Buildsystem: Initial changes to support building with vs clang toolset

This commit is contained in:
Shauren
2016-04-05 17:55:32 +02:00
parent 792299bbd5
commit 4a3a178d7f
13 changed files with 30 additions and 29 deletions

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@@ -18,7 +18,11 @@ project(TrinityCore)
cmake_policy(SET CMP0005 OLD)
if(POLICY CMP0043)
cmake_policy(SET CMP0043 OLD) # Disable 'Ignore COMPILE_DEFINITIONS_<Config> properties'
endif(POLICY CMP0043)
endif()
if(POLICY CMP0054)
cmake_policy(SET CMP0054 NEW) # Only interpret if() arguments as variables or keywords when unquoted - prevents intepreting if (SOME_STRING_VARIABLE MATCHES "MSVC") as if (SOME_STRING_VARIABLE MATCHES "1")
endif()
# add this options before PROJECT keyword
set(CMAKE_DISABLE_SOURCE_CHANGES ON)

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@@ -31,7 +31,11 @@ else()
endif()
# Set build-directive (used in core to tell which buildtype we used)
add_definitions(-D_BUILD_DIRECTIVE=\\"$(ConfigurationName)\\")
if(CMAKE_MAKE_PROGRAM MATCHES "nmake")
add_definitions(-D_BUILD_DIRECTIVE=\\"${CMAKE_BUILD_TYPE}\\")
else()
add_definitions(-D_BUILD_DIRECTIVE=\\"$(ConfigurationName)\\")
endif()
# multithreaded compiling on VS
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")

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@@ -143,7 +143,7 @@ FUNCTION(ADD_CXX_PCH_XCODE TARGET_NAME_LIST PCH_HEADER PCH_SOURCE)
ENDFUNCTION(ADD_CXX_PCH_XCODE)
FUNCTION(ADD_CXX_PCH TARGET_NAME_LIST PCH_HEADER PCH_SOURCE)
IF (MSVC)
IF (CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
ADD_CXX_PCH_MSVC("${TARGET_NAME_LIST}" ${PCH_HEADER} ${PCH_SOURCE})
ELSEIF ("${CMAKE_GENERATOR}" MATCHES "Xcode")
ADD_CXX_PCH_XCODE("${TARGET_NAME_LIST}" ${PCH_HEADER} ${PCH_SOURCE})

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@@ -1,20 +1,9 @@
# check the CMake preload parameters (commented out by default)
add_definitions(-D_WIN32_WINNT=0x0601)
# overload CMAKE_INSTALL_PREFIX if not being set properly
#if( WIN32 )
# if( NOT CYGWIN )
# if( NOT CMAKE_INSTALL_PREFIX )
# set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/bin")
# endif()
# endif()
#endif()
if (WIN32)
add_definitions(-D_WIN32_WINNT=0x0601)
endif()
if ( MSVC )
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
include(${CMAKE_SOURCE_DIR}/cmake/compiler/msvc/settings.cmake)
elseif ( MINGW )
elseif (CMAKE_CXX_PLATFORM_ID MATCHES "MinGW")
include(${CMAKE_SOURCE_DIR}/cmake/compiler/mingw/settings.cmake)
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
include(${CMAKE_SOURCE_DIR}/cmake/compiler/clang/settings.cmake)
endif()

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@@ -8,7 +8,9 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
if( MSVC )
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
string(REGEX REPLACE "/W[0-4] " "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REGEX REPLACE "/W[0-4] " "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
add_definitions(/W0)
else()
add_definitions(-w)

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@@ -33,8 +33,8 @@ GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_definitions(-DTRINITY_API_EXPORT_COMMON)
add_library(common
${PRIVATE_SOURCES}
${PRIVATE_PCH_SOURCE}
${PRIVATE_SOURCES}
)
# Do NOT add any extra include directory here, as we don't want the common

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@@ -31,8 +31,8 @@ endif()
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_executable(bnetserver
${PRIVATE_SOURCES}
${PRIVATE_PCH_SOURCE}
${PRIVATE_SOURCES}
)
if (NOT WIN32)

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@@ -22,8 +22,8 @@ endif()
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_library(database
${PRIVATE_SOURCES}
${PRIVATE_PCH_SOURCE}
${PRIVATE_SOURCES}
)
# Do NOT add any extra include directory unless it does not create unneeded extra dependencies,

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@@ -24,8 +24,8 @@ GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_definitions(-DTRINITY_API_EXPORT_GAME)
add_library(game
${PRIVATE_SOURCES}
${PRIVATE_PCH_SOURCE}
${PRIVATE_SOURCES}
)
CollectIncludeDirectories(

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@@ -8,7 +8,9 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
if (MSVC)
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
string(REGEX REPLACE "/W[0-4] " "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REGEX REPLACE "/W[0-4] " "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
add_definitions(/W0)
else()
add_definitions(-w)
@@ -30,8 +32,8 @@ GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_definitions(-DTRINITY_API_EXPORT_SHARED)
add_library(proto STATIC
${PRIVATE_SOURCES}
${PRIVATE_PCH_SOURCE}
${PRIVATE_SOURCES}
)
CollectIncludeDirectories(

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@@ -52,8 +52,8 @@ endif ()
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_library(scripts STATIC
${PRIVATE_SOURCES}
${PRIVATE_PCH_SOURCE}
${PRIVATE_SOURCES}
)
target_include_directories(scripts

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@@ -24,8 +24,8 @@ GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_definitions(-DTRINITY_API_EXPORT_SHARED)
add_library(shared
${PRIVATE_SOURCES}
${PRIVATE_PCH_SOURCE}
${PRIVATE_SOURCES}
)
CollectIncludeDirectories(

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@@ -29,8 +29,8 @@ endif()
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_executable(worldserver
${PRIVATE_SOURCES}
${PRIVATE_PCH_SOURCE}
${PRIVATE_SOURCES}
)
if( NOT WIN32 )