Core/Misc: implemented petition manager (#19010)

- Implemented manager for petitions to perform all petition related tasks and synchronize data with database.
- This kills ugly synchronous querys on packet handlers

(cherry picked from commit a4aa95a5a3)
This commit is contained in:
xinef1
2017-04-27 07:02:33 +02:00
committed by Shauren
parent c3811b26bc
commit 48a40fae0a
9 changed files with 424 additions and 283 deletions

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@@ -142,7 +142,7 @@ bool ArenaTeam::AddMember(ObjectGuid playerGuid)
// Remove all player signatures from other petitions
// This will prevent player from joining too many arena teams and corrupt arena team data integrity
//Player::RemovePetitionsAndSigns(playerGuid, GetType()); /// @todo arena teams removed in 5.4
//Player::RemovePetitionsAndSigns(playerGuid, static_cast<CharterTypes>(GetType())); /// @todo arena teams removed in 5.4
// Feed data to the struct
ArenaTeamMember newMember;

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@@ -92,6 +92,7 @@
#include "Pet.h"
#include "PetPackets.h"
#include "PoolMgr.h"
#include "PetitionMgr.h"
#include "PhasingHandler.h"
#include "QueryCallback.h"
#include "QueryHolder.h"
@@ -22429,42 +22430,8 @@ void Player::SendProficiency(ItemClass itemClass, uint32 itemSubclassMask) const
void Player::RemovePetitionsAndSigns(ObjectGuid guid)
{
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIG_BY_GUID);
stmt->setUInt64(0, guid.GetCounter());
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
do // this part effectively does nothing, since the deletion / modification only takes place _after_ the PetitionQuery. Though I don't know if the result remains intact if I execute the delete query beforehand.
{ // and SendPetitionQueryOpcode reads data from the DB
Field* fields = result->Fetch();
ObjectGuid ownerguid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
ObjectGuid petitionguid = ObjectGuid::Create<HighGuid::Item>(fields[1].GetUInt64());
// send update if charter owner in game
Player* owner = ObjectAccessor::FindConnectedPlayer(ownerguid);
if (owner)
owner->GetSession()->SendPetitionQueryOpcode(petitionguid);
} while (result->NextRow());
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ALL_PETITION_SIGNATURES);
stmt->setUInt64(0, guid.GetCounter());
CharacterDatabase.Execute(stmt);
}
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_BY_OWNER);
stmt->setUInt64(0, guid.GetCounter());
trans->Append(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_SIGNATURE_BY_OWNER);
stmt->setUInt64(0, guid.GetCounter());
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
sPetitionMgr->RemoveSignaturesBySigner(guid);
sPetitionMgr->RemovePetitionsByOwner(guid);
}
void Player::LeaveAllArenaTeams(ObjectGuid guid)

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@@ -161,27 +161,6 @@ enum GuildCommandError
ERR_GUILD_REP_TOO_LOW = 39
};
enum PetitionTurns
{
PETITION_TURN_OK = 0,
PETITION_TURN_ALREADY_IN_GUILD = 2,
PETITION_TURN_NEED_MORE_SIGNATURES = 4,
PETITION_TURN_GUILD_PERMISSIONS = 11,
PETITION_TURN_GUILD_NAME_INVALID = 12
};
enum PetitionSigns
{
PETITION_SIGN_OK = 0,
PETITION_SIGN_ALREADY_SIGNED = 1,
PETITION_SIGN_ALREADY_IN_GUILD = 2,
PETITION_SIGN_CANT_SIGN_OWN = 3,
PETITION_SIGN_NOT_SERVER = 4,
PETITION_SIGN_FULL = 5,
PETITION_SIGN_ALREADY_SIGNED_OTHER = 6,
PETITION_SIGN_RESTRICTED_ACCOUNT = 7
};
enum GuildBankRights
{
GUILD_BANK_RIGHT_VIEW_TAB = 0x01,

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@@ -26,6 +26,7 @@
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "PetitionMgr.h"
#include "PetitionPackets.h"
#include "Player.h"
#include "World.h"
@@ -103,82 +104,52 @@ void WorldSession::HandlePetitionBuy(WorldPackets::Petition::PetitionBuy& packet
// a petition is invalid, if both the owner and the type matches
// we checked above, if this player is in an arenateam, so this must be
// datacorruption
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_BY_OWNER);
stmt->setUInt64(0, _player->GetGUID().GetCounter());
PreparedQueryResult result = CharacterDatabase.Query(stmt);
std::ostringstream ssInvalidPetitionGUIDs;
if (result)
if (Petition const* petition = sPetitionMgr->GetPetitionByOwner(_player->GetGUID()))
{
do
{
Field* fields = result->Fetch();
ssInvalidPetitionGUIDs << '\'' << fields[0].GetUInt64() << "', ";
} while (result->NextRow());
// clear from petition store
sPetitionMgr->RemovePetition(petition->petitionGuid);
TC_LOG_DEBUG("network", "Invalid petition GUID: %u", petition->petitionGuid.GetCounter());
}
// delete petitions with the same guid as this one
ssInvalidPetitionGUIDs << '\'' << charter->GetGUID().GetCounter() << '\'';
TC_LOG_DEBUG("network", "Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str());
CharacterDatabase.EscapeString(packet.Title);
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
trans->PAppend("DELETE FROM petition WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str());
trans->PAppend("DELETE FROM petition_sign WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str());
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION);
stmt->setUInt64(0, _player->GetGUID().GetCounter());
stmt->setUInt64(1, charter->GetGUID().GetCounter());
stmt->setString(2, packet.Title);
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
// fill petition store
sPetitionMgr->AddPetition(charter->GetGUID(), _player->GetGUID(), packet.Title, false);
}
void WorldSession::HandlePetitionShowSignatures(WorldPackets::Petition::PetitionShowSignatures& packet)
{
uint8 signs = 0;
Petition const* petition = sPetitionMgr->GetPetition(packet.Item);
if (!petition)
{
TC_LOG_DEBUG("entities.player.items", "Petition %s is not found for player %u %s", packet.Item.ToString().c_str(), GetPlayer()->GetGUID().GetCounter(), GetPlayer()->GetName().c_str());
return;
}
// if has guild => error, return;
if (_player->GetGuildId())
return;
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
stmt->setUInt64(0, packet.Item.GetCounter());
PreparedQueryResult result = CharacterDatabase.Query(stmt);
// result == NULL also correct in case no sign yet
if (result)
signs = uint8(result->GetRowCount());
TC_LOG_DEBUG("network", "CMSG_PETITION_SHOW_SIGNATURES %s", packet.Item.ToString().c_str());
SendPetitionSigns(petition, _player);
}
void WorldSession::SendPetitionSigns(Petition const* petition, Player* sendTo)
{
WorldPackets::Petition::ServerPetitionShowSignatures signaturesPacket;
signaturesPacket.Item = packet.Item;
signaturesPacket.Owner = _player->GetGUID();
signaturesPacket.OwnerAccountID = ObjectGuid::Create<HighGuid::WowAccount>(sCharacterCache->GetCharacterAccountIdByGuid(_player->GetGUID()));
signaturesPacket.PetitionID = int32(packet.Item.GetCounter()); // @todo verify that...
signaturesPacket.Item = petition->petitionGuid;
signaturesPacket.Owner = petition->ownerGuid;
signaturesPacket.OwnerAccountID = ObjectGuid::Create<HighGuid::WowAccount>(sCharacterCache->GetCharacterAccountIdByGuid(petition->ownerGuid));
signaturesPacket.PetitionID = petition->petitionGuid.GetCounter();
signaturesPacket.Signatures.reserve(signs);
for (uint8 i = 1; i <= signs; ++i)
for (Signature const& signature : petition->signatures)
{
Field* fields2 = result->Fetch();
ObjectGuid signerGUID = ObjectGuid::Create<HighGuid::Player>(fields2[0].GetUInt64());
WorldPackets::Petition::ServerPetitionShowSignatures::PetitionSignature signature;
signature.Signer = signerGUID;
signature.Choice = 0;
signaturesPacket.Signatures.push_back(signature);
// Checking the return value just to be double safe
if (!result->NextRow())
break;
WorldPackets::Petition::ServerPetitionShowSignatures::PetitionSignature signaturePkt;
signaturePkt.Signer = signature.second;
signaturePkt.Choice = 0;
signaturesPacket.Signatures.push_back(signaturePkt);
}
SendPacket(signaturesPacket.Write());
sendTo->SendDirectMessage(signaturesPacket.Write());
}
void WorldSession::HandleQueryPetition(WorldPackets::Petition::QueryPetition& packet)
@@ -188,46 +159,30 @@ void WorldSession::HandleQueryPetition(WorldPackets::Petition::QueryPetition& pa
SendPetitionQueryOpcode(packet.ItemGUID);
}
void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionGUID)
void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
{
ObjectGuid ownerGUID;
std::string title = "NO_NAME_FOR_GUID";
WorldPackets::Petition::QueryPetitionResponse responsePacket;
responsePacket.PetitionID = uint32(petitionGUID.GetCounter()); // PetitionID (in Trinity always same as GUID_LOPART(petition guid))
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION);
stmt->setUInt64(0, petitionGUID.GetCounter());
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
Field* fields = result->Fetch();
ownerGUID = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
title = fields[1].GetString();
}
else
responsePacket.PetitionID = uint32(petitionguid.GetCounter()); // PetitionID (in Trinity always same as GUID_LOPART(petition guid))
Petition const* petition = sPetitionMgr->GetPetition(petitionguid);
if (!petition)
{
responsePacket.Allow = false;
SendPacket(responsePacket.Write());
TC_LOG_DEBUG("network", "CMSG_PETITION_QUERY failed for petition (%s)", petitionGUID.ToString().c_str());
TC_LOG_DEBUG("network", "CMSG_PETITION_QUERY failed for petition (%s)", petitionguid.ToString().c_str());
return;
}
int32 reqSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
uint32 reqSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
WorldPackets::Petition::PetitionInfo petitionInfo;
petitionInfo.PetitionID = int32(petitionGUID.GetCounter());
petitionInfo.Petitioner = ownerGUID;
WorldPackets::Petition::PetitionInfo& petitionInfo = responsePacket.Info;
petitionInfo.PetitionID = int32(petitionguid.GetCounter());
petitionInfo.Petitioner = petition->ownerGuid;
petitionInfo.MinSignatures = reqSignatures;
petitionInfo.MaxSignatures = reqSignatures;
petitionInfo.Title = title;
petitionInfo.Title = petition->petitionName;
responsePacket.Allow = true;
responsePacket.Info = petitionInfo;
SendPacket(responsePacket.Write());
}
@@ -238,6 +193,13 @@ void WorldSession::HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRen
if (!item)
return;
Petition* petition = sPetitionMgr->GetPetition(packet.PetitionGuid);
if (!petition)
{
TC_LOG_DEBUG("network", "CMSG_PETITION_QUERY failed for petition %s", packet.PetitionGuid.ToString().c_str());
return;
}
if (sGuildMgr->GetGuildByName(packet.NewGuildName))
{
Guild::SendCommandResult(this, GUILD_COMMAND_CREATE_GUILD, ERR_GUILD_NAME_EXISTS_S, packet.NewGuildName);
@@ -250,12 +212,8 @@ void WorldSession::HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRen
return;
}
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME);
stmt->setString(0, packet.NewGuildName);
stmt->setUInt64(1, packet.PetitionGuid.GetCounter());
CharacterDatabase.Execute(stmt);
// update petition storage
petition->UpdateName(packet.NewGuildName);
WorldPackets::Petition::PetitionRenameGuildResponse renameResponse;
renameResponse.PetitionGuid = packet.PetitionGuid;
@@ -267,22 +225,15 @@ void WorldSession::HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRen
void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& packet)
{
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURES);
stmt->setUInt64(0, packet.PetitionGUID.GetCounter());
stmt->setUInt64(1, packet.PetitionGUID.GetCounter());
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
Petition* petition = sPetitionMgr->GetPetition(packet.PetitionGUID);
if (!petition)
{
TC_LOG_ERROR("network", "Petition %s is not found for %s %s", packet.PetitionGUID.ToString().c_str(), GetPlayer()->GetGUID().ToString().c_str(), GetPlayer()->GetName().c_str());
return;
}
Field* fields = result->Fetch();
ObjectGuid ownerGuid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
uint64 signs = fields[1].GetUInt64();
ObjectGuid ownerGuid = petition->ownerGuid;
uint64 signs = petition->signatures.size();
if (ownerGuid == _player->GetGUID())
return;
@@ -306,47 +257,39 @@ void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& pack
return;
}
//if (++signs > type) // client signs maximum
// return;
if (++signs > 10) // client signs maximum
return;
// Client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
// not allow sign another player from already sign player account
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIG_BY_ACCOUNT);
stmt->setUInt32(0, GetAccountId());
stmt->setUInt64(1, packet.PetitionGUID.GetCounter());
result = CharacterDatabase.Query(stmt);
WorldPackets::Petition::PetitionSignResults signResult;
signResult.Player = _player->GetGUID();
signResult.Item = packet.PetitionGUID;
if (result)
bool isSigned = petition->IsPetitionSignedByAccount(GetAccountId());
if (isSigned)
{
signResult.Error = int32(PETITION_SIGN_ALREADY_SIGNED);
// close at signer side
SendPacket(signResult.Write());
// update for owner if online
if (Player* owner = ObjectAccessor::FindConnectedPlayer(ownerGuid))
owner->GetSession()->SendPacket(signResult.GetRawPacket());
return;
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION_SIGNATURE);
stmt->setUInt64(0, ownerGuid.GetCounter());
stmt->setUInt64(1, packet.PetitionGUID.GetCounter());
stmt->setUInt64(2, _player->GetGUID().GetCounter());
stmt->setUInt32(3, GetAccountId());
CharacterDatabase.Execute(stmt);
// fill petition store
petition->AddSignature(packet.PetitionGUID, GetAccountId(), _player->GetGUID(), false);
TC_LOG_DEBUG("network", "PETITION SIGN: %s by player: %s (%s Account: %u)", packet.PetitionGUID.ToString().c_str(), _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), GetAccountId());
signResult.Error = int32(PETITION_SIGN_OK);
// close at signer side
SendPacket(signResult.Write());
// update signs count on charter
if (Item* item = _player->GetItemByGuid(packet.PetitionGUID))
{
item->SetPetitionNumSignatures(signs);
@@ -355,33 +298,27 @@ void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& pack
// update for owner if online
if (Player* owner = ObjectAccessor::FindConnectedPlayer(ownerGuid))
owner->GetSession()->SendPacket(signResult.Write());
owner->GetSession()->SendPacket(signResult.GetRawPacket());
}
void WorldSession::HandleDeclinePetition(WorldPackets::Petition::DeclinePetition& packet)
{
TC_LOG_DEBUG("network", "Petition %s declined by %s", packet.PetitionGUID.ToString().c_str(), _player->GetGUID().ToString().c_str());
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_OWNER_BY_GUID);
stmt->setUInt64(0, packet.PetitionGUID.GetCounter());
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
// Disabled because packet isn't handled by the client in any way
/*
Petition const* petition = sPetitionMgr->GetPetition(packet.PetitionGUID);
if (!petition)
return;
Field* fields = result->Fetch();
ObjectGuid ownerguid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
Player* owner = ObjectAccessor::FindConnectedPlayer(ownerguid);
if (owner) // petition owner online
// petition owner online
if (Player* owner = ObjectAccessor::FindConnectedPlayer(petition->ownerGuid))
{
// Disabled because packet isn't handled by the client in any way
/*
WorldPackets::Petition::PetitionDeclined packet;
packet.Decliner = _player->GetGUID();
owner->GetSession()->SendPacket(packet.Write());
*/
}
*/
}
void WorldSession::HandleOfferPetition(WorldPackets::Petition::OfferPetition& packet)
@@ -390,6 +327,10 @@ void WorldSession::HandleOfferPetition(WorldPackets::Petition::OfferPetition& pa
if (!player)
return;
Petition const* petition = sPetitionMgr->GetPetition(packet.ItemGUID);
if (!petition)
return;
TC_LOG_DEBUG("network", "OFFER PETITION: %s, to %s", packet.ItemGUID.ToString().c_str(), packet.TargetPlayer.ToString().c_str());
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam())
@@ -410,38 +351,7 @@ void WorldSession::HandleOfferPetition(WorldPackets::Petition::OfferPetition& pa
return;
}
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
stmt->setUInt64(0, packet.ItemGUID.GetCounter());
PreparedQueryResult result = CharacterDatabase.Query(stmt);
uint8 signs = 0;
// result == NULL also correct charter without signs
if (result)
signs = uint8(result->GetRowCount());
WorldPackets::Petition::ServerPetitionShowSignatures signaturesPacket;
signaturesPacket.Item = packet.ItemGUID;
signaturesPacket.Owner = _player->GetGUID();
signaturesPacket.OwnerAccountID = ObjectGuid::Create<HighGuid::WowAccount>(player->GetSession()->GetAccountId());
signaturesPacket.PetitionID = int32(packet.ItemGUID.GetCounter()); // @todo verify that...
signaturesPacket.Signatures.reserve(signs);
for (uint8 i = 0; i < signs; ++i)
{
Field* fields2 = result->Fetch();
ObjectGuid signerGUID = ObjectGuid::Create<HighGuid::Player>(fields2[0].GetUInt64());
WorldPackets::Petition::ServerPetitionShowSignatures::PetitionSignature signature;
signature.Signer = signerGUID;
signature.Choice = 0;
signaturesPacket.Signatures.push_back(signature);
// Checking the return value just to be double safe
if (!result->NextRow())
break;
}
player->GetSession()->SendPacket(signaturesPacket.Write());
SendPetitionSigns(petition, player);
}
void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition& packet)
@@ -453,28 +363,17 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition&
TC_LOG_DEBUG("network", "Petition %s turned in by %s", packet.Item.ToString().c_str(), _player->GetGUID().ToString().c_str());
// Get petition data from db
ObjectGuid ownerguid;
std::string name;
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION);
stmt->setUInt64(0, packet.Item.GetCounter());
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result)
{
Field* fields = result->Fetch();
ownerguid = ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64());
name = fields[1].GetString();
}
else
Petition const* petition = sPetitionMgr->GetPetition(packet.Item);
if (!petition)
{
TC_LOG_ERROR("entities.player.cheat", "Player %s (%s) tried to turn in petition (%s) that is not present in the database", _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), packet.Item.ToString().c_str());
return;
}
std::string const name = petition->petitionName; // we need a copy, Guild::AddMember invalidates petition
// Only the petition owner can turn in the petition
if (_player->GetGUID() != ownerguid)
if (_player->GetGUID() != petition->ownerGuid)
return;
// Check if player is already in a guild
@@ -482,7 +381,7 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition&
{
WorldPackets::Petition::TurnInPetitionResult resultPacket;
resultPacket.Result = int32(PETITION_TURN_ALREADY_IN_GUILD);
_player->GetSession()->SendPacket(resultPacket.Write());
SendPacket(resultPacket.Write());
return;
}
@@ -493,22 +392,11 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition&
return;
}
// Get petition signatures from db
uint8 signatures;
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURE);
stmt->setUInt64(0, packet.Item.GetCounter());
result = CharacterDatabase.Query(stmt);
if (result)
signatures = uint8(result->GetRowCount());
else
signatures = 0;
SignaturesVector const signatures = petition->signatures; // we need a copy, Guild::AddMember invalidates petition
uint32 requiredSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
// Notify player if signatures are missing
if (signatures < requiredSignatures)
if (signatures.size() < requiredSignatures)
{
WorldPackets::Petition::TurnInPetitionResult resultPacket;
resultPacket.Result = int32(PETITION_TURN_NEED_MORE_SIGNATURES);
@@ -539,30 +427,13 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition&
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
// Add members from signatures
for (uint8 i = 0; i < signatures; ++i)
{
Field* fields = result->Fetch();
guild->AddMember(trans, ObjectGuid::Create<HighGuid::Player>(fields[0].GetUInt64()));
// Checking the return value just to be double safe
if (!result->NextRow())
break;
}
for (Signature const& signature : signatures)
guild->AddMember(trans, signature.second);
CharacterDatabase.CommitTransaction(trans);
}
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_BY_GUID);
stmt->setUInt64(0, packet.Item.GetCounter());
trans->Append(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_SIGNATURE_BY_GUID);
stmt->setUInt64(0, packet.Item.GetCounter());
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
sPetitionMgr->RemovePetition(packet.Item);
// created
TC_LOG_DEBUG("network", "Player %s (%s) turning in petition %s", _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), packet.Item.ToString().c_str());

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@@ -5400,6 +5400,17 @@ enum WeaponAttackType : uint8
MAX_ATTACK
};
enum CharterTypes
{
CHARTER_TYPE_NONE = 0,
CHARTER_TYPE_ANY = 10,
GUILD_CHARTER_TYPE = 4,
ARENA_TEAM_CHARTER_2v2_TYPE = 2,
ARENA_TEAM_CHARTER_3v3_TYPE = 3,
ARENA_TEAM_CHARTER_5v5_TYPE = 5
};
enum TokenResult
{
TOKEN_RESULT_SUCCESS = 0,

View File

@@ -0,0 +1,228 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PetitionMgr.h"
#include "DatabaseEnv.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "WorldSession.h"
#include "Timer.h"
#include <unordered_map>
namespace
{
std::unordered_map<ObjectGuid, Petition> _petitionStore;
}
PetitionMgr* PetitionMgr::instance()
{
static PetitionMgr instance;
return &instance;
}
void PetitionMgr::LoadPetitions()
{
uint32 oldMSTime = getMSTime();
_petitionStore.clear();
QueryResult result = CharacterDatabase.Query("SELECT petitionguid, ownerguid, name FROM petition");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 petitions.");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
AddPetition(ObjectGuid::Create<HighGuid::Item>(fields[0].GetUInt64()), ObjectGuid::Create<HighGuid::Player>(fields[1].GetUInt64()), fields[2].GetString(), true);
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u petitions in: %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
void PetitionMgr::LoadSignatures()
{
uint32 oldMSTime = getMSTime();
QueryResult result = CharacterDatabase.Query("SELECT petitionguid, player_account, playerguid FROM petition_sign");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 Petition signs!");
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
Petition* petition = GetPetition(ObjectGuid::Create<HighGuid::Item>(fields[0].GetUInt64()));
if (!petition)
continue;
petition->AddSignature(petition->petitionGuid, fields[1].GetUInt32(), ObjectGuid::Create<HighGuid::Player>(fields[2].GetUInt64()), true);
++count;
} while (result->NextRow());
TC_LOG_INFO("server.loading", ">> Loaded %u Petition signs in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
}
void PetitionMgr::AddPetition(ObjectGuid petitionGuid, ObjectGuid ownerGuid, std::string const& name, bool isLoading)
{
Petition& p = _petitionStore[petitionGuid];
p.petitionGuid = petitionGuid;
p.ownerGuid = ownerGuid;
p.petitionName = name;
p.signatures.clear();
if (isLoading)
return;
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION);
stmt->setUInt64(0, ownerGuid.GetCounter());
stmt->setUInt64(1, petitionGuid.GetCounter());
stmt->setString(2, name);
CharacterDatabase.Execute(stmt);
}
void PetitionMgr::RemovePetition(ObjectGuid petitionGuid)
{
_petitionStore.erase(petitionGuid);
// Delete From DB
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_BY_GUID);
stmt->setUInt64(0, petitionGuid.GetCounter());
trans->Append(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_SIGNATURE_BY_GUID);
stmt->setUInt64(0, petitionGuid.GetCounter());
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
}
Petition* PetitionMgr::GetPetition(ObjectGuid petitionGuid)
{
auto itr = _petitionStore.find(petitionGuid);
if (itr != _petitionStore.end())
return &itr->second;
return nullptr;
}
Petition* PetitionMgr::GetPetitionByOwner(ObjectGuid ownerGuid)
{
for (auto& petitionPair : _petitionStore)
if (petitionPair.second.ownerGuid == ownerGuid)
return &petitionPair.second;
return nullptr;
}
void PetitionMgr::RemovePetitionsByOwner(ObjectGuid ownerGuid)
{
for (auto itr = _petitionStore.begin(); itr != _petitionStore.end();)
{
if (itr->second.ownerGuid == ownerGuid)
{
_petitionStore.erase(itr);
break;
}
else
++itr;
}
CharacterDatabasePreparedStatement* stmt;
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_BY_OWNER);
stmt->setUInt32(0, ownerGuid.GetCounter());
trans->Append(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PETITION_SIGNATURE_BY_OWNER);
stmt->setUInt32(0, ownerGuid.GetCounter());
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
}
void PetitionMgr::RemoveSignaturesBySigner(ObjectGuid signerGuid)
{
for (auto& petitionPair : _petitionStore)
petitionPair.second.RemoveSignatureBySigner(signerGuid);
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ALL_PETITION_SIGNATURES);
stmt->setUInt32(0, signerGuid.GetCounter());
CharacterDatabase.Execute(stmt);
}
bool Petition::IsPetitionSignedByAccount(uint32 accountId) const
{
for (Signature const& signature : signatures)
if (signature.first == accountId)
return true;
return false;
}
void Petition::AddSignature(ObjectGuid petitionGuid, uint32 accountId, ObjectGuid playerGuid, bool isLoading)
{
signatures.emplace_back(accountId, playerGuid);
if (isLoading)
return;
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PETITION_SIGNATURE);
stmt->setUInt64(0, ownerGuid.GetCounter());
stmt->setUInt64(1, petitionGuid.GetCounter());
stmt->setUInt64(2, playerGuid.GetCounter());
stmt->setUInt32(3, accountId);
CharacterDatabase.Execute(stmt);
}
void Petition::UpdateName(std::string const& newName)
{
petitionName = newName;
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME);
stmt->setString(0, newName);
stmt->setUInt64(1, petitionGuid.GetCounter());
CharacterDatabase.Execute(stmt);
}
void Petition::RemoveSignatureBySigner(ObjectGuid playerGuid)
{
for (auto itr = signatures.begin(); itr != signatures.end(); ++itr)
{
if (itr->second == playerGuid)
{
signatures.erase(itr);
// notify owner
if (Player* owner = ObjectAccessor::FindConnectedPlayer(ownerGuid))
owner->GetSession()->SendPetitionQueryOpcode(petitionGuid);
break;
}
}
}

View File

@@ -0,0 +1,84 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _PETITIONMGR_H
#define _PETITIONMGR_H
#include "Define.h"
#include "ObjectGuid.h"
#include "SharedDefines.h"
#include <string>
#include <utility>
#include <vector>
enum PetitionTurns
{
PETITION_TURN_OK = 0,
PETITION_TURN_ALREADY_IN_GUILD = 2,
PETITION_TURN_NEED_MORE_SIGNATURES = 4
};
enum PetitionSigns
{
PETITION_SIGN_OK = 0,
PETITION_SIGN_ALREADY_SIGNED = 1,
PETITION_SIGN_ALREADY_IN_GUILD = 2,
PETITION_SIGN_CANT_SIGN_OWN = 3,
PETITION_SIGN_NOT_SERVER = 4
};
typedef std::pair<uint32, ObjectGuid> Signature;
typedef std::vector<Signature> SignaturesVector;
struct Petition
{
ObjectGuid petitionGuid;
ObjectGuid ownerGuid;
std::string petitionName;
SignaturesVector signatures;
bool IsPetitionSignedByAccount(uint32 accountId) const;
void AddSignature(ObjectGuid petitionGuid, uint32 accountId, ObjectGuid playerGuid, bool isLoading);
void UpdateName(std::string const& newName);
void RemoveSignatureBySigner(ObjectGuid playerGuid);
};
class TC_GAME_API PetitionMgr
{
public:
PetitionMgr() { }
~PetitionMgr() { }
static PetitionMgr* instance();
// Load from DB
void LoadPetitions();
void LoadSignatures();
// Petitions
void AddPetition(ObjectGuid petitionGuid, ObjectGuid ownerGuid, std::string const& name, bool isLoading);
void RemovePetition(ObjectGuid petitionGuid);
Petition* GetPetition(ObjectGuid petitionGuid);
Petition* GetPetitionByOwner(ObjectGuid ownerGuid);
void RemovePetitionsByOwner(ObjectGuid ownerGuid);
void RemoveSignaturesBySigner(ObjectGuid signerGuid);
};
#define sPetitionMgr PetitionMgr::instance()
#endif

View File

@@ -52,6 +52,7 @@ struct BlackMarketTemplate;
struct DeclinedName;
struct ItemTemplate;
struct MovementInfo;
struct Petition;
struct Position;
enum class AuctionCommand : int8;
enum class AuctionResult : int8;
@@ -840,14 +841,6 @@ enum ChatRestrictionType
ERR_CHAT_RAID_RESTRICTED = 4
};
enum CharterTypes
{
GUILD_CHARTER_TYPE = 4,
ARENA_TEAM_CHARTER_2v2_TYPE = 2,
ARENA_TEAM_CHARTER_3v3_TYPE = 3,
ARENA_TEAM_CHARTER_5v5_TYPE = 5,
};
enum DeclinedNameResult
{
DECLINED_NAMES_RESULT_SUCCESS = 0,
@@ -1293,13 +1286,14 @@ class TC_GAME_API WorldSession
void HandleSetEveryoneIsAssistant(WorldPackets::Party::SetEveryoneIsAssistant& packet);
void HandleClearRaidMarker(WorldPackets::Party::ClearRaidMarker& packet);
void HandleDeclinePetition(WorldPackets::Petition::DeclinePetition& packet);
void HandleOfferPetition(WorldPackets::Petition::OfferPetition& packet);
void HandlePetitionBuy(WorldPackets::Petition::PetitionBuy& packet);
void HandlePetitionShowSignatures(WorldPackets::Petition::PetitionShowSignatures& packet);
void SendPetitionSigns(Petition const* petition, Player* sendTo);
void HandleQueryPetition(WorldPackets::Petition::QueryPetition& packet);
void HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRenameGuild& packet);
void HandleSignPetition(WorldPackets::Petition::SignPetition& packet);
void HandleDeclinePetition(WorldPackets::Petition::DeclinePetition& packet);
void HandleOfferPetition(WorldPackets::Petition::OfferPetition& packet);
void HandleTurnInPetition(WorldPackets::Petition::TurnInPetition& packet);
void HandleGuildQueryOpcode(WorldPackets::Guild::QueryGuildInfo& query);

View File

@@ -72,6 +72,7 @@
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "OutdoorPvPMgr.h"
#include "PetitionMgr.h"
#include "Player.h"
#include "PlayerDump.h"
#include "PoolMgr.h"
@@ -2074,6 +2075,12 @@ void World::SetInitialWorldSettings()
TC_LOG_INFO("server.loading", "Loading Calendar data...");
sCalendarMgr->LoadFromDB();
TC_LOG_INFO("server.loading", "Loading Petitions...");
sPetitionMgr->LoadPetitions();
TC_LOG_INFO("server.loading", "Loading Signatures...");
sPetitionMgr->LoadSignatures();
TC_LOG_INFO("server.loading", "Loading Item loot...");
sLootItemStorage->LoadStorageFromDB();