Scripts/Black Temple: Mother Shahraz fatal attraction need be random

Higher distance showed in my sniffs is 48 yards (rounding 50 yards). If someone find more then that, please let me know.
Ty killerwife

(cherry picked from commit fd69c133b1)
This commit is contained in:
Keader
2019-01-28 11:19:23 -03:00
committed by Shauren
parent c3210798f0
commit 4af2894626

View File

@@ -98,17 +98,6 @@ uint32 const PrismaticAuras[6]=
SPELL_PRISMATIC_AURA_HOLY
};
Position const TeleportPoint[7]=
{
{ 959.996f, 212.576f, 193.843f },
{ 932.537f, 231.813f, 193.838f },
{ 958.675f, 254.767f, 193.822f },
{ 946.955f, 201.316f, 192.535f },
{ 944.294f, 149.676f, 197.551f },
{ 930.548f, 284.888f, 193.367f },
{ 965.997f, 278.398f, 195.777f }
};
struct boss_mother_shahraz : public BossAI
{
boss_mother_shahraz(Creature* creature) : BossAI(creature, DATA_MOTHER_SHAHRAZ), _enraged(false) { }
@@ -218,7 +207,7 @@ class spell_mother_shahraz_fatal_attraction : public SpellScript
void SetDest(SpellDestination& dest)
{
dest.Relocate(TeleportPoint[urand(0, 6)]);
dest.Relocate(GetCaster()->GetRandomNearPosition(50.0f));
}
void HandleTeleport(SpellEffIndex /*effIndex*/)