string Adtfilename;
|
||||
bool cacheable;
|
||||
std::vector<ADTOutputCache>* dirfileCache;
|
||||
public:
|
||||
ADTFile(char* filename);
|
||||
ADTFile(char* filename, bool cache);
|
||||
~ADTFile();
|
||||
int nWMO;
|
||||
int nMDX;
|
||||
std::vector<std::string> WmoInstanceNames;
|
||||
std::vector<std::string> ModelInstanceNames;
|
||||
bool init(uint32 map_num, uint32 tileX, uint32 tileY);
|
||||
//void LoadMapChunks();
|
||||
|
||||
//uint32 wmo_count;
|
||||
/*
|
||||
const mcell& Getmcell() const
|
||||
{
|
||||
return Mcell;
|
||||
}
|
||||
*/
|
||||
bool init(uint32 map_num, uint32 tileX, uint32 tileY, uint32 originalMapId);
|
||||
bool initFromCache(uint32 map_num, uint32 tileX, uint32 tileY, uint32 originalMapId);
|
||||
};
|
||||
|
||||
char const* GetPlainName(char const* FileName);
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "vmapexport.h"
|
||||
#include "model.h"
|
||||
#include "wmo.h"
|
||||
#include "adtfile.h"
|
||||
#include "cascfile.h"
|
||||
#include <cassert>
|
||||
#include <algorithm>
|
||||
@@ -154,7 +155,7 @@ Vec3D fixCoordSystem2(Vec3D v)
|
||||
return Vec3D(v.x, v.z, v.y);
|
||||
}
|
||||
|
||||
ModelInstance::ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile)
|
||||
ModelInstance::ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, uint32 originalMapId, FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache)
|
||||
: id(0), scale(0), flags(0)
|
||||
{
|
||||
float ff[3];
|
||||
@@ -190,6 +191,8 @@ ModelInstance::ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapI
|
||||
uint32 tcflags = MOD_M2;
|
||||
if (tileX == 65 && tileY == 65)
|
||||
tcflags |= MOD_WORLDSPAWN;
|
||||
if (mapID != originalMapId)
|
||||
tcflags |= MOD_PARENT_SPAWN;
|
||||
|
||||
//write mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, name
|
||||
fwrite(&mapID, sizeof(uint32), 1, pDirfile);
|
||||
@@ -205,6 +208,34 @@ ModelInstance::ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapI
|
||||
fwrite(&nlen, sizeof(uint32), 1, pDirfile);
|
||||
fwrite(ModelInstName, sizeof(char), nlen, pDirfile);
|
||||
|
||||
if (dirfileCache)
|
||||
{
|
||||
dirfileCache->emplace_back();
|
||||
ADTOutputCache& cacheModelData = dirfileCache->back();
|
||||
cacheModelData.Flags = tcflags & ~MOD_PARENT_SPAWN;
|
||||
cacheModelData.Data.resize(
|
||||
sizeof(uint16) + // adtId
|
||||
sizeof(uint32) + // id
|
||||
sizeof(float) * 3 + // pos
|
||||
sizeof(float) * 3 + // rot
|
||||
sizeof(float) + // sc
|
||||
sizeof(uint32) + // nlen
|
||||
nlen); // ModelInstName
|
||||
|
||||
uint8* cacheData = cacheModelData.Data.data();
|
||||
#define CACHE_WRITE(value, size, count, dest) memcpy(dest, value, size * count); dest += size * count;
|
||||
|
||||
CACHE_WRITE(&adtId, sizeof(uint16), 1, cacheData);
|
||||
CACHE_WRITE(&id, sizeof(uint32), 1, cacheData);
|
||||
CACHE_WRITE(&pos, sizeof(float), 3, cacheData);
|
||||
CACHE_WRITE(&rot, sizeof(float), 3, cacheData);
|
||||
CACHE_WRITE(&sc, sizeof(float), 1, cacheData);
|
||||
CACHE_WRITE(&nlen, sizeof(uint32), 1, cacheData);
|
||||
CACHE_WRITE(ModelInstName, sizeof(char), nlen, cacheData);
|
||||
|
||||
#undef CACHE_WRITE
|
||||
}
|
||||
|
||||
/* int realx1 = (int) ((float) pos.x / 533.333333f);
|
||||
int realy1 = (int) ((float) pos.z / 533.333333f);
|
||||
int realx2 = (int) ((float) pos.x / 533.333333f);
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
#include <vector>
|
||||
|
||||
class CASCFile;
|
||||
struct ADTOutputCache;
|
||||
|
||||
Vec3D fixCoordSystem(Vec3D v);
|
||||
|
||||
@@ -59,7 +60,7 @@ public:
|
||||
float sc;
|
||||
|
||||
ModelInstance() : id(0), scale(0), flags(0), sc(0.0f) {}
|
||||
ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile);
|
||||
ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, uint32 originalMapId, FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache);
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
#include <cstdio>
|
||||
#include <cerrno>
|
||||
@@ -54,14 +55,14 @@
|
||||
|
||||
CASC::StorageHandle CascStorage;
|
||||
|
||||
typedef struct
|
||||
struct map_info
|
||||
{
|
||||
char name[64];
|
||||
unsigned int id;
|
||||
}map_id;
|
||||
int32 parent_id;
|
||||
};
|
||||
|
||||
std::vector<map_id> map_ids;
|
||||
uint32 map_count;
|
||||
std::map<uint32, map_info> map_ids;
|
||||
std::unordered_set<uint32> maps_that_are_parents;
|
||||
boost::filesystem::path input_path;
|
||||
bool preciseVectorData = false;
|
||||
|
||||
@@ -108,7 +109,7 @@ struct MapLoadInfo
|
||||
|
||||
//static const char * szWorkDirMaps = ".\\Maps";
|
||||
const char* szWorkDirWmo = "./Buildings";
|
||||
const char* szRawVMAPMagic = "VMAP045";
|
||||
const char* szRawVMAPMagic = "VMAP046";
|
||||
|
||||
#define CASC_LOCALES_COUNT 17
|
||||
char const* CascLocaleNames[CASC_LOCALES_COUNT] =
|
||||
@@ -274,26 +275,49 @@ bool ExtractSingleWmo(std::string& fname)
|
||||
|
||||
void ParsMapFiles()
|
||||
{
|
||||
char fn[512];
|
||||
//char id_filename[64];
|
||||
char id[10];
|
||||
for (unsigned int i = 0; i < map_ids.size(); ++i)
|
||||
std::unordered_map<uint32, WDTFile> wdts;
|
||||
auto getWDT = [&wdts](uint32 mapId) -> WDTFile*
|
||||
{
|
||||
sprintf(id, "%04u", map_ids[i].id);
|
||||
sprintf(fn,"World\\Maps\\%s\\%s.wdt", map_ids[i].name, map_ids[i].name);
|
||||
WDTFile WDT(fn,map_ids[i].name);
|
||||
if(WDT.init(id, map_ids[i].id))
|
||||
auto itr = wdts.find(mapId);
|
||||
if (itr == wdts.end())
|
||||
{
|
||||
printf("Processing Map %u\n[", map_ids[i].id);
|
||||
for (int x=0; x<64; ++x)
|
||||
char fn[512];
|
||||
char* name = map_ids[mapId].name;
|
||||
sprintf(fn, "World\\Maps\\%s\\%s.wdt", name, name);
|
||||
itr = wdts.emplace(std::piecewise_construct, std::forward_as_tuple(mapId), std::forward_as_tuple(fn, name, maps_that_are_parents.count(mapId) > 0)).first;
|
||||
if (!itr->second.init(mapId))
|
||||
{
|
||||
for (int y=0; y<64; ++y)
|
||||
wdts.erase(itr);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
return &itr->second;
|
||||
};
|
||||
|
||||
for (auto itr = map_ids.begin(); itr != map_ids.end(); ++itr)
|
||||
{
|
||||
if (WDTFile* WDT = getWDT(itr->first))
|
||||
{
|
||||
WDTFile* parentWDT = itr->second.parent_id >= 0 ? getWDT(itr->second.parent_id) : nullptr;
|
||||
printf("Processing Map %u\n[", itr->first);
|
||||
for (int32 x = 0; x < 64; ++x)
|
||||
{
|
||||
for (int32 y = 0; y < 64; ++y)
|
||||
{
|
||||
if (ADTFile *ADT = WDT.GetMap(x,y))
|
||||
bool success = false;
|
||||
if (ADTFile* ADT = WDT->GetMap(x, y))
|
||||
{
|
||||
//sprintf(id_filename,"%02u %02u %04u",x,y,map_ids[i].id);//!!!!!!!!!
|
||||
ADT->init(map_ids[i].id, x, y);
|
||||
delete ADT;
|
||||
success = ADT->init(itr->first, x, y, itr->first);
|
||||
WDT->FreeADT(ADT);
|
||||
}
|
||||
if (!success && parentWDT)
|
||||
{
|
||||
if (ADTFile* ADT = parentWDT->GetMap(x, y))
|
||||
{
|
||||
ADT->init(itr->first, x, y, itr->second.parent_id);
|
||||
parentWDT->FreeADT(ADT);
|
||||
}
|
||||
}
|
||||
}
|
||||
printf("#");
|
||||
@@ -398,7 +422,7 @@ int main(int argc, char ** argv)
|
||||
Trinity::Banner::Show("VMAP data extractor", [](char const* text) { printf("%s\n", text); }, nullptr);
|
||||
|
||||
bool success = true;
|
||||
const char *versionString = "V4.03 2015_05";
|
||||
const char *versionString = "V4.06 2018_02";
|
||||
|
||||
// Use command line arguments, when some
|
||||
if (!processArgv(argc, argv, versionString))
|
||||
@@ -480,36 +504,35 @@ int main(int argc, char ** argv)
|
||||
exit(1);
|
||||
}
|
||||
|
||||
map_ids.resize(db2.GetRecordCount());
|
||||
std::unordered_map<uint32, uint32> idToIndex;
|
||||
for (uint32 x = 0; x < db2.GetRecordCount(); ++x)
|
||||
{
|
||||
DB2Record record = db2.GetRecord(x);
|
||||
map_ids[x].id = record.GetId();
|
||||
map_info& m = map_ids[record.GetId()];
|
||||
|
||||
const char* map_name = record.GetString("Directory");
|
||||
size_t max_map_name_length = sizeof(map_ids[x].name);
|
||||
size_t max_map_name_length = sizeof(m.name);
|
||||
if (strlen(map_name) >= max_map_name_length)
|
||||
{
|
||||
printf("Fatal error: Map name too long!\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
strncpy(map_ids[x].name, map_name, max_map_name_length);
|
||||
map_ids[x].name[max_map_name_length - 1] = '\0';
|
||||
idToIndex[map_ids[x].id] = x;
|
||||
strncpy(m.name, map_name, max_map_name_length);
|
||||
m.name[max_map_name_length - 1] = '\0';
|
||||
m.parent_id = int16(record.GetUInt16("ParentMapID"));
|
||||
if (m.parent_id >= 0)
|
||||
maps_that_are_parents.insert(m.parent_id);
|
||||
}
|
||||
|
||||
for (uint32 x = 0; x < db2.GetRecordCopyCount(); ++x)
|
||||
{
|
||||
DB2RecordCopy copy = db2.GetRecordCopy(x);
|
||||
auto itr = idToIndex.find(copy.SourceRowId);
|
||||
if (itr != idToIndex.end())
|
||||
auto itr = map_ids.find(copy.SourceRowId);
|
||||
if (itr != map_ids.end())
|
||||
{
|
||||
map_id id;
|
||||
id.id = copy.NewRowId;
|
||||
strcpy(id.name, map_ids[itr->second].name);
|
||||
map_ids.push_back(id);
|
||||
map_info& id = map_ids[copy.NewRowId];
|
||||
strcpy(id.name, itr->second.name);
|
||||
id.parent_id = itr->second.parent_id;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -24,8 +24,9 @@
|
||||
enum ModelFlags
|
||||
{
|
||||
MOD_M2 = 1,
|
||||
MOD_WORLDSPAWN = 1<<1,
|
||||
MOD_HAS_BOUND = 1<<2
|
||||
MOD_WORLDSPAWN = 1 << 1,
|
||||
MOD_HAS_BOUND = 1 << 2,
|
||||
MOD_PARENT_SPAWN = 1 << 3
|
||||
};
|
||||
|
||||
extern const char * szWorkDirWmo;
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "vmapexport.h"
|
||||
#include "wdtfile.h"
|
||||
#include "adtfile.h"
|
||||
#include "Common.h"
|
||||
#include <cstdio>
|
||||
|
||||
char * wdtGetPlainName(char * FileName)
|
||||
@@ -32,40 +33,45 @@ char * wdtGetPlainName(char * FileName)
|
||||
|
||||
extern CASC::StorageHandle CascStorage;
|
||||
|
||||
WDTFile::WDTFile(char* file_name, char* file_name1):WDT(CascStorage, file_name), gnWMO(0)
|
||||
WDTFile::WDTFile(char const* storagePath, std::string mapName, bool cache)
|
||||
: _file(CascStorage, storagePath), _mapName(std::move(mapName))
|
||||
{
|
||||
filename.append(file_name1,strlen(file_name1));
|
||||
if (cache)
|
||||
{
|
||||
_adtCache = Trinity::make_unique<ADTCache>();
|
||||
memset(_adtCache->file, 0, sizeof(_adtCache->file));
|
||||
}
|
||||
else
|
||||
_adtCache = nullptr;
|
||||
}
|
||||
|
||||
bool WDTFile::init(char* /*map_id*/, unsigned int mapID)
|
||||
WDTFile::~WDTFile() = default;
|
||||
|
||||
bool WDTFile::init(uint32 mapId)
|
||||
{
|
||||
if (WDT.isEof())
|
||||
{
|
||||
//printf("Can't find WDT file.\n");
|
||||
if (_file.isEof())
|
||||
return false;
|
||||
}
|
||||
|
||||
char fourcc[5];
|
||||
uint32 size;
|
||||
|
||||
std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
|
||||
FILE *dirfile;
|
||||
dirfile = fopen(dirname.c_str(), "ab");
|
||||
if(!dirfile)
|
||||
FILE* dirfile = fopen(dirname.c_str(), "ab");
|
||||
if (!dirfile)
|
||||
{
|
||||
printf("Can't open dirfile!'%s'\n", dirname.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
while (!WDT.isEof())
|
||||
while (!_file.isEof())
|
||||
{
|
||||
WDT.read(fourcc,4);
|
||||
WDT.read(&size, 4);
|
||||
_file.read(fourcc,4);
|
||||
_file.read(&size, 4);
|
||||
|
||||
flipcc(fourcc);
|
||||
fourcc[4] = 0;
|
||||
|
||||
size_t nextpos = WDT.getPos() + size;
|
||||
size_t nextpos = _file.getPos() + size;
|
||||
|
||||
if (!strcmp(fourcc,"MAIN"))
|
||||
{
|
||||
@@ -76,7 +82,7 @@ bool WDTFile::init(char* /*map_id*/, unsigned int mapID)
|
||||
if (size)
|
||||
{
|
||||
char *buf = new char[size];
|
||||
WDT.read(buf, size);
|
||||
_file.read(buf, size);
|
||||
char *p = buf;
|
||||
while (p < buf + size)
|
||||
{
|
||||
@@ -86,7 +92,7 @@ bool WDTFile::init(char* /*map_id*/, unsigned int mapID)
|
||||
FixNameCase(s, strlen(s));
|
||||
FixNameSpaces(s, strlen(s));
|
||||
p = p + strlen(p) + 1;
|
||||
gWmoInstansName.push_back(s);
|
||||
_wmoNames.push_back(s);
|
||||
|
||||
ExtractSingleWmo(path);
|
||||
}
|
||||
@@ -98,36 +104,45 @@ bool WDTFile::init(char* /*map_id*/, unsigned int mapID)
|
||||
// global wmo instance data
|
||||
if (size)
|
||||
{
|
||||
gnWMO = (int)size / 64;
|
||||
int32 gnWMO = (int)size / 64;
|
||||
|
||||
for (int i = 0; i < gnWMO; ++i)
|
||||
{
|
||||
int id;
|
||||
WDT.read(&id, 4);
|
||||
WMOInstance inst(WDT, gWmoInstansName[id].c_str(), mapID, 65, 65, dirfile);
|
||||
_file.read(&id, 4);
|
||||
WMOInstance inst(_file, _wmoNames[id].c_str(), mapId, 65, 65, mapId, dirfile, nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
WDT.seek((int)nextpos);
|
||||
_file.seek((int)nextpos);
|
||||
}
|
||||
|
||||
WDT.close();
|
||||
_file.close();
|
||||
fclose(dirfile);
|
||||
return true;
|
||||
}
|
||||
|
||||
WDTFile::~WDTFile(void)
|
||||
ADTFile* WDTFile::GetMap(int32 x, int32 y)
|
||||
{
|
||||
WDT.close();
|
||||
}
|
||||
if (!(x >= 0 && y >= 0 && x < 64 && y < 64))
|
||||
return nullptr;
|
||||
|
||||
ADTFile* WDTFile::GetMap(int x, int z)
|
||||
{
|
||||
if(!(x>=0 && z >= 0 && x<64 && z<64))
|
||||
return NULL;
|
||||
if (_adtCache && _adtCache->file[x][y])
|
||||
return _adtCache->file[x][y].get();
|
||||
|
||||
char name[512];
|
||||
|
||||
sprintf(name,"World\\Maps\\%s\\%s_%d_%d_obj0.adt", filename.c_str(), filename.c_str(), x, z);
|
||||
return new ADTFile(name);
|
||||
sprintf(name, "World\\Maps\\%s\\%s_%d_%d_obj0.adt", _mapName.c_str(), _mapName.c_str(), x, y);
|
||||
ADTFile* adt = new ADTFile(name, _adtCache != nullptr);
|
||||
if (_adtCache)
|
||||
_adtCache->file[x][y].reset(adt);
|
||||
return adt;
|
||||
}
|
||||
|
||||
void WDTFile::FreeADT(ADTFile* adt)
|
||||
{
|
||||
if (_adtCache)
|
||||
return;
|
||||
|
||||
delete adt;
|
||||
}
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
|
||||
#include "cascfile.h"
|
||||
#include "wmo.h"
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -28,18 +29,22 @@ class ADTFile;
|
||||
|
||||
class WDTFile
|
||||
{
|
||||
private:
|
||||
CASCFile WDT;
|
||||
std::string filename;
|
||||
public:
|
||||
WDTFile(char* file_name, char* file_name1);
|
||||
~WDTFile(void);
|
||||
bool init(char* map_id, unsigned int mapID);
|
||||
WDTFile(char const* storagePath, std::string mapName, bool cache);
|
||||
~WDTFile();
|
||||
bool init(uint32 mapId);
|
||||
|
||||
std::vector<std::string> gWmoInstansName;
|
||||
int gnWMO;
|
||||
|
||||
ADTFile* GetMap(int x, int z);
|
||||
ADTFile* GetMap(int32 x, int32 y);
|
||||
void FreeADT(ADTFile* adt);
|
||||
private:
|
||||
CASCFile _file;
|
||||
std::string _mapName;
|
||||
std::vector<std::string> _wmoNames;
|
||||
struct ADTCache
|
||||
{
|
||||
std::unique_ptr<ADTFile> file[64][64];
|
||||
};
|
||||
std::unique_ptr<ADTCache> _adtCache;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
|
||||
#include "vmapexport.h"
|
||||
#include "wmo.h"
|
||||
#include "adtfile.h"
|
||||
#include "vec3d.h"
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
@@ -514,7 +515,7 @@ WMOGroup::~WMOGroup()
|
||||
delete [] LiquBytes;
|
||||
}
|
||||
|
||||
WMOInstance::WMOInstance(CASCFile& f, char const* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile)
|
||||
WMOInstance::WMOInstance(CASCFile& f, char const* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, uint32 originalMapId, FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache)
|
||||
: currx(0), curry(0), wmo(NULL), doodadset(0), pos(), indx(0), id(0)
|
||||
{
|
||||
float ff[3];
|
||||
@@ -578,7 +579,11 @@ WMOInstance::WMOInstance(CASCFile& f, char const* WmoInstName, uint32 mapID, uin
|
||||
|
||||
float scale = 1.0f;
|
||||
uint32 flags = MOD_HAS_BOUND;
|
||||
if(tileX == 65 && tileY == 65) flags |= MOD_WORLDSPAWN;
|
||||
if (tileX == 65 && tileY == 65)
|
||||
flags |= MOD_WORLDSPAWN;
|
||||
if (mapID != originalMapId)
|
||||
flags |= MOD_PARENT_SPAWN;
|
||||
|
||||
//write mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, Bound_lo, Bound_hi, name
|
||||
fwrite(&mapID, sizeof(uint32), 1, pDirfile);
|
||||
fwrite(&tileX, sizeof(uint32), 1, pDirfile);
|
||||
@@ -591,10 +596,42 @@ WMOInstance::WMOInstance(CASCFile& f, char const* WmoInstName, uint32 mapID, uin
|
||||
fwrite(&scale, sizeof(float), 1, pDirfile);
|
||||
fwrite(&pos2, sizeof(float), 3, pDirfile);
|
||||
fwrite(&pos3, sizeof(float), 3, pDirfile);
|
||||
uint32 nlen=strlen(WmoInstName);
|
||||
uint32 nlen = strlen(WmoInstName);
|
||||
fwrite(&nlen, sizeof(uint32), 1, pDirfile);
|
||||
fwrite(WmoInstName, sizeof(char), nlen, pDirfile);
|
||||
|
||||
if (dirfileCache)
|
||||
{
|
||||
dirfileCache->emplace_back();
|
||||
ADTOutputCache& cacheModelData = dirfileCache->back();
|
||||
cacheModelData.Flags = flags & ~MOD_PARENT_SPAWN;
|
||||
cacheModelData.Data.resize(
|
||||
sizeof(uint16) + // adtId
|
||||
sizeof(uint32) + // id
|
||||
sizeof(float) * 3 + // pos
|
||||
sizeof(float) * 3 + // rot
|
||||
sizeof(float) + // scale
|
||||
sizeof(float) * 3 + // pos2
|
||||
sizeof(float) * 3 + // pos3
|
||||
sizeof(uint32) + // nlen
|
||||
nlen); // WmoInstName
|
||||
|
||||
uint8* cacheData = cacheModelData.Data.data();
|
||||
#define CACHE_WRITE(value, size, count, dest) memcpy(dest, value, size * count); dest += size * count;
|
||||
|
||||
CACHE_WRITE(&adtId, sizeof(uint16), 1, cacheData);
|
||||
CACHE_WRITE(&id, sizeof(uint32), 1, cacheData);
|
||||
CACHE_WRITE(&pos, sizeof(float), 3, cacheData);
|
||||
CACHE_WRITE(&rot, sizeof(float), 3, cacheData);
|
||||
CACHE_WRITE(&scale, sizeof(float), 1, cacheData);
|
||||
CACHE_WRITE(&pos2, sizeof(float), 3, cacheData);
|
||||
CACHE_WRITE(&pos3, sizeof(float), 3, cacheData);
|
||||
CACHE_WRITE(&nlen, sizeof(uint32), 1, cacheData);
|
||||
CACHE_WRITE(WmoInstName, sizeof(char), nlen, cacheData);
|
||||
|
||||
#undef CACHE_WRITE
|
||||
}
|
||||
|
||||
/* fprintf(pDirfile,"%s/%s %f,%f,%f_%f,%f,%f 1.0 %d %d %d,%d %d\n",
|
||||
MapName,
|
||||
WmoInstName,
|
||||
|
||||
@@ -43,6 +43,7 @@ enum MopyFlags
|
||||
class WMOInstance;
|
||||
class WMOManager;
|
||||
class CASCFile;
|
||||
struct ADTOutputCache;
|
||||
|
||||
/* for whatever reason a certain company just can't stick to one coordinate system... */
|
||||
static inline Vec3D fixCoords(const Vec3D &v){ return Vec3D(v.z, v.x, v.y); }
|
||||
@@ -138,7 +139,7 @@ public:
|
||||
Vec3D pos2, pos3, rot;
|
||||
uint32 indx, id;
|
||||
|
||||
WMOInstance(CASCFile&f , char const* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile);
|
||||
WMOInstance(CASCFile&f , char const* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, uint32 originalMapId, FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user