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Scripts/Black Temple: Mother Shahraz fatal attraction need be random
Higher distance showed in my sniffs is 48 yards (rounding 50 yards). If someone find more then that, please let me know.
Ty killerwife
(cherry picked from commit fd69c133b1)
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@@ -98,17 +98,6 @@ uint32 const PrismaticAuras[6]=
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SPELL_PRISMATIC_AURA_HOLY
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};
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Position const TeleportPoint[7]=
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{
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{ 959.996f, 212.576f, 193.843f },
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{ 932.537f, 231.813f, 193.838f },
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{ 958.675f, 254.767f, 193.822f },
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{ 946.955f, 201.316f, 192.535f },
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{ 944.294f, 149.676f, 197.551f },
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{ 930.548f, 284.888f, 193.367f },
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{ 965.997f, 278.398f, 195.777f }
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};
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struct boss_mother_shahraz : public BossAI
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{
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boss_mother_shahraz(Creature* creature) : BossAI(creature, DATA_MOTHER_SHAHRAZ), _enraged(false) { }
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@@ -218,7 +207,7 @@ class spell_mother_shahraz_fatal_attraction : public SpellScript
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void SetDest(SpellDestination& dest)
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{
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dest.Relocate(TeleportPoint[urand(0, 6)]);
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dest.Relocate(GetCaster()->GetRandomNearPosition(50.0f));
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}
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void HandleTeleport(SpellEffIndex /*effIndex*/)
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