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Core/Logging: Move player delete logging to new type LOG_FILTER_PLAYER_DELETE (34). Also add missing sql from 55ce180f28
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4
sql/updates/world/2012_08_06_00_world_command.sql
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4
sql/updates/world/2012_08_06_00_world_command.sql
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@@ -0,0 +1,4 @@
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DELETE FROM `command` WHERE `name` IN ('server togglequerylog', 'server set loglevel');
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INSERT INTO `command` (`name`,`security`,`help`) VALUES
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('server set loglevel',4,'Syntax: .server set loglevel $facility $name $loglevel. $facility can take the values: appender (a) or logger (l). $loglevel can take the values: disabled (0), trace (1), debug (2), info (3), warn (4), error (5) or fatal (6)');
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@@ -687,7 +687,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data)
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if (sGuildMgr->GetGuildByLeader(guid))
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{
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WorldPacket data(SMSG_CHAR_DELETE, 1);
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data << (uint8)CHAR_DELETE_FAILED_GUILD_LEADER;
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data << uint8(CHAR_DELETE_FAILED_GUILD_LEADER);
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SendPacket(&data);
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return;
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}
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@@ -696,18 +696,15 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data)
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if (sArenaTeamMgr->GetArenaTeamByCaptain(guid))
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{
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WorldPacket data(SMSG_CHAR_DELETE, 1);
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data << (uint8)CHAR_DELETE_FAILED_ARENA_CAPTAIN;
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data << uint8(CHAR_DELETE_FAILED_ARENA_CAPTAIN);
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SendPacket(&data);
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return;
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}
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ACCOUNT_NAME_BY_GUID);
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stmt->setUInt32(0, GUID_LOPART(guid));
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (result)
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if (PreparedQueryResult result = CharacterDatabase.Query(stmt))
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{
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Field* fields = result->Fetch();
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accountId = fields[0].GetUInt32();
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@@ -719,22 +716,21 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data)
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return;
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std::string IP_str = GetRemoteAddress();
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sLog->outInfo(LOG_FILTER_NETWORKIO, "Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid));
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sLog->outDebug(LOG_FILTER_PLAYER, "Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid));
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sScriptMgr->OnPlayerDelete(guid);
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sWorld->DeleteCharaceterNameData(GUID_LOPART(guid));
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if (sLog->ShouldLog(LOG_FILTER_PLAYER, LOG_LEVEL_TRACE)) // optimize GetPlayerDump call
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if (sLog->ShouldLog(LOG_FILTER_PLAYER_DELETE, LOG_LEVEL_INFO)) // optimize GetPlayerDump call
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{
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std::string dump;
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if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump))
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sLog->outTrace(LOG_FILTER_PLAYER, dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str());
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sLog->outInfo(LOG_FILTER_PLAYER_DELETE, dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str());
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}
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Player::DeleteFromDB(guid, GetAccountId());
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WorldPacket data(SMSG_CHAR_DELETE, 1);
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data << (uint8)CHAR_DELETE_SUCCESS;
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data << uint8(CHAR_DELETE_SUCCESS);
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SendPacket(&data);
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}
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@@ -201,6 +201,8 @@ char const* Appender::getLogFilterTypeString(LogFilterType type)
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return "GAMEEVENTS";
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case LOG_FILTER_CALENDAR:
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return "CALENDAR";
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case LOG_FILTER_PLAYER_DELETE:
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return "PLAYER_DELETE";
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default:
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break;
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}
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@@ -58,10 +58,11 @@ enum LogFilterType
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LOG_FILTER_AUTHSERVER,
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LOG_FILTER_WORLDSERVER,
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LOG_FILTER_GAMEEVENTS,
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LOG_FILTER_CALENDAR
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LOG_FILTER_CALENDAR,
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LOG_FILTER_PLAYER_DELETE
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};
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const uint8 MaxLogFilter = uint8(LOG_FILTER_CALENDAR) + 1;
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const uint8 MaxLogFilter = uint8(LOG_FILTER_PLAYER_DELETE) + 1;
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// Values assigned have their equivalent in enum ACE_Log_Priority
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enum LogLevel
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@@ -2695,6 +2695,7 @@ PlayerDump.DisallowOverwrite = 1
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# 31 - Worldserver
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# 32 - Game Events
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# 33 - Calendar
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# 34 - Player delete
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#
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# Logger.name.Level
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# Description: Logger level of logging
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