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*Creature eventAI cancast power check - by smellbee.
--HG-- branch : trunk
This commit is contained in:
@@ -342,6 +342,70 @@ bool IsHigherHankOfSpell(uint32 spellId_1, uint32 spellId_2)
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return spellmgr.GetSpellRank(spellId_1)<spellmgr.GetSpellRank(spellId_2);
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}
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uint32 CalculatePowerCost(SpellEntry const * spellInfo, Unit const * caster, SpellSchoolMask schoolMask)
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{
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// Spell drain all exist power on cast (Only paladin lay of Hands)
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if (spellInfo->AttributesEx & SPELL_ATTR_EX_DRAIN_ALL_POWER)
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{
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// If power type - health drain all
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if (spellInfo->powerType == POWER_HEALTH)
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return caster->GetHealth();
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// Else drain all power
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if (spellInfo->powerType < MAX_POWERS)
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return caster->GetPower(Powers(spellInfo->powerType));
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sLog.outError("CalculateManaCost: Unknown power type '%d' in spell %d", spellInfo->powerType, spellInfo->Id);
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return 0;
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}
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// Base powerCost
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int32 powerCost = spellInfo->manaCost;
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// PCT cost from total amount
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if (spellInfo->ManaCostPercentage)
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{
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switch (spellInfo->powerType)
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{
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// health as power used
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case POWER_HEALTH:
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powerCost += spellInfo->ManaCostPercentage * caster->GetCreateHealth() / 100;
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break;
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case POWER_MANA:
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powerCost += spellInfo->ManaCostPercentage * caster->GetCreateMana() / 100;
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break;
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case POWER_RAGE:
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case POWER_FOCUS:
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case POWER_ENERGY:
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case POWER_HAPPINESS:
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powerCost += spellInfo->ManaCostPercentage * caster->GetMaxPower(Powers(spellInfo->powerType)) / 100;
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break;
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case POWER_RUNE:
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case POWER_RUNIC_POWER:
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sLog.outDebug("CalculateManaCost: Not implemented yet!");
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break;
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default:
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sLog.outError("CalculateManaCost: Unknown power type '%d' in spell %d", spellInfo->powerType, spellInfo->Id);
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return 0;
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}
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}
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SpellSchools school = GetFirstSchoolInMask(schoolMask);
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// Flat mod from caster auras by spell school
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powerCost += caster->GetInt32Value(UNIT_FIELD_POWER_COST_MODIFIER + school);
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// Shiv - costs 20 + weaponSpeed*10 energy (apply only to non-triggered spell with energy cost)
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if ( spellInfo->AttributesEx4 & SPELL_ATTR_EX4_SPELL_VS_EXTEND_COST )
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powerCost += caster->GetAttackTime(OFF_ATTACK)/100;
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// Apply cost mod by spell
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if(Player* modOwner = caster->GetSpellModOwner())
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modOwner->ApplySpellMod(spellInfo->Id, SPELLMOD_COST, powerCost);
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if(spellInfo->Attributes & SPELL_ATTR_LEVEL_DAMAGE_CALCULATION)
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powerCost = int32(powerCost/ (1.117f* spellInfo->spellLevel / caster->getLevel() -0.1327f));
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// PCT mod from user auras by school
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powerCost = int32(powerCost * (1.0f+caster->GetFloatValue(UNIT_FIELD_POWER_COST_MULTIPLIER+school)));
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if (powerCost < 0)
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powerCost = 0;
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return powerCost;
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}
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SpellSpecific GetSpellSpecific(uint32 spellId)
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{
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId);
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