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Fix The Dwarven Spy text. Thanks zthoreen.
Fixes issue #616. --HG-- branch : trunk
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@@ -151,8 +151,8 @@ INSERT INTO `script_texts` (`npc_entry`,`entry`,`content_default`,`content_loc1`
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(23139,-1000206,'%s starts pecking at the feed.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,2,0,0,'cluck EMOTE_CLUCK_TEXT2'),
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(23139,-1000207,'You have my blessing',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,'ashyen_and_keleth SAY_REWARD_BLESS'),
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(28315,-1000208,'Frenzyheart kill you if you come back. You no welcome here no more!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,'vekjik SAY_TEXTID_VEKJIK1'),
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(23139,-1000209,'Very well. Let''s see what you have to show me, $N.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,1,0,'anvilward SAY_ANVIL1'),
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(23139,-1000210,'What manner of trick is this, $R? If you seek to ambush me, I warn you I will not go down quietly!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,1,0,'anvilward SAY_ANVIL2'),
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(15420,-1000209,'Very well. Let''s see what you have to show me, $N.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,1,0,'anvilward SAY_ANVIL1'),
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(15420,-1000210,'What manner of trick is this, $R? If you seek to ambush me, I warn you I will not go down quietly!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,1,0,'anvilward SAY_ANVIL2'),
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(23139,-1000211,'Warning! %s emergency shutdown process initiated by $N. Shutdown will complete in two minutes.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,2,0,0,'manaforge_control EMOTE_START'),
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(23139,-1000212,'Emergency shutdown will complete in one minute.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,2,0,0,'manaforge_control EMOTE_60'),
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(23139,-1000213,'Emergency shutdown will complete in thirty seconds.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,2,0,0,'manaforge_control EMOTE_30'),
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1
sql/updates/7312_world_script_texts.sql
Normal file
1
sql/updates/7312_world_script_texts.sql
Normal file
@@ -0,0 +1 @@
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UPDATE `script_texts` SET `npc_entry`=15420 WHERE `entry` IN (-1000209,-1000210);
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@@ -39,10 +39,12 @@ EndContentData */
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#define GOSSIP_HELLO "I need a moment of your time, sir."
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#define GOSSIP_SELECT "Why... yes, of course. I've something to show you right inside this building, Mr. Anvilward."
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#define SAY_PR_1 -1000281
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#define SAY_PR_2 -1000282
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#define QUEST_THE_DWARVEN_SPY 8483
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enum eProspectorAnvilward
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{
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SAY_ANVIL1 = -1000209,
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SAY_ANVIL2 = -1000210,
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QUEST_THE_DWARVEN_SPY = 8483,
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};
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struct npc_prospector_anvilwardAI : public npc_escortAI
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{
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@@ -59,8 +61,8 @@ struct npc_prospector_anvilwardAI : public npc_escortAI
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switch (i)
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{
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case 0: DoScriptText(SAY_PR_1, m_creature, pPlayer); break;
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case 5: DoScriptText(SAY_PR_2, m_creature, pPlayer); break;
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case 0: DoScriptText(SAY_ANVIL1, m_creature, pPlayer); break;
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case 5: DoScriptText(SAY_ANVIL2, m_creature, pPlayer); break;
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case 6: m_creature->setFaction(24); break;
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}
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}
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