*Fix traps. Thanks to megamage for help.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-03-12 23:40:55 +01:00
parent 1fbfc6da64
commit 4b82035006

View File

@@ -600,8 +600,12 @@ namespace Trinity
AnyUnfriendlyNoTotemUnitInObjectRangeCheck(WorldObject const* obj, Unit const* funit, float range) : i_obj(obj), i_funit(funit), i_range(range) {}
bool operator()(Unit* u)
{
if(u->isAlive() && i_obj->IsWithinDistInMap(u, i_range) && !i_funit->IsFriendlyTo(u) && !((Creature*)u)->isTotem())
if(u->isAlive() && i_obj->IsWithinDistInMap(u, i_range) && !i_funit->IsFriendlyTo(u))
{
if (u->GetTypeId()==TYPEID_UNIT && !((Creature*)u)->isTotem())
return false;
return true;
}
else
return false;
}