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*fix Brutallus' Burn
-it's a self cast spell, don't cast it on the boss.. --HG-- branch : trunk
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@@ -319,7 +319,7 @@ struct TRINITY_DLL_DECL boss_brutallusAI : public ScriptedAI
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for (std::list<Unit*>::iterator i = pTargets.begin(); i != pTargets.end(); ++i)
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if(!(*i)->HasAura(SPELL_BURN))
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{
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DoCast(*i, SPELL_BURN, true);
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(*i)->CastSpell((*i), SPELL_BURN, true);
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break;
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}
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BurnTimer = urand(60000,180000);
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