mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-21 17:54:48 +01:00
Core/ObjectMgr: Disable not linked graveyard error log for zoneId == 0
This commit is contained in:
@@ -6001,7 +6001,8 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float
|
||||
// not need to check validity of map object; MapId _MUST_ be valid here
|
||||
if (range.first == range.second && !map->IsBattlegroundOrArena())
|
||||
{
|
||||
TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team);
|
||||
if (zoneId != 0) // zone == 0 can't be fixed, used by bliz for bugged zones
|
||||
TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team);
|
||||
return GetDefaultGraveYard(team);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user