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Scripts/Naxxramas: Frogger event improvements (#25202)
* Scripts/Naxxramas: Frogger event improvements * Prevent Living Poison accumulation * Now Living Poison cast Explode * check for a nearby player * move event to the frogger trigger's AI * Initialize and removing unnecessary things * applying suggestions * remove unnecessary header * Rename 9999_99_99_99_world.sql to 2020_08_05_00_world.sql # Conflicts: # sql/updates/world/4.3.4/2020_08_05_00_world.sql # src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
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@@ -1 +1,4 @@
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UPDATE `creature_template` SET `RegenHealth`= 0 WHERE `entry`= 49539;
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--
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UPDATE `smart_scripts` SET `event_phase_mask`=0,`event_flags`=0 WHERE `entryorguid`=16027 AND `source_type`=0;
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UPDATE `creature_template` SET `ScriptName`='npc_frogger_trigger_naxx' WHERE `entry`=16082;
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UPDATE `creature_summon_groups` SET `summonerId`=16082,`summonerType`=0 WHERE `summonerId`=533 AND `summonerType`=2;
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@@ -22,7 +22,6 @@
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#include "GameObject.h"
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#include "InstanceScript.h"
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#include "Map.h"
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#include "MotionMaster.h"
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#include "naxxramas.h"
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#include "TemporarySummon.h"
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@@ -126,9 +125,6 @@ class instance_naxxramas : public InstanceMapScript
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CurrentWingTaunt = SAY_KELTHUZAD_FIRST_WING_TAUNT;
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playerDied = 0;
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nextFroggerWave = 0;
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events.ScheduleEvent(EVENT_SUMMON_FROGGER_WAVE, Seconds(1));
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}
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void OnCreatureCreate(Creature* creature) override
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@@ -473,16 +469,6 @@ class instance_naxxramas : public InstanceMapScript
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kelthuzad->AI()->Talk(CurrentWingTaunt);
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++CurrentWingTaunt;
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break;
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case EVENT_SUMMON_FROGGER_WAVE:
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{
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std::list<TempSummon*> spawns;
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instance->SummonCreatureGroup(nextFroggerWave, &spawns);
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if (!spawns.empty())
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(*spawns.begin())->GetMotionMaster()->MovePath(10 * NPC_FROGGER + nextFroggerWave, false);
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events.Repeat(Seconds(1) + Milliseconds(666));
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nextFroggerWave = (nextFroggerWave+1) % 3;
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break;
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}
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case EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD:
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if (Creature* kelthuzad = instance->GetCreature(KelthuzadGUID))
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kelthuzad->AI()->Talk(SAY_DIALOGUE_SAPPHIRON_KELTHUZAD);
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@@ -614,8 +600,6 @@ class instance_naxxramas : public InstanceMapScript
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/* The Immortal / The Undying */
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uint32 playerDied;
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int8 nextFroggerWave;
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EventMap events;
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};
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73
src/server/scripts/Northrend/Naxxramas/naxxramas.cpp
Normal file
73
src/server/scripts/Northrend/Naxxramas/naxxramas.cpp
Normal file
@@ -0,0 +1,73 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "InstanceScript.h"
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#include "MotionMaster.h"
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#include "ScriptedCreature.h"
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#include "TemporarySummon.h"
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#include "naxxramas.h"
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enum NaxxEvents
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{
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EVENT_SUMMON_FROGGER_WAVE = 1
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};
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struct npc_frogger_trigger_naxx : public ScriptedAI
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{
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npc_frogger_trigger_naxx(Creature* creature) : ScriptedAI(creature), _nextFroggerWave(0) { }
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void Reset() override
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{
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_events.Reset();
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_events.ScheduleEvent(EVENT_SUMMON_FROGGER_WAVE, 1s);
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_nextFroggerWave = 0;
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}
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void UpdateAI(uint32 diff) override
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{
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_events.Update(diff);
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while (uint32 eventId = _events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_SUMMON_FROGGER_WAVE:
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{
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std::list<TempSummon*> spawns;
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me->SummonCreatureGroup(_nextFroggerWave, &spawns);
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if (!spawns.empty())
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spawns.front()->GetMotionMaster()->MovePath(10 * NPC_FROGGER + _nextFroggerWave, false);
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_events.Repeat(1666ms);
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_nextFroggerWave = (_nextFroggerWave+1) % 3;
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break;
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}
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default:
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break;
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}
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}
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}
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private:
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EventMap _events;
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uint8 _nextFroggerWave;
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};
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void AddSC_naxxramas()
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{
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RegisterNaxxramasCreatureAI(npc_frogger_trigger_naxx);
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}
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@@ -183,9 +183,6 @@ enum NAXInstanceEvents
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// Dialogue that happens after each wing.
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EVENT_KELTHUZAD_WING_TAUNT,
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// Periodic Frogger summon
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EVENT_SUMMON_FROGGER_WAVE,
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// Dialogue that happens after Sapphiron's death.
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EVENT_DIALOGUE_SAPPHIRON_KELTHUZAD,
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EVENT_DIALOGUE_SAPPHIRON_LICHKING,
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@@ -71,6 +71,7 @@ void AddSC_boss_faerlina();
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void AddSC_boss_heigan();
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void AddSC_boss_gothik();
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void AddSC_boss_thaddius();
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void AddSC_naxxramas();
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void AddSC_instance_naxxramas();
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void AddSC_boss_nexus_commanders(); // The Nexus Nexus
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void AddSC_boss_magus_telestra();
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@@ -253,6 +254,7 @@ void AddNorthrendScripts()
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AddSC_boss_heigan();
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AddSC_boss_gothik();
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AddSC_boss_thaddius();
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AddSC_naxxramas();
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AddSC_instance_naxxramas();
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AddSC_boss_nexus_commanders(); // The Nexus Nexus
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AddSC_boss_magus_telestra();
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