Core/Units: fixed build

This commit is contained in:
Ovahlord
2024-03-09 21:50:49 +01:00
parent 1c7279a9d7
commit 512b4d15c0

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@@ -9063,7 +9063,7 @@ void Unit::UpdateUnitMod(UnitMods unitMod)
case UNIT_MOD_RAGE:
case UNIT_MOD_FOCUS:
case UNIT_MOD_ENERGY:
case UNIT_MOD_COMBO_POINTS:
case UNIT_MOD_HAPPINESS:
case UNIT_MOD_RUNES:
case UNIT_MOD_RUNIC_POWER:
case UNIT_MOD_SOUL_SHARDS:
@@ -9073,7 +9073,7 @@ void Unit::UpdateUnitMod(UnitMods unitMod)
case UNIT_MOD_MAELSTROM:
case UNIT_MOD_CHI:
case UNIT_MOD_INSANITY:
case UNIT_MOD_BURNING_EMBERS:
case UNIT_MOD_COMBO_POINTS:
case UNIT_MOD_DEMONIC_FURY:
case UNIT_MOD_ARCANE_CHARGES:
case UNIT_MOD_FURY:
@@ -9084,7 +9084,8 @@ void Unit::UpdateUnitMod(UnitMods unitMod)
case UNIT_MOD_RUNE_UNHOLY:
case UNIT_MOD_ALTERNATE_QUEST:
case UNIT_MOD_ALTERNATE_ENCOUNTER:
case UNIT_MOD_ALTERNATE_MOUNT: UpdateMaxPower(Powers(unitMod - UNIT_MOD_POWER_START)); break;
case UNIT_MOD_ALTERNATE_MOUNT:
case UNIT_MOD_BALANCE: UpdateMaxPower(Powers(unitMod - UNIT_MOD_POWER_START)); break;
case UNIT_MOD_RESISTANCE_HOLY:
case UNIT_MOD_RESISTANCE_FIRE: