Core/Packets: converted SMSG_LOOT_LIST to packet class

This commit is contained in:
Ovahlord
2020-07-08 14:19:44 +02:00
parent e317740215
commit 4f7eec88dc
5 changed files with 89 additions and 20 deletions

View File

@@ -40,6 +40,7 @@
#include "Item.h"
#include "Log.h"
#include "LootMgr.h"
#include "LootPackets.h"
#include "MiscPackets.h"
#include "MotionMaster.h"
#include "MovementGenerator.h"
@@ -11861,11 +11862,11 @@ void Unit::Kill(Unit* victim, bool durabilityLoss)
if (creature)
{
WorldPacket data2(SMSG_LOOT_LIST, 8 + 1 + 1);
data2 << uint64(creature->GetGUID());
data2 << uint8(0); // unk1
data2 << uint8(0); // no group looter
player->SendMessageToSet(&data2, true);
WorldPackets::Loot::LootList lootList;
lootList.Owner = creature->GetGUID();
lootList.RoundRobinWinner = player->GetGUID();
player->SendMessageToSet(lootList.Write(), true);
}
}

View File

@@ -29,6 +29,7 @@
#include "InstanceSaveMgr.h"
#include "LFGMgr.h"
#include "LootMgr.h"
#include "LootPackets.h"
#include "MapManager.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
@@ -1015,20 +1016,17 @@ void Group::SendLooter(Creature* creature, Player* groupLooter)
{
ASSERT(creature);
WorldPacket data(SMSG_LOOT_LIST, (8+8));
data << uint64(creature->GetGUID());
WorldPackets::Loot::LootList lootList;
lootList.Owner = creature->GetGUID();
if (GetLootMethod() == MASTER_LOOT && creature->loot.hasOverThresholdItem())
data << GetMasterLooterGuid().WriteAsPacked();
else
data << uint8(0);
lootList.Master = GetMasterLooterGuid();
if (groupLooter)
data << groupLooter->GetPackGUID();
else
data << uint8(0);
lootList.RoundRobinWinner = groupLooter->GetGUID();
BroadcastPacket(&data, false);
BroadcastPacket(lootList.Write(), false);
}
void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject)
@@ -1814,7 +1812,7 @@ void Group::UpdatePlayerOutOfRange(Player* player)
}
}
void Group::BroadcastAddonMessagePacket(WorldPacket* packet, const std::string& prefix, bool ignorePlayersInBGRaid, int group, uint64 ignore)
void Group::BroadcastAddonMessagePacket(WorldPacket const* packet, const std::string& prefix, bool ignorePlayersInBGRaid, int group, uint64 ignore)
{
for (GroupReference* itr = GetFirstMember(); itr != nullptr; itr = itr->next())
{
@@ -1829,7 +1827,7 @@ void Group::BroadcastAddonMessagePacket(WorldPacket* packet, const std::string&
}
}
void Group::BroadcastPacket(WorldPacket* packet, bool ignorePlayersInBGRaid, int group, ObjectGuid ignoredPlayer)
void Group::BroadcastPacket(WorldPacket const* packet, bool ignorePlayersInBGRaid, int group, ObjectGuid ignoredPlayer)
{
for (GroupReference* itr = GetFirstMember(); itr != nullptr; itr = itr->next())
{
@@ -1842,7 +1840,7 @@ void Group::BroadcastPacket(WorldPacket* packet, bool ignorePlayersInBGRaid, int
}
}
void Group::BroadcastReadyCheck(WorldPacket* packet)
void Group::BroadcastReadyCheck(WorldPacket const* packet)
{
for (GroupReference* itr = GetFirstMember(); itr != nullptr; itr = itr->next())
{

View File

@@ -334,9 +334,9 @@ class TC_GAME_API Group
worker(itr->GetSource());
}
void BroadcastPacket(WorldPacket* packet, bool ignorePlayersInBGRaid, int group = -1, ObjectGuid ignoredPlayer = ObjectGuid::Empty);
void BroadcastAddonMessagePacket(WorldPacket* packet, const std::string& prefix, bool ignorePlayersInBGRaid, int group = -1, uint64 ignore = 0);
void BroadcastReadyCheck(WorldPacket* packet);
void BroadcastPacket(WorldPacket const* packet, bool ignorePlayersInBGRaid, int group = -1, ObjectGuid ignoredPlayer = ObjectGuid::Empty);
void BroadcastAddonMessagePacket(WorldPacket const* packet, const std::string& prefix, bool ignorePlayersInBGRaid, int group = -1, uint64 ignore = 0);
void BroadcastReadyCheck(WorldPacket const* packet);
void OfflineReadyCheck();
/*********************************************************/

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@@ -0,0 +1,27 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "LootPackets.h"
WorldPacket const* WorldPackets::Loot::LootList::Write()
{
_worldPacket << Owner;
_worldPacket << Master.WriteAsPacked();
_worldPacket << RoundRobinWinner.WriteAsPacked();
return &_worldPacket;
}

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@@ -0,0 +1,43 @@
/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LootPackets_h__
#define LootPackets_h__
#include "Packet.h"
#include "ObjectGuid.h"
#include "ItemPacketsCommon.h"
namespace WorldPackets
{
namespace Loot
{
class LootList final : public ServerPacket
{
public:
LootList() : ServerPacket(SMSG_LOOT_LIST, 8 + 8 + 8) { }
WorldPacket const* Write() override;
ObjectGuid Owner;
ObjectGuid Master;
ObjectGuid RoundRobinWinner;
};
}
}
#endif // LootPackets_h__