Core/Spells: fixed Improved Serpent Sting

This commit is contained in:
Aokromes
2017-12-08 13:33:05 +00:00
2 changed files with 60 additions and 0 deletions

View File

@@ -0,0 +1,4 @@
--
DELETE FROM `spell_script_names` WHERE `ScriptName`= 'spell_hun_serpent_sting';
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(1978, 'spell_hun_serpent_sting');

View File

@@ -38,6 +38,9 @@ enum HunterSpells
SPELL_HUNTER_FIRE = 82926,
SPELL_HUNTER_GENERIC_ENERGIZE_FOCUS = 91954,
SPELL_HUNTER_IMPROVED_MEND_PET = 24406,
SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE = 83077,
SPELL_HUNTER_IMPROVED_SERPENT_STING_R1 = 19464,
SPELL_HUNTER_IMPROVED_SERPENT_STING_R2 = 82834,
SPELL_HUNTER_INSANITY = 95809,
SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
SPELL_HUNTER_LOCK_AND_LOAD = 56453,
@@ -1246,6 +1249,58 @@ class spell_hun_wild_quiver : public SpellScriptLoader
}
};
// 1978 - Serpent Sting
class spell_hun_serpent_sting : public SpellScriptLoader
{
public:
spell_hun_serpent_sting() : SpellScriptLoader("spell_hun_serpent_sting") { }
class spell_hun_serpent_sting_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_serpent_sting_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE,
SPELL_HUNTER_IMPROVED_SERPENT_STING_R1,
SPELL_HUNTER_IMPROVED_SERPENT_STING_R2
});
}
void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
uint32 spellId = 0;
if (caster->HasAura(SPELL_HUNTER_IMPROVED_SERPENT_STING_R2))
spellId = SPELL_HUNTER_IMPROVED_SERPENT_STING_R2;
else if (caster->HasAura(SPELL_HUNTER_IMPROVED_SERPENT_STING_R1))
spellId = SPELL_HUNTER_IMPROVED_SERPENT_STING_R1;
if (Aura* stingAura = caster->GetAura(spellId))
{
uint32 periodicDamage = aurEff->GetAmount() * aurEff->GetTotalTicks();
uint32 damage = CalculatePct(periodicDamage * stingAura->GetSpellInfo()->Effects[EFFECT_0].BasePoints, 1);
caster->CastCustomSpell(SPELL_HUNTER_IMPROVED_SERPENT_STING_DAMAGE, SPELLVALUE_BASE_POINT0, damage, GetTarget(), true);
}
}
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_hun_serpent_sting_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_hun_serpent_sting_AuraScript();
}
};
void AddSC_hunter_spell_scripts()
{
new spell_hun_ancient_hysteria();
@@ -1267,6 +1322,7 @@ void AddSC_hunter_spell_scripts()
new spell_hun_readiness();
new spell_hun_ready_set_aim();
new spell_hun_scatter_shot();
new spell_hun_serpent_sting();
new spell_hun_sniper_training();
new spell_hun_steady_shot();
new spell_hun_improved_steady_shot();