mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
Core/Players: Fixed last tick of power regeneration when reaching minimum or maximum value not being visible clientside and not triggering auras on power value change
This commit is contained in:
@@ -1815,6 +1815,7 @@ void Player::Regenerate(Powers power)
|
||||
else
|
||||
return;
|
||||
|
||||
bool forcesSetPower = false;
|
||||
if (addvalue < 0.0f)
|
||||
{
|
||||
if (curValue > minPower + integerValue)
|
||||
@@ -1826,6 +1827,7 @@ void Player::Regenerate(Powers power)
|
||||
{
|
||||
curValue = minPower;
|
||||
m_powerFraction[powerIndex] = 0;
|
||||
forcesSetPower = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1839,13 +1841,14 @@ void Player::Regenerate(Powers power)
|
||||
{
|
||||
curValue = maxPower;
|
||||
m_powerFraction[powerIndex] = 0;
|
||||
forcesSetPower = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (GetCommandStatus(CHEAT_POWER))
|
||||
curValue = maxPower;
|
||||
|
||||
if (m_regenTimerCount >= 2000)
|
||||
if (m_regenTimerCount >= 2000 || forcesSetPower)
|
||||
SetPower(power, curValue);
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user