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https://github.com/TrinityCore/TrinityCore.git
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*Revert part of Mangos [7911] because it may causes client crash. Thanks to onkelz28.
--HG-- branch : trunk
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@@ -126,12 +126,13 @@ void Object::_Create( uint32 guidlow, uint32 entry, HighGuid guidhigh )
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m_PackGUID.appendPackGUID(GetGUID());
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}
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// This function is never used
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void Object::BuildMovementUpdateBlock(UpdateData * data, uint32 flags ) const
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{
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ByteBuffer buf(50);
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ByteBuffer buf(500);
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buf << uint8( UPDATETYPE_MOVEMENT );
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buf.append(GetPackGUID());
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buf << (uint8)0xFF << GetGUID();
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_BuildMovementUpdate(&buf, flags);
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@@ -188,9 +189,9 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData *data, Player *target) c
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//sLog.outDebug("BuildCreateUpdate: update-type: %u, object-type: %u got flags: %X, flags2: %X", updatetype, m_objectTypeId, flags, flags2);
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ByteBuffer buf(50);
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ByteBuffer buf(500);
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buf << (uint8)updatetype;
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buf.append(GetPackGUID());
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buf << (uint8)0xFF << GetGUID();
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buf << (uint8)m_objectTypeId;
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_BuildMovementUpdate(&buf, flags);
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@@ -224,10 +225,10 @@ void Object::SendUpdateToPlayer(Player* player)
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void Object::BuildValuesUpdateBlockForPlayer(UpdateData *data, Player *target) const
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{
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ByteBuffer buf(50);
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ByteBuffer buf(500);
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buf << (uint8) UPDATETYPE_VALUES;
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buf.append(GetPackGUID());
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buf << (uint8)0xFF << GetGUID();
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UpdateMask updateMask;
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updateMask.SetCount( m_valuesCount );
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