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https://github.com/TrinityCore/TrinityCore.git
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*Creature eventAI cancast power check - by smellbee.
--HG-- branch : trunk
This commit is contained in:
@@ -30,6 +30,7 @@
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "InstanceData.h"
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#include "SpellMgr.h"
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bool CreatureEventAIHolder::UpdateRepeatTimer( Creature* creature, uint32 repeatMin, uint32 repeatMax )
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{
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@@ -1297,7 +1298,7 @@ bool CreatureEventAI::CanCast(Unit* Target, SpellEntry const *Spell, bool Trigge
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return false;
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//Check for power
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if (!Triggered && me->GetPower((Powers)Spell->powerType) < Spell->manaCost)
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if (!Triggered && me->GetPower((Powers)Spell->powerType) < CalculatePowerCost(Spell, me, GetSpellSchoolMask(Spell)))
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return false;
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SpellRangeEntry const *TempRange = NULL;
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@@ -2621,8 +2621,8 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect* triggeredByAura
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}
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}
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// Fill cost data
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m_powerCost = CalculatePowerCost();
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// Fill cost data (not use power for item casts
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m_powerCost = m_CastItem ? 0 : CalculatePowerCost(m_spellInfo, m_caster, m_spellSchoolMask);
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SpellCastResult result = CheckCast(true);
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if(result != SPELL_CAST_OK && !IsAutoRepeat()) //always cast autorepeat dummy for triggering
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@@ -5348,74 +5348,6 @@ SpellCastResult Spell::CheckRange(bool strict)
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return SPELL_CAST_OK;
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}
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int32 Spell::CalculatePowerCost()
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{
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// item cast not used power
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if(m_CastItem)
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return 0;
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// Spell drain all exist power on cast (Only paladin lay of Hands)
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if (m_spellInfo->AttributesEx & SPELL_ATTR_EX_DRAIN_ALL_POWER)
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{
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// If power type - health drain all
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if (m_spellInfo->powerType == POWER_HEALTH)
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return m_caster->GetHealth();
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// Else drain all power
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if (m_spellInfo->powerType < MAX_POWERS)
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return m_caster->GetPower(Powers(m_spellInfo->powerType));
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sLog.outError("Spell::CalculateManaCost: Unknown power type '%d' in spell %d", m_spellInfo->powerType, m_spellInfo->Id);
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return 0;
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}
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// Base powerCost
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int32 powerCost = m_spellInfo->manaCost;
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// PCT cost from total amount
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if (m_spellInfo->ManaCostPercentage)
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{
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switch (m_spellInfo->powerType)
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{
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// health as power used
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case POWER_HEALTH:
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powerCost += m_spellInfo->ManaCostPercentage * m_caster->GetCreateHealth() / 100;
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break;
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case POWER_MANA:
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powerCost += m_spellInfo->ManaCostPercentage * m_caster->GetCreateMana() / 100;
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break;
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case POWER_RAGE:
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case POWER_FOCUS:
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case POWER_ENERGY:
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case POWER_HAPPINESS:
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powerCost += m_spellInfo->ManaCostPercentage * m_caster->GetMaxPower(Powers(m_spellInfo->powerType)) / 100;
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break;
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case POWER_RUNE:
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case POWER_RUNIC_POWER:
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sLog.outDebug("Spell::CalculateManaCost: Not implemented yet!");
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break;
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default:
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sLog.outError("Spell::CalculateManaCost: Unknown power type '%d' in spell %d", m_spellInfo->powerType, m_spellInfo->Id);
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return 0;
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}
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}
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SpellSchools school = GetFirstSchoolInMask(m_spellSchoolMask);
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// Flat mod from caster auras by spell school
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powerCost += m_caster->GetInt32Value(UNIT_FIELD_POWER_COST_MODIFIER + school);
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// Shiv - costs 20 + weaponSpeed*10 energy (apply only to non-triggered spell with energy cost)
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if ( m_spellInfo->AttributesEx4 & SPELL_ATTR_EX4_SPELL_VS_EXTEND_COST )
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powerCost += m_caster->GetAttackTime(OFF_ATTACK)/100;
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// Apply cost mod by spell
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if(Player* modOwner = m_caster->GetSpellModOwner())
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modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_COST, powerCost, this);
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if(m_spellInfo->Attributes & SPELL_ATTR_LEVEL_DAMAGE_CALCULATION)
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powerCost = int32(powerCost/ (1.117f* m_spellInfo->spellLevel / m_caster->getLevel() -0.1327f));
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// PCT mod from user auras by school
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powerCost = int32(powerCost * (1.0f+m_caster->GetFloatValue(UNIT_FIELD_POWER_COST_MULTIPLIER+school)));
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if (powerCost < 0)
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powerCost = 0;
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return powerCost;
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}
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SpellCastResult Spell::CheckPower()
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{
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// item cast not used power
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@@ -390,7 +390,6 @@ class Spell
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SpellCastResult CheckCasterAuras() const;
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int32 CalculateDamage(uint8 i, Unit* target) { return m_caster->CalculateSpellDamage(m_spellInfo,i,m_currentBasePoints[i],target); }
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int32 CalculatePowerCost();
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bool HaveTargetsForEffect(uint8 effect) const;
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void Delayed();
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@@ -342,6 +342,70 @@ bool IsHigherHankOfSpell(uint32 spellId_1, uint32 spellId_2)
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return spellmgr.GetSpellRank(spellId_1)<spellmgr.GetSpellRank(spellId_2);
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}
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uint32 CalculatePowerCost(SpellEntry const * spellInfo, Unit const * caster, SpellSchoolMask schoolMask)
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{
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// Spell drain all exist power on cast (Only paladin lay of Hands)
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if (spellInfo->AttributesEx & SPELL_ATTR_EX_DRAIN_ALL_POWER)
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{
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// If power type - health drain all
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if (spellInfo->powerType == POWER_HEALTH)
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return caster->GetHealth();
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// Else drain all power
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if (spellInfo->powerType < MAX_POWERS)
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return caster->GetPower(Powers(spellInfo->powerType));
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sLog.outError("CalculateManaCost: Unknown power type '%d' in spell %d", spellInfo->powerType, spellInfo->Id);
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return 0;
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}
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// Base powerCost
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int32 powerCost = spellInfo->manaCost;
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// PCT cost from total amount
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if (spellInfo->ManaCostPercentage)
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{
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switch (spellInfo->powerType)
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{
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// health as power used
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case POWER_HEALTH:
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powerCost += spellInfo->ManaCostPercentage * caster->GetCreateHealth() / 100;
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break;
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case POWER_MANA:
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powerCost += spellInfo->ManaCostPercentage * caster->GetCreateMana() / 100;
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break;
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case POWER_RAGE:
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case POWER_FOCUS:
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case POWER_ENERGY:
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case POWER_HAPPINESS:
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powerCost += spellInfo->ManaCostPercentage * caster->GetMaxPower(Powers(spellInfo->powerType)) / 100;
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break;
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case POWER_RUNE:
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case POWER_RUNIC_POWER:
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sLog.outDebug("CalculateManaCost: Not implemented yet!");
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break;
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default:
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sLog.outError("CalculateManaCost: Unknown power type '%d' in spell %d", spellInfo->powerType, spellInfo->Id);
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return 0;
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}
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}
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SpellSchools school = GetFirstSchoolInMask(schoolMask);
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// Flat mod from caster auras by spell school
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powerCost += caster->GetInt32Value(UNIT_FIELD_POWER_COST_MODIFIER + school);
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// Shiv - costs 20 + weaponSpeed*10 energy (apply only to non-triggered spell with energy cost)
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if ( spellInfo->AttributesEx4 & SPELL_ATTR_EX4_SPELL_VS_EXTEND_COST )
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powerCost += caster->GetAttackTime(OFF_ATTACK)/100;
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// Apply cost mod by spell
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if(Player* modOwner = caster->GetSpellModOwner())
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modOwner->ApplySpellMod(spellInfo->Id, SPELLMOD_COST, powerCost);
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if(spellInfo->Attributes & SPELL_ATTR_LEVEL_DAMAGE_CALCULATION)
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powerCost = int32(powerCost/ (1.117f* spellInfo->spellLevel / caster->getLevel() -0.1327f));
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// PCT mod from user auras by school
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powerCost = int32(powerCost * (1.0f+caster->GetFloatValue(UNIT_FIELD_POWER_COST_MULTIPLIER+school)));
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if (powerCost < 0)
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powerCost = 0;
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return powerCost;
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}
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SpellSpecific GetSpellSpecific(uint32 spellId)
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{
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId);
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@@ -240,6 +240,8 @@ bool IsSingleFromSpellSpecificPerTarget(uint32 spellSpec1, uint32 spellSpec2);
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bool IsPassiveSpell(uint32 spellId);
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bool IsAutocastableSpell(uint32 spellId);
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uint32 CalculatePowerCost(SpellEntry const * spellInfo, Unit const * caster, SpellSchoolMask schoolMask);
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inline bool IsPassiveSpellStackableWithRanks(SpellEntry const* spellProto)
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{
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if(!IsPassiveSpell(spellProto->Id))
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